[5.4.0] Quick-Start Thread for Success

Discussion in 'Wii U - Hacking & Backup Loaders' started by loco365, Jan 14, 2016.

  1. loco365
    OP

    loco365 GBAtemp Guru

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    To get your Wii U (On 5.4.0) hacked is starting to look like a difficult affair. People that are hosting the exploits on webservers do not seem to have any luck with getting the exploit working, while others do when locally hosting (XAMPP, etc). This thread serves as a quick-start to getting up and going with your Wii U.

    What you will need:
    1. A Wii U (5.4.0)
    2. HFS (HTTP File Server): http://www.rejetto.com/hfs/
    3. MP4 Video files of each of the different applications: http://05sonicblue.com/wiiuhax (Right-click, Save Link As...)

    To get started, let's make a folder on the desktop for quick access. Call it "Wii U Haxx" or whatever you like to, and download HFS into there. It should just be a standalone .exe. Within the folder, download all the MP4s that you want to use. Now, open HFS. On the left side of HFS is a section called "Virtual File System". Drag ALL your MP4 video files into it.

    Now, on your Wii U, open the internet browser and browse to the URL in the top of HFS:

    [​IMG]
    (In this image, it would be http://192.168.0.55:8080/<name of MP4>.mp4, yours will change depending on your network or if you change the port)

    PLEASE NOTE:
    You will not be able to host yellows8's exploit generator files because they require PHP - HFS is NOT compatible with PHP.

    Tips for success:

    1. Prefix the URL with http:// or it won't interpret your IP address as a proper URL and will just do a search with that text instead.
    2. If you're booting the exploit, do not load the Internet Browser from the Quick Start menu, especially if you've recently hard-shut down the Wii U (Due to a crash). Boot fully into the Wii U Menu and launch the internet browser from there. You will have a much better chance of booting any exploit files rather than a crash again.
    3. If you're able to, use a wired network, that way you can keep HFS running and just bookmark the address in your browser's bookmarks. If you want to save it as a bookmark, add the URL in the bookmarks, then exit and shut off the console normally. Then, start it back up and go back to the browser. That way, you won't lose the modified bookmark when your Wii U crashes.
    4. Keep URLs short as possible. There are reported issues with URLs over ~40 characters.

    As for 5.5.0, this will probably also work for it, I will edit the title when 5.5.0 kexploit releases and is tested with both local hosts and non-local and add any 5.5.0-additional details.

    In addition, I'd like to see if someone could perhaps maintain a pack of MP4s with the latest of each application (Loadiine, kexploit, gcpad, nnus, etc). If you can maintain a package like this and can host it on your own site, PM me and I'll add a link here. I'll also add a Q&A section for frequently asked questions and answers. Any questions for each of the applications should be directed to their own threads.
     
    Last edited by loco365, Jan 15, 2016


  2. Rizzorules

    Rizzorules "What are you doing?" "Something unexpected."

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    Thanks a lot
     
  3. JFalcon

    JFalcon GBAtemp Regular

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    Nice, I will have to try this on my 5.5.0. No kernel but it's still worth messing around with.
     
    Last edited by JFalcon, Jan 14, 2016
    canariobr likes this.
  4. cowboy619

    cowboy619 Advanced Member

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    Worked for me on 5.4 E. Tested Pong and it worked
     
    Last edited by cowboy619, Jan 14, 2016
  5. Shmario

    Shmario Advanced Member

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    didn't worked for me on my Wii U 5.5.0 U
    like i said before on the another topic,only wj44 Hello World worked
     
  6. Zap Rowsdower

    Zap Rowsdower GBAtemp Regular

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    I don't go map findin' behindin'
    Just wanted to point out that if you're using a wired ethernet USB adapter, I've found that it will cause problems with TCPGecko and possibly other PPC kernel apps.
     
  7. Theopt

    Theopt Member

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    After all of this there is still no loadline or any backup loader for 5.4 right?
     
  8. Kakkoii

    Kakkoii Old fart

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    You can use Loadiine 1.0 until they get the curl issue sorted out in 4.0.
     
    Subtle Demise likes this.
  9. Clawrius

    Clawrius Member

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    For anyone not able to get Kernel Exploit and/or Loadiine to work, I will show my successful approach step-by-step (5.4.0E), hopefully it might help someone.

    As of now, only Loadiine v1 works on 5.4.0 (?).

    1. Start Internetbrowser -> Settings -> Delete Cookies.
    2. Start kernel exploit "WiiU Kernel Exploit ()" from http://wj44.ml/. A black menu should appear with button-alternatives A or B, for Loadiine-prepared exploit press B.
    3. You should now be back at some kind of Wii U Settings menu, press Internetbrowser at the bottom.
    4. Enter URL http://wj44.ml/p.php?sysver=540&p=loadiine/code532.bin, if the Loadiine execute exploit works you should now be returned to same menu as step 3, exit the menu to start screen.
    5. Start MiiMaker and after a couple of seconds you should arrive at Loadiine game index list.
     
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  10. oumoumad

    oumoumad GBAtemp Advanced Fan

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    Did loadiine V1 work for you ?
     
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  11. Clawrius

    Clawrius Member

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    Yes, but only tested v1 from wj44 as in step 4
     
  12. oumoumad

    oumoumad GBAtemp Advanced Fan

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    Ok gonna share your steps on the other thread to have more testers.
     
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  13. WiiFoundLove

    WiiFoundLove GBAtemp Regular

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    Yeah, that works fine!

    Is there an v1 compatibility list somewhere!? The offizial thread's list is only vor v3/v4.
     
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  14. oumoumad

    oumoumad GBAtemp Advanced Fan

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    Here's the compatibility list for v1 :
    unfortunately it's very small since that time we had bugs and rpx+rpl limitation issue. Not to mention it works only with SSB.
     

    Attached Files:

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  15. Gamechanger8280

    Gamechanger8280 Member

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    confirmed following those instructions 5.4 e spoofed to 5.51
     
  16. Reecey

    Reecey Mario 64 (favorite game of all time)

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    :O Do you really have to do all that from the OP just to run the exploit on 540??? What about the rest?, what if you want to run the Kernal and then the TCPGecko do you have to go through all those steps again to run the codehandler? Glad I'm on 5.3.2FW that's all I can add to this. I think if I had to go through all that I would take my 5.4.0 down to CEX and swap it or sell my WiiU and buy one on 5.3.2FW! what a palaver!!!
     
    Last edited by Reecey, Jan 14, 2016
  17. Gamechanger8280

    Gamechanger8280 Member

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    i think this is ok until hykem releases his gold
     
  18. Reecey

    Reecey Mario 64 (favorite game of all time)

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    Agreed as long as it works but if it crashes and crashes it would get very annoying. I can see why they said this was unstable!
     
  19. oumoumad

    oumoumad GBAtemp Advanced Fan

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    You definitely weren't here in the 5.3.2 exploit early stages, so you probably have no idea what you're talking about, in fact the current 5.4.0 exploit has even a quicker start ^^.
    The OP btw shows only a way to host the files locally, 5.4.0 works just like 5.3.2, it's just there aren'tt many public links properly set yet.
     
  20. Gamechanger8280

    Gamechanger8280 Member

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    the worst part is kexploit, but most of the time it works first off