And all your files were named correctly to match the switches, or you modified the filenames in the switches to match your own?Using your rsf file and switches I found earlier in this thread for ALBW, I get an error when install the cia.
And all your files were named correctly to match the switches, or you modified the filenames in the switches to match your own?Using your rsf file and switches I found earlier in this thread for ALBW, I get an error when install the cia.
Yes, I'm not a noob that just copies commands without reading them.And all your files were named correctly to match the switches, or you modified the filenames in the switches to match your own?
I was simply covering bases, didn't intent to insult.Yes, I'm not a noob that just copies commands without reading them.
BasicInfo:
Title : "Pokemon X"
CompanyCode : "01"
ProductCode : "CTR-P-EKJA"
ContentType : Application
Logo : Nintendo
TitleInfo:
UniqueId : 0x055D
Category : Application
Option:
UseOnSD : true
EnableCompress : true
FreeProductCode : true
EnableCrypt : true
MediaFootPadding : true
AccessControlInfo:
UseExtSaveData : true
ExtSaveDataId: 0x055D
SystemSaveDataId1: 0x00000000 # plaintext exheader
SystemSaveDataId2: 0x00000000 # plaintext exheader
OtherUserSaveDataId1: 0x00000 # plaintext exheader
OtherUserSaveDataId2: 0x00000 # plaintext exheader
OtherUserSaveDataId3: 0x00000 # plaintext exheader
UseOtherVariationSaveData : false
SystemControlInfo:
SaveDataSize: 1M # plaintext exheader
RemasterVersion: 0 # plaintext exheader
StackSize: 0x00040000 # plaintext exheader
JumpId: 0x0004000000055D00L # plaintext exheader (<full UniqueID>L)
Thank you ,but I don't know which one ,the Jump id?I used ctrtool
Code:ctrtool -i -t exheader exheader.bin
EDIT: Ninja'd
Sorry, I shouldn't have said that. I've been in your shoes before not knowing if the other person is smart enough to do the most basic steps.I was simply covering bases, didn't intent to insult.
No harm done, everyone snaps sometimes, especially when they're frustrated.Sorry, I shouldn't have said that. I've been in your shoes before not knowing if the other person is smart enough to do the most basic steps.
Try this instead:
Code:BasicInfo: Title : "Cave Story 3D" CompanyCode : "01" ProductCode : "CTR-P-ACVE" ContentType : Application # Application / SystemUpdate / Manual / Child / Trial Logo : Licensed # Nintendo / Licensed / Distributed / iQue / iQueForSystem TitleInfo: UniqueId : 0x04a1 Category : Application Option: UseOnSD : true # true if App is to be #installed to SD EnableCompress : true # Compresses exefs code FreeProductCode : true # Removes limitations on ProductCode EnableCrypt : false # Enables encryption for NCCH and CIA MediaFootPadding : true # If true CCI files are created with padding AccessControlInfo: ExtSaveDataId: 0xb04a1 # same as UniqueId SystemSaveDataId1: 0x0004a100 # plaintext exheader SystemSaveDataId2: 0x0004a100 # plaintext exheader OtherUserSaveDataId1: 0x4a100 # plaintext exheader OtherUserSaveDataId2: 0x4a100 # plaintext exheader OtherUserSaveDataId3: 0x4a100 # plaintext exheader UseOtherVariationSaveData : false SystemControlInfo: SaveDataSize: 1M # plaintext exheader RemasterVersion: 0 # plaintext exheader StackSize: 0x00040000 # plaintext exheader JumpId: 0x000400000004a100L # plaintext exheader (<full UniqueID>L)
With these switches:
Code:makerom -f cia -rsf cia.rsf -target t -desc app:1 -icon icon.bin -banner banner.bin -exefslogo -code code.bin -exheader decrypted_exheader.bin -romfs decrypted_romfs.bin -o CaveStory.cia
Of course, edit to fit your filenames.
And use the latest MakeROM, found here: http://www.mediafire.com/download/868d8yykqjsequ1/CTR.rar
I'll recompile a 32bit version, give me a few minutes.Still nothing, I always get an "SD card removed" error when trying to launch my CIAs, it's kind of frustrating. It may be my version of makerom, the one you linked is 64bit though, I have a 32bit Computer.
I'll recompile a 32bit version, give me a few minutes.
Thank you, I really hope that's the problem, otherwise I'm lost.
http://www.mediafire.com/download/868d8yykqjsequ1/CTR.rarThank you, I really hope that's the problem, otherwise I'm lost.
BasicInfo:
Title : "Cave Story 3D"
CompanyCode : "01"
ProductCode : "CTR-P-ACVE"
ContentType : Application # Application / SystemUpdate / Manual / Child / Trial
Logo : Licensed # Nintendo / Licensed / Distributed / iQue / iQueForSystem
TitleInfo:
UniqueId : 0x04a1
Category : Application
Option:
UseOnSD : true # true if App is to be #installed to SD
EnableCompress : true # Compresses exefs code
FreeProductCode : true # Removes limitations on ProductCode
EnableCrypt : false # Enables encryption for NCCH and CIA
MediaFootPadding : true # If true CCI files are created with padding
AccessControlInfo:
ExtSaveDataId: 0xb04a1 # same as UniqueId
SystemSaveDataId1: 0x0004a100 # plaintext exheader
SystemSaveDataId2: 0x0004a100 # plaintext exheader
OtherUserSaveDataId1: 0x4a100 # plaintext exheader
OtherUserSaveDataId2: 0x4a100 # plaintext exheader
OtherUserSaveDataId3: 0x4a100 # plaintext exheader
UseOtherVariationSaveData : false
SystemControlInfo:
SaveDataSize: 1M # plaintext exheader
RemasterVersion: 0 # plaintext exheader
StackSize: 0x00040000 # plaintext exheader
JumpId: 0x000400000004a100L # plaintext exheader (<full UniqueID>L)
I don't have the Japanese version myself, but I can try it with my US cart. I'll let you know if I get it working.Thanks, I'll try it and report back. Crossing my fingers.
EDIT: It failed...
Here's exactly what I'm doing:
1. VOiD Decryptor
2. ctrtool --decompresscode -t exefs --exefsdir=out exefs.bin
3. makerom -f cia -target t -desc app:4 -rsf CIA.rsf -romfs romfs.bin -exheader exh.bin -code code.bin -logo logo.bin -banner banner.bin -icon icon.bin -o DoukutsuMonogatari.cia
4. transfer to SDCode:BasicInfo: Title : "Cave Story 3D" CompanyCode : "01" ProductCode : "CTR-P-ACVE" ContentType : Application # Application / SystemUpdate / Manual / Child / Trial Logo : Licensed # Nintendo / Licensed / Distributed / iQue / iQueForSystem TitleInfo: UniqueId : 0x04a1 Category : Application Option: UseOnSD : true # true if App is to be #installed to SD EnableCompress : true # Compresses exefs code FreeProductCode : true # Removes limitations on ProductCode EnableCrypt : false # Enables encryption for NCCH and CIA MediaFootPadding : true # If true CCI files are created with padding AccessControlInfo: ExtSaveDataId: 0xb04a1 # same as UniqueId SystemSaveDataId1: 0x0004a100 # plaintext exheader SystemSaveDataId2: 0x0004a100 # plaintext exheader OtherUserSaveDataId1: 0x4a100 # plaintext exheader OtherUserSaveDataId2: 0x4a100 # plaintext exheader OtherUserSaveDataId3: 0x4a100 # plaintext exheader UseOtherVariationSaveData : false SystemControlInfo: SaveDataSize: 1M # plaintext exheader RemasterVersion: 0 # plaintext exheader StackSize: 0x00040000 # plaintext exheader JumpId: 0x000400000004a100L # plaintext exheader (<full UniqueID>L)
5. Install with DevMenu2x
6. Get SD Card error upon boot of game
I don't have the Japanese version myself, but I can try it with my US cart. I'll let you know if I get it working.
It works fine with the CFW.
Thanks, I got Pokémon Y to work with your RSF file (edited slightly to reflect Y instead of X). Wish I could grab the new 1.3 patch..Oh well.
Edit: Trying to save forces Pokémon Y to close and reboot the 3DS. Do you have saving working?
I'm installing it now, I'll let you know if it works for me or not as soon as it's installed. If it works, I'll give you exactly what I used to make it.Mine's US, I just changed the CIA name. If you get it working please give detailed instructions, because I can't figure this out for the life of me. Thanks for helping me.
I'm installing it now, I'll let you know if it works for me or not as soon as it's installed. If it works, I'll give you exactly what I used to make it.
Well, I just decrypted my Pokemon Y update data. I just have to repack it into a CIA and test.Thanks, I got Pokémon Y to work with your RSF file (edited slightly to reflect Y instead of X). Wish I could grab the new 1.3 patch..Oh well.
Worked just fine, here's the stuff:Got it, thanks again.
BasicInfo:
Title : "Cave Story - USA"
CompanyCode : "01"
ProductCode : "CTR-P-ACVE"
ContentType : Application # Application / SystemUpdate / Manual / Child / Trial
Logo : Nintendo # Nintendo / Licensed / Distributed / iQue / iQueForSystem
TitleInfo:
UniqueId : 0x04a1
Category : Application
Option:
UseOnSD : true # true if App is to be #installed to SD
EnableCompress : true # Compresses exefs code
FreeProductCode : true # Removes limitations on ProductCode
EnableCrypt : false # Enables encryption for NCCH and CIA
MediaFootPadding : true # If true CCI files are created with padding
AccessControlInfo:
ExtSaveDataId: 0xb04a1 # same as UniqueId
SystemSaveDataId1: 0x0004a100 # plaintext exheader
SystemSaveDataId2: 0x0004a100 # plaintext exheader
OtherUserSaveDataId1: 0x4a100 # plaintext exheader
OtherUserSaveDataId2: 0x4a100 # plaintext exheader
OtherUserSaveDataId3: 0x4a100 # plaintext exheader
UseOtherVariationSaveData : false
SystemControlInfo:
SaveDataSize: 1M # plaintext exheader
RemasterVersion: 0 # plaintext exheader
StackSize: 0x00040000 # plaintext exheader
JumpId: 0x000400000004a100L # plaintext exheader (<full UniqueID>L)
makerom -f cia -rsf cia.rsf -target t -desc app:2 -icon icon.bin -banner banner.bin -exefslogo -code code.bin -exheader decrypted_exheader.bin -romfs decrypted_romfs.bin -o CaveStory.cia