Hey! Are you trying to open NTR? You don't need NTR at all, really. And remember, for the menu to show up, it gotta be organized this way:
--------------------- MERGED ---------------------------
What should happen is: if you placed the entire thing correctly, you should boot up your game. It will flash a green screen when initializing, and the plugin will be ready to use when you press Select.
--------------------- MERGED ---------------------------
This is how my cheat folder is organized (i have both Animal Crossing and Tomodachi Life cheats)
sd:/luma/plugins/0004000...[AC:NL's title id]/plugin.plg
The plugin.plg is in case the cheat uses the CTRPluginFramework to activate cheats. If you want to use gateshark, you will want to do the following:
sd:/luma/plugins/[titleid of the game you want]/
Inside this folder, you shall put:
A .txt file named "cheats" with all the cheats you want (you can find em'
here)
And you will also want to download a file called "ActionReplay.plg" and place it inside the game's tid folder.
However, rename the ActionReplay.plg to plugin.plg!
In the end, it should be something like sd:/luma/plugins/[titleidofthegame]/plugin.plg and cheats.txt (all in the same folder!)
and that's pretty much it, really. If it doesn't work, i really don't know what it possibly could be, i'm sorry ):
ps::: (you will have to make your own cheats.txt file using the notepad. just open notepad, search for the games name on the github page, paste all the cheat codes in notepad and save it as cheats.txt) PS once again:::: (the actionreplay.plg file is available on the original ctrpluginframework topic. you can download it from the zipped archive on the end of the thread. just don't forget to
rename it to plugin.plg)