Adrenaline + VitaShell very curious work

  • Thread starter Thread starter slylecoco
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Thx for your great help👏

I'll try it this evening cause here i'm working 🤪

Last question, if i make a mistake,

Vita will continue to work fine, no risk, i would continue to have VitaShell Access?
Yes, in the worst case scenario plugins stop working, but if you reinstall them they will work again
 
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So, that's must i do (sorry, as i'm noob, i'm afraid to make a mistake):

I move plugins to ur0:/tai, i put here Adrenaline skprx, then change the ux0 to ur0 in the config.txt and i write Adrenaline Path (ur0).

I put config.txt in ur0, i delete config.txt in ux0.

Then i reboot Vita.


Ok for you?
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I just found this before testing you method,

And it works great.

No more problem now!

Adding this Line in confi.txt, without Moving to ur0:

ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
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Hope it will helps a day..😉
 

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