1. Monado_III

    OP Monado_III GBAtemp Advanced Fan
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    I'm in a high school tech class and my teacher wants us to do something that will benefit the school/community/world in some way. I've tried unsuccessfully to do things for other people, so I thought why not make some open-source 3ds (or Wii but 3ds is preferable) homebrew. But I'm not exactly sure what to make, I'm not exactly great at C yet and GUIs are way beyond me (for a good while at least). Can anyone think of any projects that I could make? or would anyone be willing to work with me (or let me help them in any way)? I don't necessarily have a deadline I just need to show that I've been doing something, even if someone else has been working with me.

    and my tech teacher doesn't know crap about programming either.
     
    Last edited by Monado_III, Jan 12, 2016
  2. TheDuckMan64

    TheDuckMan64 Chicken nugget.
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    This is off-topic, sorry, but I start my IST classes next year and was thinking about what if my teacher asked us to do this? :) Lol
     
  3. Monado_III

    OP Monado_III GBAtemp Advanced Fan
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    My post is off-topic or your comment is?
     
  4. TheDuckMan64

    TheDuckMan64 Chicken nugget.
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    My comment. Personally, I believe your post is a great idea, as it helps the home brew community to "flourish", in a sense.

    — Posts automatically merged - Please don't double post! —

    Do you have any ideas of what you might make? Also, would it be userland or would it have kernel access?
     
    Last edited by TheDuckMan64, Jan 12, 2016
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  5. Monado_III

    OP Monado_III GBAtemp Advanced Fan
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    1. honestly, not a clue (that wouldn't be a worse version of something already done), my teacher would probably accept almost anything though, I personally wouldn't release anything like that though.
    2. my 3ds (9.0) has kernel access but I doubt anything I'd make would actually need kernel access.
     
  6. Quantumcat

    Quantumcat Dead and alive
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    If GUIs are beyond you I would stick to making a console program. This is pretty easy to do on a DS, not sure about 3DS. You just need to have a DS flashcart.

    For example you could make a calculator or a choose your own adventure story. To do anything more you'd want to have a good grasp of object oriented programming techniques.
     
  7. Monado_III

    OP Monado_III GBAtemp Advanced Fan
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    lol, I've done way to many of those....
    I might try doing a text based game, anyone feel like giving suggestions as to what it should be about?
     
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  8. Piluvr

    Piluvr Yeeeet
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    Hacking into the government, like "what entrypoint did you find"
     
  9. Fabbbrrr

    Fabbbrrr Advanced Member
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    grab a project you like on github and make some contributions
     
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  10. davidlc

    davidlc Advanced Member
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    How about a text-based adventure, like the old days? maybe even a port of some of those cool text-based adventures, i can help with that :)
     
  11. TheDuckMan64

    TheDuckMan64 Chicken nugget.
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    @Monado_III
     
  12. Piluvr

    Piluvr Yeeeet
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  13. Monado_III

    OP Monado_III GBAtemp Advanced Fan
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    I've been trying to do that, but I'm never entirely sure how to contribute, other than turning void main into int main :P.
     
  14. davidlc

    davidlc Advanced Member
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    That would be cool to develop IMO
     
  15. Piluvr

    Piluvr Yeeeet
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  16. davidlc

    davidlc Advanced Member
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    It looks simple enough to port, if OP is interested in this, maybe we can do a colab, i'll do it anyway, so if anyone is interested please comment so we can form a team :)
     
  17. Piluvr

    Piluvr Yeeeet
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    i would like to help
     
  18. Monado_III

    OP Monado_III GBAtemp Advanced Fan
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    sure,
    although I don't understand anything in that repo because it's java but I'd be into trying.
     
    Last edited by Monado_III, Jan 12, 2016
  19. davidlc

    davidlc Advanced Member
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    This repo is done in C, it looks like a better place to start :)
    https://github.com/devshane/zork
     
  20. Piluvr

    Piluvr Yeeeet
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