version 2.0 should work on ninjhax (old SSSPWN) but compiled .3dsx hasn't been posted if i am not wrong.
Yes, I guess we have to wait for an update.
version 2.0 should work on ninjhax (old SSSPWN) but compiled .3dsx hasn't been posted if i am not wrong.


well the nes uses different mappers and such....so i assume it will all depend on which mappers are emulated correctly and im sure some games will use fairly exotic mappers....currently a large majority of games work fine...but without sound, st4rk is working on sound and improving compatibility so its fairly pointless making a compatibility list on a current wipI see that the compatibility list is empty (which is fine cause I'm just curious anyway) but what game on the NES was hardest to emulate? like is there a "if this game works any other game ever made for the NES will work"? I know it's probably a stupid question cause people will argue sound and pixels and framerates and the like, but really I'm just curious if anyone ever looks to find the most difficult game to emulate and then tweak things till that game works and finds that most work "now" too.
Use the refactor branch of ctrulib.wow thanks for info. Looking forward to it.
BTW I am getting errors trying to compile your latest 2.0 source via ctrulib. My environment has been set up according to this. http://3dbrew.org/wiki/Setting_up_Development_Environment
C:\devkitPro\ctrulib\libctru\3DNES-master>make
main.c
arm-none-eabi-gcc -MMD -MP -MF /c/devkitPro/ctrulib/libctru/3DNES-master/build/m
ain.d -g -Wall -O2 -mword-relocations -save-temps -fomit-frame-pointer -ffast-ma
th -mfloat-abi=softfp -march=armv6k -mtune=mpcore -I/c/devkitPro/ctrulib/libctru
/3DNES-master/include -IC:\devkitPro\libctru/include -I/c/devkitPro/ctrulib/libc
tru/3DNES-master/build -DARM11 -D_3DS -c /c/devkitPro/ctrulib/libctru/3DNES-mast
er/source/main.c -o main.o
c:/devkitPro/ctrulib/libctru/3DNES-master/source/main.c: In function 'INIT_3DS':
c:/devkitPro/ctrulib/libctru/3DNES-master/source/main.c:49:2: warning: implicit
declaration of function 'aptSetupEventHandler' [-Wimplicit-function-declaration]
aptSetupEventHandler();
^
c:/devkitPro/ctrulib/libctru/3DNES-master/source/main.c:52:12: error: assignment
to expression with array type
ROM_Cache = NULL;
^
c:/devkitPro/ctrulib/libctru/3DNES-master/source/main.c: In function 'NES_MAINLO
OP':
c:/devkitPro/ctrulib/libctru/3DNES-master/source/main.c:191:6: warning: implicit
declaration of function 'drawMenu' [-Wimplicit-function-declaration]
drawMenu();
^
c:/devkitPro/ctrulib/libctru/3DNES-master/source/main.c:227:5: warning: implicit
declaration of function 'drawBuffers' [-Wimplicit-function-declaration]
drawBuffers();
^
make[1]: *** [main.o] Error 1
make: *** [build] Error 2
I see that the compatibility list is empty (which is fine cause I'm just curious anyway) but what game on the NES was hardest to emulate? like is there a "if this game works any other game ever made for the NES will work"? I know it's probably a stupid question cause people will argue sound and pixels and framerates and the like, but really I'm just curious if anyone ever looks to find the most difficult game to emulate and then tweak things till that game works and finds that most work "now" too.

I'm probably fan-boying a little bit, but it's pretty stinking cool to have the OP/Emulator builder respond to my stupid question lol
also I really hope you do well on your exams!
~~~~edited to wish good luck~~~~
Where did you get 3dnes in .3dsx format? I checked the 1st page but it is only in .3ds format.so now that it is in .3dsx can it use the same trick/calls that the unofficial builds of blargsnes in the .3dsx formatt use to get sound?
is anyone working on unofficial builds trying that or is there one already?
so now that it is in .3dsx can it use the same trick/calls that the builds of blarg in the .3dsx formatt use to get sound?
Where did you get 3dnes in .3dsx format? I checked the 1st page but it is only in .3ds format.

6502core.c
arm-none-eabi-gcc -MMD -MP -MF /c/Users/Jasper/Documents/3DNES-master2/3DNES-master/build/6502core.d -g -Wall -O3 -mword-relocations -save-temps -fomit-frame-pointer -ffast-math -mfloat-abi=softfp -march=armv6k -mtune=mpcore -I/c/Users/Jasper/Documents/3DNES-master2/3DNES-master/include -IC:\devkitPro\ctrulib\libctru/include -I/c/Users/Jasper/Documents/3DNES-master2/3DNES-master/build -DARM11 -D_3DS -c /c/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/6502core.c -o 6502core.o
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/6502core.c: In function 'adc_imm':
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/6502core.c:26:2: warning: implicit declaration of function 'memoryRead' [-Wimplicit-function-declaration]
unsigned char data = memoryRead(EA);
^
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/6502core.c: In function 'asl_zp':
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/6502core.c:246:2: warning: implicit declaration of function 'writeMemory' [-Wimplicit-function-declaration]
writeMemory(EA, data);
^
FileSystem.c
arm-none-eabi-gcc -MMD -MP -MF /c/Users/Jasper/Documents/3DNES-master2/3DNES-master/build/FileSystem.d -g -Wall -O3 -mword-relocations -save-temps -fomit-frame-pointer -ffast-math -mfloat-abi=softfp -march=armv6k -mtune=mpcore -I/c/Users/Jasper/Documents/3DNES-master2/3DNES-master/include -IC:\devkitPro\ctrulib\libctru/include -I/c/Users/Jasper/Documents/3DNES-master2/3DNES-master/build -DARM11 -D_3DS -c /c/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/FileSystem.c -o FileSystem.o
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/FileSystem.c:148:2: warning: "/*" within comment [-Wcomment]
/*if (SRAM_Name != NULL) {
^
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/FileSystem.c: In function 'NES_drawROMLIST':
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/FileSystem.c:84:3: warning: implicit declaration of function 'draw_string_c' [-Wimplicit-function-declaration]
draw_string_c(55 + (i * 15), fileSystem.fileList[i]);
^
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/FileSystem.c:87:2: warning: implicit declaration of function 'draw_string' [-Wimplicit-function-declaration]
draw_string(10, (fileSystem.cFile * 15) + 53, "->");
^
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/FileSystem.c: In function 'NES_drawConfigurationMenu':
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/FileSystem.c:98:2: warning: implicit declaration of function 'sprintf' [-Wimplicit-function-declaration]
sprintf(gameFPS, "FrameSkip: %d", frameSkip);
^
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/FileSystem.c:98:2: warning: incompatible implicit declaration of built-in function 'sprintf'
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/FileSystem.c: In function 'NES_LoadSelectedGame':
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/FileSystem.c:130:6: warning: unused variable 'SRAM_Size' [-Wunused-variable]
u32 SRAM_Size = 0;
^
main.c
arm-none-eabi-gcc -MMD -MP -MF /c/Users/Jasper/Documents/3DNES-master2/3DNES-master/build/main.d -g -Wall -O3 -mword-relocations -save-temps -fomit-frame-pointer -ffast-math -mfloat-abi=softfp -march=armv6k -mtune=mpcore -I/c/Users/Jasper/Documents/3DNES-master2/3DNES-master/include -IC:\devkitPro\ctrulib\libctru/include -I/c/Users/Jasper/Documents/3DNES-master2/3DNES-master/build -DARM11 -D_3DS -c /c/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/main.c -o main.o
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/main.c: In function 'INIT_3DS':
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/main.c:49:2: warning: implicit declaration of function 'aptSetupEventHandler' [-Wimplicit-function-declaration]
aptSetupEventHandler();
^
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/main.c:52:12: error: assignment to expression with array type
ROM_Cache = NULL;
^
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/main.c: In function 'NES_MAINLOOP':
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/main.c:191:6: warning: implicit declaration of function 'drawMenu' [-Wimplicit-function-declaration]
drawMenu();
^
c:/Users/Jasper/Documents/3DNES-master2/3DNES-master/source/main.c:227:5: warning: implicit declaration of function 'drawBuffers' [-Wimplicit-function-declaration]
drawBuffers();
^
make[1]: *** [main.o] Error 1
make: *** [build] Error 2


