Best Mods for SDCafiine?

  • Thread starter Thread starter DarkDesertFox
  • Start date Start date
  • Views Views 8,000
  • Replies Replies 4
  • Likes Likes 1
Homebrew

DarkDesertFox

Active Member
Newcomer
Joined
Jan 12, 2019
Messages
29
Reaction score
4
Trophies
0
Age
31
XP
241
Country
United States
I know that there's Mario Kart 8, Breath of the Wild, Smash Wii U, and Splatoon to name a few that have mods using SDCafiine. Are there any other games out there with cool mods that utilize it? I'd honestly even be open to hearing good mods for the first 4 titles I mentioned too. I couldn't find a solid list anywhere online.
 
  • Like
Reactions: HeadstrongWolf
I know that some of the Mario sports games such as Tennis Ultra Smash and Rio Olympics have a few smaller mods but nothing major. There’s also quite a few mods for Zelda The Wind Waker but unfortunately they don’t work with SDcafiine. I’d check GameBanana and search up games you have an interest in to see a list of mods (if any have been made)
 
  • Like
Reactions: DarkDesertFox
I know that some of the Mario sports games such as Tennis Ultra Smash and Rio Olympics have a few smaller mods but nothing major. There’s also quite a few mods for Zelda The Wind Waker but unfortunately they don’t work with SDcafiine. I’d check GameBanana and search up games you have an interest in to see a list of mods (if any have been made)
I would KILL for a console compatible Wind Waker / Twilight Princess HD bloom removal ; it seems simple enough to do, and can be done on Cemu already so...
But I'm not very technological :(

Also following this thread for more mods.
 
Hey all, I recently downloaded Xenoblade Chronicles X and I though I would check for mods. I did find a couple on GameBanana that apparently fix some of the minor issues the game has, along with some basic OST swaps. Like my last post this is nothing too big, but I'd thought I'd share just in case for the Xenoblade X fans out there.
 
Here's a fun little thing I do with SDCafiine. For every N64 game and inject on my home screen, I removed the dark filter by default, this holds true both in SDCafiine and outside of it. But I also wanted to give the option to play every game in stretched 16:9 widescreen, yet I also wanted to keep the native 4:3 aspect ratio as an option as well. So if you launch any N64 game normally, it will be in 4:3, yet if you launch any N64 game after launching SDCafiine, I've altered them all to then play in stretched 16:9 aspect ratio.

The only exception I have is that DK64 launches in 16:9 without launching SDCafiine, because it's the only N64 game that officially offered a widescreen option as far as I'm aware, so the display isn't stretched in that game.

Only drawback I've noticed is that if you exit any of these N64 games/injects after having launched SDCafiine, the Wii U will freeze before returning to the home screen. Not the biggest of deals, but it does mean you have to fully turn the Wii U off and on after playing an N64 game in stretched widescreen on my Wii U.
 

Site & Scene News

Popular threads in this forum