What is up with that damn 3DS splash screen? Does it really have to play before I launch everything? Do I really need to see it all the fucking time? By now I think I know the device in my hand is a 3DS and I’m 99% sure those around me also know it’s a 3DS because it looks only about 10% the same as the DS Lite/DSi. The rest that don’t know it’s a 3DS will probably not be looking over my shoulder at the exact moment that stupid splash screen plays anyways. So how about an option to turn off the splash screen, is tha tsking to much?
The splash screen is probably there to hide the fact that the application is loading. I don't see anything wrong with that.
Another World said:
The 3D indicator LED, it’s such a nice green color, but why in the hell does it always have to be on? It can become a bit distracting when playing in low light situations, after while you can’t stop noticing it. As I’ve slowly progressed back into design elements, what is up with the screen wobble? What, during months of testing not one single person noticed this? Why does the bottom screen leave marks on the top screen? I love having to keep the screen protector that shipped with the 3DS between my two screens. I have to ask again, no one fucking noticed this while testing? Why in the hell does the unit never power up after it has been off for a long time (weeks – because why play something that lacks fun software). Holding the power button does nothing, but then after holding it for like 20 seconds I can tap it for less than a second and it will boot up the 3DS. Shouldn’t the thing boot up the first time I press the button and every time I press the button?
I agree with you on pretty much all of these points. The 3DS feels like a work-in-progress. An incomplete system that was launched much too early. I don't know much about the nature of the system but, wouldn't it be possible for Nintendo to add an option to disable the 3D indicator light?
QUOTE(Another World @ Aug 1 2011, 07:03 PM)
What really pushed me over the edge today was that I updated my system memory and logged into the eShop. I grabbed the Nintendo Video application, mostly so I was sure that my ID was registered for the 20 free software titles but also because I was curious. 10 minutes later I was hitting up Google for answers on how to delete the vids, why I can’t choose what vids to grab, why all the vids are aimed at 8-14yr olds, why all the vids download (replacing each other when space is full) and not stream, and finally how to delete the application. Long story short (to late) the Nintendo Video application is 3D advertisement that adults will be much to informed to waste their time on. It’s a good thing Nintendo is targeting children not yet informed enough to make their own decisions, now they can pester Mum and Dad to pay for things they see via the Nintendo Video advertisement application.