Minor error I found in this tool, @ukeeHere's a little Palico Skills/Action Generator based of selected RNG for skills/actions for people that don't really know how to determine what skills/actions go where according to the RNG.
Actions/Skills that are autopicked at start means it's necessary to be there for the specific palico, slots with "---" means it's a wildcard, you can pick any skills for that slot although I didn't list it in the generator. For ones with "NULL", well you should leave them as NULL in the save editor.
Also, if you don't have a DLC cat, don't try to put in the DLC skills in the save editor since it pretty much won't work.
DLC skills are always in slot 3 on DLC palicos. It also appears that you cant have a DLC palico with a RNG value for a group 1 or 3 skill in the first non-forte-specific slot. There also can never be more than one DLC skill on a palico (not including a DLC skill as a learned skill) legitimately. In any case, it still appears all DLC skills are group 2 skills.
Also, with Charisma cats, the action RNG 50A (possibly others too) actually gives you a total of '9' to work with as well (becomes 3,2,1,1,1,1 instead of just 3,2,1,1,1. I just confirmed this with a charisma palico I hired for testing purposes)
Last edited by iSharingan,