[Archived] Xenoblade Chronicles 3 Graphics Settings

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wielku

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yeah it looks better but the game uses triple buffer vsync and oh boy chap 3 most battles I have locked 20 fps on max oc, let's hope day one patch has some optimizations
 

DJPAUL1990

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yeah it looks better but the game uses triple buffer vsync and oh boy chap 3 most battles I have locked 20 fps on max oc, let's hope day one patch has some optimizations

You mean with reverse nx sysclk and zip from page 2 is not really playable? I only tested the first minutes of the game
 

Israly

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i think thats because
thanks, but its seems the same results, in xc2 the difference is sooo big, here very small difference, isnt it ?
there should be a difference, tho not as much as xc2. (altough i only tried on emulator and internal res is not working for xc3 i think)
 
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Angelito66

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i mean, witth the masegrator patch setting in xc2 , in handled mod on my switch, the screen is soooo sharp and its in 720p, on hud, in game ect.
here my screen seems to be in 540p and more blurry, maybe more fps but the quality is poor..
sorry for my english again firends
 

wielku

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You mean with reverse nx sysclk and zip from page 2 is not really playable? I only tested the first minutes of the game
it is because it's still jrpg but for me personally game jumping from 30 to 20 back to 30 fps is annoying the game has max 720p it's already low so I rather have dynamic res, I wish we could get some config that improves image clarity but who knows what's gonna change with day one update
 

scionae

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thanks, but its seems the same results, in xc2 the difference is sooo big, here very small difference, isnt it ?
The difference here is quite big too, maybe you did something wrong or you just didn't realize the change happened. Try taking 2 screenshots for before and after, I did that to check if the patch was working.
 

scionae

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it is because it's still jrpg but for me personally game jumping from 30 to 20 back to 30 fps is annoying the game has max 720p it's already low so I rather have dynamic res, I wish we could get some config that improves image clarity but who knows what's gonna change with day one update
We'll just have to wait for the game release, it's fine. The game is playable without any patches to be honest.
 

DJPAUL1990

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XB2 looks absolutely bad without patch. So the difference is more visible when you use a patch.

But monolith improve resolution from xb2 to xb3 so the difference is not so big when you use a patch for xb3.

Maybe you can compare both games side by side on 2 switches.

For me it is visible. I can see much more details for example at nights. Without patch you dont see so many lights from lamps on the ground at the colony 9. with patch you will see it. Thats just one example. Their are manys
 
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zaku

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So what's the resolution with Red_BY's 4x res patch applied? I ask because it's still a little blurry on 1440p monitor but better than native for sure.
 

DolphinPussy

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I do not have any performance issues at all, stable 30fps on Yuzu 2856. Don't know why but game works better with the mod, who knows maybe that dynamic resolution perk was causing issues too.
The same thing certainly happened in Luigis Mansion 3, so you're not far from the truth!
 

deathblade200

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going to assume those of you getting performance issues using the mod on the actual switch arn't using any overclocked ram patch. it runs at a perfect 30FPS for me using 1581/768/1862. this is even using the supposed 4x mod though that seems to be limited
 

-Musashi-

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Here's my config. Just a resolution bump without any fluff.

What's changed:
- All resolution settings changed to 4. Game has a certain limit, possibly 2.5, after which resolution doesn't increase so 4 should push it to maximum.
- Dynamic resolution disabled.
- ColReduction, which conflicts with resolution settings, is disabled. I don't know what this option does and what are side effects of disabling it.
how did you edit your lib_nx.bin?
 
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deathblade200

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I do not have any performance issues at all, stable 30fps on Yuzu 2856. Don't know why but game works better with the mod, who knows maybe that dynamic resolution perk was causing issues too.
well when you think about it Dynamic Resolution is just adding extra work in the background wasting resources that could be used for something else
 

MariArch

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We ain't getting 60 fps for a while eh? Y'know I've been playing for about 5 hours now with some basic tweaks in the configuration on Yuzu and it's been fairly decent. Discount from the memory leak issue, I am consistently getting 30 fps at 1080
 
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