Homebrew 3DS Homebrew Ported to WII

BinaryBreaker_1

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Is there anyway to directly import 3DS home brew to the Wii without modifying any code other than input code?

Modification of graphics code is something I want to keep to a minimum and I need this to be compiled to DevKitPro.
 
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
Hmm. What are you trying?
stuff
 
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Is there anyway to directly import 3DS home brew to the Wii without modifying any code other than input code?

Modification of graphics code is something I want to keep to a minimum and I need this to be compiled to DevKitPro.
No, the graphics architecture is completely different.
However, both of them do support SDL, so if you're writing something from scratch, that's a good place to start. And a lot of already available homebrew uses SDL.
 

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