Animated Skins (for Wood) - Official Thread

Discussion in 'NDS - Emulation and Homebrew' started by Snailface, Jul 4, 2011.

  1. Snailface
    OP

    Snailface My frothing demand for 3ds homebrew is increasing

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    Engine Room with Cyan, watching him learn.
    Animated Skin Thread


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    Not long ago the ywg released Wood version 1.32 which added animation support for skins. I created this thread in hopes of spreading the word about it, how to use it, and show a couple of examples. Hopefully, soon, you guys can make your make your own and post them here!

    How to make an animated skin:
     
  2. Ammako

    Ammako GBAtemp Guru

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    I wonder if AKAIO team will implement this in the future? (Unless it's already supported)
     
  3. Clookster

    Clookster Your Clookster

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    The tetris skin is really good. But you know that you can get rid of the R.P.G. calendar... Why do you still use it?

    Code:
    [calendar dayx]
    x = 102
    y = 49
    show = 1
    
    [calendar day]
    show = 0
    I think with a small date (real day, no calendar) skins would look nicer in general. Anyway, thanks for the video, I was thinking about how to present my experiments with Wood 1.32. And since there's no ways to take screenshot now, this seems to be the only solution.