Hacking 3DS PC emulator

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Good luck building a PC powerful enough to emulate the PS3 or 360.

it's all relative. i don't have any doubts that current mid to high end gaming machines could emulate an x360. that being said, it's a moot point since there isn't any emulator available at all, nevermind something stable and efficiently written. the problem with emulating the x360 isn't the limitations of current hardware.
 
The author of DeSmuME said on the forums he thinks he will focus on 3DS emulation for after 1.0, but he says he thinks he can do it before anyone else can, as well as do it faster. He must know something I don't!


It was dated in Dec 2012...

Source:

ps3hax.net
 
Hi There,

I'm searching for a 3ds emulator. I can not imagine there's still none. Does anyone know a good emulator?

No and all of them on youtube are fake as well.

At this rate it would be a better idea to buy a 3DS (or 2DS) and either buy the games or use a Gateway 3DS, because there doesn't look like there's a 3DS emulator anytime in the near future.
Dems the breaks.
 
On top of the fact there is very little publicly available documentation on the 3DS

I beg to differ, to be honest. There's definitely more of it out there than in most cases and I can't see why the system couldn't be emulated in the very forseeable future. The specs definitely aren't a problem - what it's going to take now is research and dedication. It's not going to be full speed right off the bat, by no means, but I can imagine projects popping up within a couple of years. ;)
 
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I beg to differ, to be honest. There's definitely more of it out there than in most cases and I can't see why the system couldn't be emulated in the very forseeable future. The specs definitely aren't a problem - what it's going to take now is research and dedication. It's not going to be full speed right off the bat, by no means, but I can imagine projects popping up within a couple of years. ;)


Oh sorry, I was probably thinking of the N64 documentation :rofl2:
 
it's all relative. i don't have any doubts that current mid to high end gaming machines could emulate an x360. that being said, it's a moot point since there isn't any emulator available at all, nevermind something stable and efficiently written. the problem with emulating the x360 isn't the limitations of current hardware.
That shows a lack of understanding about CPU architecture and how it has advanced since the 360 came out. The highest end current i7 CPU can barely do a quarter of the FLOPS the 360 CPU can do. CPUs have stagnated over the past 6 years, they haven't had any major breakthroughs that have led to a significant performance increase, just relying on die shrinks (and the FINFET process that helped a tiny bit). Sure, maybe in 20 years we might be able to run a 360/PS3 emulator, only if we manage to get carbon nano-tube processors working in full scale or manage to get quantum computers working in a realistic setting.

Also, emulation is an exponential problem. The performance ratio you need exponentially rises with each generation of console.

And as has been mentioned, the GPU in the original Xbox was a custom designed ASIC between MS and Nvidia. While the Xbox One and PS4 are using a standard consumer GPU and CPU, nothing unique about them that would need to be taken into account and emulated. (Plus, since both consoles are using the same CPU and similar GPU, that's two emulator scenes working on the same problems) Hell, the Xbox One will even be using DirectX11.2 and a branch of Windows 8 built specifically for the console. If you check out CXBC's website, it's only the GPU and custom sound chip Nvidia made that are holding them back. They were able to get direct execution of the x86 instructions working and conversion of the Xbox game format to a windows executable.
http://www.caustik.com/cxbx/progress.htm

A few retail games are actually playable even.
 
Just buy the games and consoles and get a capture card if you want to play on the big screen.
 
The title is a bit misleading ...It could attract some uninformed people that will want some download links..
 
we're running out of chocolate...

The price will go up, we can't run out unless we stopped planting it.
More demand = higher price = same amount of product

@OnTopic
3DS emulation is far out right now... especially considering the Gateway team might have the decapping funds.
 
Just buy the games and consoles and get a capture card if you want to play on the big screen.

I believe DS and 3DS capture cards create latency because the video isn't processed quickly enough on the PC, so unless you can deal with it, it's not really a good idea.
 
I believe DS and 3DS capture cards create latency because the video isn't processed quickly enough on the PC, so unless you can deal with it, it's not really a good idea.

I believe it is the capture card the one processing the video. When I used that homebrew that allowed playing the PSP while watching the screen on a computer, it always run smoothly even though my PC lacks a good video processor.
 
It's quite likely we will see an Xbox One and PS4 emulator long before that, if ever, since they are running on x86 consumer PC hardware. Hell, we might even end up being able to just decompile the games to run on the PC.

Speaking of that, the original Xbox was basically a Pentium III/Celeron, with a somewhat modified Geforce 2 chipset, running a stripped down version of the Win2k kernel, if I remember the details right. You'd think it would be relatively easy to emulate it, and still there's only a few pretty primitive emulators out there.

Sure, it might be a question of lacking interest, but I still find it pretty curious, especially since there are highly developed emulators of the other consoles from that generation.
 
This thread needs an immediate nuke. Homebrew isn't really available yet for the 3DS. So how in the world would one expect an emulator to be built? One needs to run code and such to debug the console and find out how it works and runs games. Until there's widespread homebrew on the 3DS. DO NOT EVER expect there to be a emulator!
 
Speaking of that, the original Xbox was basically a Pentium III/Celeron, with a somewhat modified Geforce 2 chipset, running a stripped down version of the Win2k kernel, if I remember the details right. You'd think it would be relatively easy to emulate it, and still there's only a few pretty primitive emulators out there.

Sure, it might be a question of lacking interest, but I still find it pretty curious, especially since there are highly developed emulators of the other consoles from that generation.
Read my second reply in this thread...
 
xboxoneemulator.png


seems legit
 
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