5.4.0/5.5.0 MP4 Exploit

Discussion in 'Wii U - Hacking & Backup Loaders' started by Mathew_Wi, Jan 12, 2016.

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  1. ant888

    ant888 GBAtemp Regular

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    Apr 2, 2015
    You have to build/compile it yourself...
     
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  2. Phantom64

    Phantom64 Banned

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    Aug 18, 2015
    Saint Kitts and Nevis
    okkk thx
     
  3. memomo

    memomo ( ͡° ͜ʖ ͡°)

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    Nov 30, 2013
    There is already a kernel exploit (PPC Kernel bug) for 5.4 users :creep:
     
  4. AboodXD

    AboodXD I hack NSMB games, and other shiz.

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    Oct 11, 2014
    United Arab Emirates
    Not under a rock.
    We need kernel OR IOSU access.
     
  5. NexoCube

    NexoCube stop using piracy :(

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    Nov 3, 2015
    France
    Stack Pointer
    Did someone compiled something right ?

    If yes can you send me it ? I can't compile anything...(I know why but don't want to fix it)
     
  6. memomo

    memomo ( ͡° ͜ʖ ͡°)

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    Nov 30, 2013
    Thank you for sharing your work :wub:
    let's wait for more stable release

    I hope you could do some sort of "hello world" so we can test it out
     
  7. ant888

    ant888 GBAtemp Regular

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    Apr 2, 2015
    Or maybe you could try Hello World. It's actually not that hard to create one. :D
     
    sl0ps likes this.
  8. NexoCube

    NexoCube stop using piracy :(

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    Nov 3, 2015
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    Stack Pointer
    @Mathew_Wi I'm french and i don't really understand you For Devellopers tab (the first part, i understand the second.)

    With the payload532.html (for example) we have to let the sprayCode() and the sprayInc version (or delte one of these but id think so) then add the mp4 to the frame ? (The <frame>)
     
  9. sl0ps

    sl0ps Advanced Member

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    Dec 29, 2015
    United States
    Mmmmmmm no. Besides, even if you did manage to get userland access in 5.5.0, you would then need to find and implement a means of gaining kernel control. That bit is still private, AFAIK.
     
  10. moops44

    moops44 Prince of Darkness

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    May 15, 2014
    Germany
    Moon
    there is a readme file!!
    if you want it learn to read!! and do it by yourself !!
     
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  11. NexoCube

    NexoCube stop using piracy :(

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    Nov 3, 2015
    France
    Stack Pointer
    Compiling helloworld doesn't work, gen-mp4 and build.py contains bugs
     
  12. BootsLoader

    BootsLoader GBAtemp Fan

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    Dec 3, 2015
    Greece
    Ok I'm very glad to see some progress at last. This is something. Now because I'm a noob I got some questions.

    Is this fake or true.
    I'm on 5.4.0 on my wiiu
    Can I run homebrew with this, loadiine or something else. Thanks in advance.
     
  13. Simonwayneee

    Simonwayneee Newbie

    And I've updated a few days ago..
     
    AboodXD likes this.
  14. loco365

    loco365 GBAtemp Guru

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    Sep 1, 2010
    I can tell you from experience that this exploit does not run too terribly well, it will need much improvement before it becomes functional. I assisted him with testing 5.4.0 access, and 99.9% of the time it crashed.

    In addition, I tried someone elses' 5.4.0 code and it also crashed all the time, however, since it works on that other person's console, YMMV.
     
    Last edited by loco365, Jan 12, 2016
    Zap Rowsdower likes this.
  15. oumoumad

    oumoumad GBAtemp Advanced Fan

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    Apr 20, 2015
    France
    @Marionumber1 So you're still planning to fix it? or is it too long and not worth it with the upcoming Hykem's exploit ?
     
  16. PokeAcer

    PokeAcer Banned

    Banned
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    May 28, 2015
    United Kingdom
    Wales
    I always get this when running build.py:

    Code:
    Building for your linux platform...
    mkdir -p ./bin
    mkdir -p ./bin/540
    mkdir -p ./bin/532/
    mkdir -p ./bin/500/
    mkdir -p ./bin/410/
    mkdir -p ./bin/400/
    mkdir -p ./bin/310/
    mkdir -p ./bin/300/
    mkdir -p ./bin/210/
    mkdir -p ./bin/200/
    powerpc-eabi-gcc -nostdinc -fno-builtin -c -DVER=540  ./src/*.c
    #-Wa,-a,-ad
    cp -r ./*.o ./bin/540
    rm ./*.o
    powerpc-eabi-gcc -nostdinc -fno-builtin -c -DVER=532  ./src/*.c
    #-Wa,-a,-ad
    cp -r ./*.o ./bin/532
    rm ./*.o
    powerpc-eabi-gcc -nostdinc -fno-builtin -c -DVER=500  ./src/*.c
    #-Wa,-a,-ad
    cp -r ./*.o ./bin/500
    rm ./*.o
    powerpc-eabi-gcc -nostdinc -fno-builtin -c -DVER=410 ./src/*.c
    #-Wa,-a,-ad
    cp -r ./*.o ./bin/410
    rm ./*.o
    powerpc-eabi-gcc -nostdinc -fno-builtin -c -DVER=400 ./src/*.c
    #-Wa,-a,-ad
    cp -r ./*.o ./bin/400
    rm ./*.o
    powerpc-eabi-gcc -nostdinc -fno-builtin -c -DVER=310 ./src/*.c
    #-Wa,-a,-ad
    cp -r ./*.o ./bin/310
    rm ./*.o
    powerpc-eabi-gcc -nostdinc -fno-builtin -c -DVER=300 ./src/*.c
    #-Wa,-a,-ad
    cp -r ./*.o ./bin/300
    rm ./*.o
    powerpc-eabi-gcc -nostdinc -fno-builtin -c -DVER=210 ./src/*.c
    #-Wa,-a,-ad
    cp -r ./*.o ./bin/210
    rm ./*.o
    powerpc-eabi-gcc -nostdinc -fno-builtin -c -DVER=200 ./src/*.c
    #-Wa,-a,-ad
    cp -r ./*.o ./bin/200
    rm ./*.o
    make: *** No targets specified and no makefile found.  Stop.
      File "/home/billy/libwiiu-540-550/framework/generate_mp4.py", line 35
      if ver == '540':
      ^
    IndentationError: unexpected indent
      File "/home/billy/libwiiu-540-550/framework/generate_mp4.py", line 35
      if ver == '540':
      ^
    IndentationError: unexpected indent
    Traceback (most recent call last):
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 174, in <module>
      main()
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 72, in main
      code = open(ar1, 'rb').read()
    IOError: [Errno 2] No such file or directory: '/home/billy/libwiiu-540-550/bin/code532.bin'
    Traceback (most recent call last):
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 174, in <module>
      main()
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 72, in main
      code = open(ar1, 'rb').read()
    IOError: [Errno 2] No such file or directory: '/home/billy/libwiiu-540-550/bin/code500.bin'
    Traceback (most recent call last):
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 174, in <module>
      main()
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 72, in main
      code = open(ar1, 'rb').read()
    IOError: [Errno 2] No such file or directory: '/home/billy/libwiiu-540-550/bin/code410.bin'
    Traceback (most recent call last):
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 174, in <module>
      main()
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 72, in main
      code = open(ar1, 'rb').read()
    IOError: [Errno 2] No such file or directory: '/home/billy/libwiiu-540-550/bin/code400.bin'
    Traceback (most recent call last):
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 174, in <module>
      main()
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 72, in main
      code = open(ar1, 'rb').read()
    IOError: [Errno 2] No such file or directory: '/home/billy/libwiiu-540-550/bin/code310.bin'
    Traceback (most recent call last):
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 174, in <module>
      main()
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 72, in main
      code = open(ar1, 'rb').read()
    IOError: [Errno 2] No such file or directory: '/home/billy/libwiiu-540-550/bin/code300.bin'
    Traceback (most recent call last):
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 174, in <module>
      main()
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 72, in main
      code = open(ar1, 'rb').read()
    IOError: [Errno 2] No such file or directory: '/home/billy/libwiiu-540-550/bin/code210.bin'
    Traceback (most recent call last):
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 174, in <module>
      main()
      File "/home/billy/libwiiu-540-550/framework/generate_html.py", line 72, in main
      code = open(ar1, 'rb').read()
    IOError: [Errno 2] No such file or directory: '/home/billy/libwiiu-540-550/bin/code200.bin'
    Traceback (most recent call last):
      File "build.py", line 104, in <module>
      main()
      File "build.py", line 68, in main
      rootIndexGen(wwwDir);
      File "build.py", line 95, in rootIndexGen
      f.write(versionsSupported[-1])
    IndexError: list index out of range
    
     
  17. cornerpath

    cornerpath GBAtemp Fan

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    Dec 15, 2014
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    Jackson, Ms
    please stop
     
  18. moops44

    moops44 Prince of Darkness

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    May 15, 2014
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    Moon
    @NexoCube
    README FILE!!
     
    BootsLoader likes this.
  19. NexoCube
    This message by NexoCube has been removed from public view by Cyan, Jan 12, 2016, Reason: don't insult users.
    Jan 12, 2016
  20. VinsCool

    VinsCool Cattus Incerta Tacitusque

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    Jan 7, 2014
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    Another World
    Sweet! Thanks for this. :D

    I think that I'll stay in 5.3.2 haha
     
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  21. ant888
    This message by ant888 has been removed from public view by Cyan, Jan 12, 2016, Reason: reply to deleted posts.
    Jan 12, 2016
  22. Mathew_Wi
    OP

    Mathew_Wi bye

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    Sep 29, 2009
    I realize I forgot something. I'll upload a fix in a few minutes. Sorry.
     
    Lawliet80, KiiWii, Chuardo and 2 others like this.
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