Well the "screen settings" have a bunch of options that differ from the original game. Looking at it now I see Screen Mode (Full/Normal/Dot by Dot), Frame Color, Blur (on/off) and Performance (original/special)
Hmm that's pretty interesting I guess
Well the "screen settings" have a bunch of options that differ from the original game. Looking at it now I see Screen Mode (Full/Normal/Dot by Dot), Frame Color, Blur (on/off) and Performance (original/special)

In NES Ninja gaiden on Wii VC when you beat the game and the castle is supposed to crumble it screws up and does all the animation but the castle remains standing. Definitely a problem but it did not affect gameplay. Dissapointing since I long considered this game to have the best ending ever and it screwed up the experience. I had only beaten the game originally using the NES advantage slo mo button (only way I had beaten Castlevania as well) so I was stoked to have done it normally on Virtual console.
The real problem it's the ROM, not the NES VC Emu, long time ago I injected the NES ROM into the USA Wad and the final cut scene when the temple crumbles works as expected. If you like, you can search the ROM (Ninja Gaiden (USA).nes CRC 7c4a72d8 md5 07c1b92ae9b78f209075a8cc6d3eebf0) and inject it. One of the best final scenes on the NES games that's for sure.

