1. Type_O_Dev

    OP Type_O_Dev GBAtemp Advanced Fan
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    Use with your save00 (no checksum)
    Max Halos = 99999999 Max items = 99

    bayo1b.png

    Set Values then Save

    1. For items you don't have you will need to concoct them
    2. Save and Export
    3. Then Edit
    Game will now list all items edited​

    github release

    For anyone interested here is the json for EdiZon, This will allow you to edit on console
     

    Attached Files:

    Last edited by Type_O_Dev, Jul 20, 2018
    alantgw, yanagi, kerelenko and 5 others like this.
  2. TrunksSSJ23

    TrunksSSJ23 GBAtemp Regular
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    Thank you for the editor! Unforunately, I think there may be a discrepancy between data00 and data01. While in game it says my Halo count is 115107, my data01 file actually shows 198867. So when I used this editor to modify my data01 file, nothing changed in-game. Do you think we may need to be modifying data00 instead of data01?

    EDIT:

    Yeah, it's data00 instead of data01 that needs to be edited. I edited that file instead and it worked. Thanks bro!
     
    Last edited by TrunksSSJ23, Jun 6, 2018
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  3. pegasus21

    pegasus21 Member
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    Data00 looks like save from the chapter selection screen.
    Data01 is the auto save in the chapter itself.

    At least that's how mine is.
     
  4. Type_O_Dev

    OP Type_O_Dev GBAtemp Advanced Fan
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    New file uploaded in OP
     
  5. pegasus21

    pegasus21 Member
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    Hang on... I got mixed up... I feel silly.

    data00 is my auto save
    data01 is the chapter save

    Maybe just let the user select whichever save they want?

    Also feedback on the updated version of the editor is that autosave edit of halo is working. Chapter save edit is not showing the edited value.
     
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  6. Type_O_Dev

    OP Type_O_Dev GBAtemp Advanced Fan
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    just click open then select all files to pick what file you need. working on adding more offsets now
     
  7. pegasus21

    pegasus21 Member
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    Correction about the data01 edit. It's still showing corrupt data in the save list after modifying the halo. (I didn't click set value in the updated editor)

    Also I followed your method to open other files and that part is at least working.
     
  8. Type_O_Dev

    OP Type_O_Dev GBAtemp Advanced Fan
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    Yes the offsets are dif but struct sim

    So what sale file is working

    — Posts automatically merged - Please don't double post! —

    try this i also added to OP
     
  9. TrunksSSJ23

    TrunksSSJ23 GBAtemp Regular
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    Yeah editing data01 corrupted my file, however editing data00 worked. But yeah, data00 seems to be the autosave file and data01 is the chapter save file.
     
  10. pegasus21

    pegasus21 Member
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    The test version is able to edit my red, yellow and green compounds. Only data00 editing is working.
     
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  11. RyuSeisuke1992

    RyuSeisuke1992 GBAtemp Regular
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    data01 and data02 have checksum! Only data00 (autosave) is without checksum.
     
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  12. pegasus21

    pegasus21 Member
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    Makes sense that there is a checksum. Odd that autosave doesn't though... lol
     
  13. Type_O_Dev

    OP Type_O_Dev GBAtemp Advanced Fan
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    Ya looking at the wiiu version and they used data00
     
  14. TrunksSSJ23

    TrunksSSJ23 GBAtemp Regular
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    I'm assuming Bayonetta 2 is the same way?
     
  15. SG911

    SG911 GBAtemp Fan
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    Tried your updated version that edits the data00 file. Worked this time vs when trying to edit the data01 file.

    :toot:
     
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  16. GayRPG

    GayRPG Member
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    It worked! And it no longer corrupts the main save.
    I was also able to run it on Mac via WineBottler by using the.Net 4.5 Wine trick
     
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  17. Type_O_Dev

    OP Type_O_Dev GBAtemp Advanced Fan
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    I'm working on a bayo2 editor will post link here
     
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  18. Type_O_Dev

    OP Type_O_Dev GBAtemp Advanced Fan
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    This should be a complete editor check New test build
    please let me know
     
  19. GayRPG

    GayRPG Member
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    I can't download the file
     
  20. Type_O_Dev

    OP Type_O_Dev GBAtemp Advanced Fan
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    Check OP
    Fully Working!


    Will mess with Bayonetta 2 tomorrow

    Thanks to all that assisted with helping
     
    Last edited by Type_O_Dev, Jun 7, 2018
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