Hacking Backup Loader 0.3 Compatibility Thread

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These are from my personal collection. All of mine are unpatched unless noted.

Working purfet
Guitar Hero World tour NTSC
Mario Super Sluggers NTSC
Animal Crossing City Folk NTSC
Excite Truck NTSC
Wii Music NTSC
Super Fruit Fall Pal (NTSC forced)
DDR Hottest party NTSC
Metroid Prime 3 Corruption NTSC
Carnival Games NTSC
Bust a Move Bash NTSC
Spy Fox in Dry Ceral NTSC
Chicken Shoot Pal to NTSC [Wiifrii] (NTSC forced)

Partial Working

Rampage Total Destruction NTSC (Everything but the 3 bonus games work fine)
Donkey Kong Jet Race PAL (Works but only in Black & White. Can't be NTSC forced)
Puzzle Quest Challenge of the war lords PAL (Works but only in Black & White. Can't be NTSC forced)
 
Tatsunoko Vs Capcom NTSC-J 1:1 - WORKS
did not show up in the disc channel, loaded through gamma Forced NTSC
No lag during intro no noticeable slowness in loading
all in all aside from not loading through the disc channel, game plays great, beat it once already with ryu and megaman

this is more of an update with more detail than my other post
 
supersonic88 said:
Tatsunoko Vs Capcom NTSC-J 1:1 - WORKS
did not show up in the disc channel, loaded through gamma Forced NTSC
No lag during intro no noticeable slowness in loading
all in all aside from not loading through the disc channel, game plays great, beat it once already with ryu and megaman

this is more of an update with more detail than my other post
Nice, Thanks For Testing. Hows the load times between fights and what not?

Heres A Menu Translation:
translationmu0.jpg
 
tatsunoko downloaded 78%.
i will confirm it once it finishes.


so far, for me, games that didn't work:
MLB POWER PROS 2008
mortal kombat armageddon.
 
In the list of games that works, it says that Tales of Symphonia 2 works.
How did you patch it and get it working.
I have a 3.2E wii and wikkey v1, 1.9s.
 
Tatsunoko vs Capcom Cross Generation of Heroes 1:1 (NTSC-J)
Run perfectly - Intro and in-game
Burned at half the speed of 16x (Brand: Taiyo Yuden)
3.3E - Using Gamma with the cIOS249 rev07
 
has anyone gotten okami ntsc u/c to work through. i mean it works but it freezes on a section of the game and no matter how i engage these 3 battles, it would always freeze on the 3rd one.
 
darkside40 said:
Kwaza said:
Quick question, I have Star Wars: Force Unleashed 1:1 unpatched, and I have Gamma loader. I burned the game to a Sony DVD-R with 2x speed, and the loader gave me an disk error, please restart system. I tried again and reburned with a Memorex DVD-R at 1X speed and it gave me the same error. Does the game have to be patched before being burned or is it not compatible with Gamma. I have IOS249 with 3.3U. Every other game ive burned works good.

Try to burn it at 8x Speed, slower is not always better, my DVD Writer sometimes get a Power calibration error on 4x Speed and Sony DVD-R.

Ok I give up, Ive tried everything and wasted like 6 dvds just trying to burn Force Unleashed. I burned the unpached copy at 4x and 8x on both memorex and sony dvd-r, Error each time. Then i tried patching it with backup creator v1, and burned at 4x on both sony and memorex discs and still error. Now Im beginning to think its my IOS, even though I have IOS249... But its weird how some people have the same IOS and it works for them. Its always the read disc error, please restart system...
 
Kwaza said:
darkside40 said:
Kwaza said:
Quick question, I have Star Wars: Force Unleashed 1:1 unpatched, and I have Gamma loader. I burned the game to a Sony DVD-R with 2x speed, and the loader gave me an disk error, please restart system. I tried again and reburned with a Memorex DVD-R at 1X speed and it gave me the same error. Does the game have to be patched before being burned or is it not compatible with Gamma. I have IOS249 with 3.3U. Every other game ive burned works good.

Try to burn it at 8x Speed, slower is not always better, my DVD Writer sometimes get a Power calibration error on 4x Speed and Sony DVD-R.

Ok I give up, Ive tried everything and wasted like 6 dvds just trying to burn Force Unleashed. I burned the unpached copy at 4x and 8x on both memorex and sony dvd-r, Error each time. Then i tried patching it with backup creator v1, and burned at 4x on both sony and memorex discs and still error. Now Im beginning to think its my IOS, even though I have IOS249... But its weird how some people have the same IOS and it works for them. Its always the read disc error, please restart system...

You know that IOS249 just says, there is ANY IOS installed as IOS249? You need the "Gamma IOS" that's WiiGator's or Waninkoko's cIOS36 rev 7.
 
Ok Il give this thing one more try, although im pretty sure i have the rev 7. I could be mistaken though, il try messing with that then. thx
 
Does anyone know if Taiko no Tatsujin [NTSC-J] (original disc) works on a US Wii with the backup loader 0.3gamma? (it's an orignal Wii on 3.3U, not modded)

I saw in the wiki that it gives an error with a PAL Wii (apparently) so I was wondering if it was the same with a US NTSC Wii.

I'm thinking of importing so I'd like to make sure it works first, thanks!
 
GGC said:
Does anyone know if Taiko no Tatsujin [NTSC-J] (original disc) works on a US Wii with the backup loader 0.3gamma? (it's an orignal Wii on 3.3U, not modded)

I saw in the wiki that it gives an error with a PAL Wii (apparently) so I was wondering if it was the same with a US NTSC Wii.

I'm thinking of importing so I'd like to make sure it works first, thanks!

I see 3 possibilies why the game gives an error on a PAL Wii:
- somebody tried to run the game in PAL video mode, but the game doesn't support it
- you need to force the language to japanese and the person who tried the game, didn't do that
- the game really runs only at NTSC-J Wiis, but one or both of the other 2 possibilities are more likely
 
Pikmin 1 (Wii Remake) NTSC-J - Works
this has been a game i've been dying to play again and it works, it didnt boot from the disc channel (but the banner showed)
so i booted through Gamma by Forcing NTSC and by setting Default Lang to Japanese....im on day 10 right now with no errors
 
WiiPower said:
I see 3 possibilies why the game gives an error on a PAL Wii:
- somebody tried to run the game in PAL video mode, but the game doesn't support it
- you need to force the language to japanese and the person who tried the game, didn't do that
- the game really runs only at NTSC-J Wiis, but one or both of the other 2 possibilities are more likely
Err, thanks but what I really wanted to know was: does the original game run on a US Wii (no modchip, just using backup loader and HBC on fw 3.3U)?
 
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