Adobe to port Flash Player to ARM

Discussion in 'NDS - Emulation and Homebrew' started by antiaverage, Nov 18, 2008.

Nov 18, 2008
  1. antiaverage
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    Member antiaverage GBAtemp Fan

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    Read the full article on Ars Technica here:
    http://arstechnica.com/news.ars/post/20081...h-arm-port.html

    This is somewhat exciting as it could mean Flash on the DS. Perhaps someone could write a YouTube viewer? Maybe you could play a collection of Flash games on your DS without much hassle of conversion? At the very least, it's an interesting article. It may not cause any ripples in the DS homebrew scene, but here's hoping.

    (In case you weren't aware as a Homebrew user, the DS has two processors: an ARMv7 and an ARMv9. Both of these are possibly capable of running an ARM targeted Flash Player. However, "Adobe is specifically aiming at ARMv6 and ARMv7." So it seems the player will be better optimized for the ARMv7 on the DS.)
     
  2. Narin

    Former Staff Narin The Cheat Master, kupo!

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    Even if someone did happen to make an ARM port of Flash, the Nintendo DS simply doesn't have the hardware specs to play 99% of the flash games out there. The Nintendo DS only has 4 megs of ram and a 33 and 66 mhz processors. It can possibly play simple flash games under a megabyte in size but anything else won't work on the DS.
     
  3. da_head

    Member da_head A dying dream..

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    even if they got a flash player up and running, how long would it take to buffer and dl a youtube video? VERY LONG.
     
  4. nicky041192

    Member nicky041192 GBAtemp Maniac

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    unless theres a way round it lol
    we'll have a slot 2 ram pak, so it may help
     
  5. litium

    Member litium GBAtemp Regular

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    Ok. NeoDS did not teach us anything... Anything is possible with the right coding. Stop fucking saying "is not capable of". That was erased of my head when i saw NEODS.

    I'm guessing it wouldn't be so hard to use the ARM code of Adobe for the DS, if they intend to public release.
     
  6. SoulAnger

    Member SoulAnger MENUdo's Developer

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    I knew this news and i really loved it, the main idea was for making it work with iphone / touch. On the other hand those who are waiting for their pandora would be very happy, craigix would certainly buy the license. [​IMG]

    Lithium, NeoDS was able to do because the cpu of the ds could handle the cpu of the neogeo. The only difference was memory, which could be surpassed using streaming. Unlike the cpu, there is no method to bypass it. Except overclocking, and optimizing. But even if you have done that, an overclock ds still couldnt possibly play it. The psp is alittle useless with this one also, I know it would work but there is a big chance it'll be useless. Alot of flash games uses the mouse / mouse + keyboard scheme. :|
     
  7. antiaverage
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    Member antiaverage GBAtemp Fan

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    Over a year later, and guess who still hasn't released their ARM version of Flash?

    The iPhone and the Android still don't have Flash. Good times.

    Just updating everyone on the current situation.
     
  8. picketf

    Newcomer picketf Member

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    From the later flash versions for PC the obejctive clearly is slowing down the flash engine. For people with multi core pc's it's not even noticable but try a PIII and you get a gradual slowdown from v.8 onwards. Same can be said for the increasing download sizes and pesky installers that will registry protect flash.ocx so you have to follow 10 step procedures to remove and reinstall it in case an update went wrong

    Wonder if this has something to do with the golden arrow
    http://www.storyofstuff.com/

    In any case people not contributimg to enterprise partners have no right to have flash running.
     

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