Those who didn't get bricked were either already formatted in fat16, or they had one of those few SD cards that don't actually get the AK2i brickedI think that last statement is backwards.
It seems that there's only a few cards that brick the AK2i with large games.
RandomRedMage said:
Also, Just since some people seem to think formatting a 4 gig card to FAT16 will make them lose storage space... thats false, I still have access to the full capacity of my Micro SD card.People think that formatting a 4GB MicroSD to FAT16 will lose space because that's what the specification states.
http://en.wikipedia.org/wiki/FAT16#Final_FAT16
QUOTE
In 1988 this improvement became more generally available through MS-DOS 4.0 and OS/2 1.1. The limit on partition size was dictated by the 8-bit signed count of sectors per cluster, which had a maximum power-of-two value of 64. With the standard hard disk sector size of 512 bytes, this gives a maximum of 32 KB clusters, thereby fixing the "definitive" limit for the FAT16 partition size at 2 gigabytes.