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Discussion in '3DS - ROM Hacking, Translations and Utilities' started by DragonSky, Dec 14, 2016.
Has anyone tried to find it? Would be so nice.
You know to have full 3D in the game.
A code to change the game to render the game again for 3D? When the game barely runs as it is? Yeah, no. It was removed for a very good reason, the game can't even maintain 30 fps with 3 actors on the screen, or even 15 FPS in the Camera mode.
You can't "enable 3D" with a cheat code.
To do that, you'd probably need to edit the game's executable, if you still wish to do that, good luck.
Oh, and GF didn't enable 3D for a reason. If you, or anyone manage to do it (plot twist: that probably won't happen), get ready to enjoy that 24fps cinematic experience.
I think it could handle it. Omega Ruby was very good in 3D.
Why not try to make it?
Nah other games could handle 3D fine. Except mayby X/Y in battles.
As @TheKawaiiDesu said, it doesn't work like that.
And Sun and Moon is way more intensive than Omega Ruby. The models and environments are much more defined. Have you not noticed the frame drops? They didn't remove it to be assholes.
And yeah, sure, it would be interesting to see what it'd be like, but that doesn't mean there's a magic memory address that flips a "render 3d" switch.
Edit: Never realized that the game had 3D enabled at some points. My bad. Performance point still stands though
The game has 3D mode enabled for the Pokéfinder feature. This is likely governed by something in ram or in code.bin. It's conceivable that a code or a patch to code.bin could enable it for everything else. (keep in mind a lot of the codes for this game are conversions of code.bin patches. The no line patch was originally a patch of code.bin for example)
Though the performance you'd get after doing this is questionable.
Well we have codes like to zoom with the camera.
Even in Black&White we had a 3D code.
Just bring 3D to triple battles so we can enjoy the ultra smooth hot experience of Full-On 3D 6 Moltres in Sandstorm battles B)))))
I'd be interested in it if only to see what performance would be like on a n3DS. I always use the 3D in every other game and I really miss it in Sun/Moon.
It seem like all 3DS games that run on NEW 3ds upgrade hardware don't actually benefit from it even when using 3D, just like playing dead or alive dementions, and Hyrule warriors. Is either PICK YOUR POISON.
Play in 2D using slightly better framerate that isn't even 60FPS or consistent
Play in 3D using worst framerate
What kind of non sense is this?
It be even worst if it was like playing games on console. "You can play the games in 1080P by setting the system settings that way, but all games will work under 60FPS and is very inconsistent depending on game. You could use lower resolution for better framerate, but the video quality will be bad if using HDTV screen"
That some weird stuff, If that was actually a thing in games, i will lose my mind.
But you know what, if you play guilty gear xrd on PS3 there is actually a option that allows you to choose better performance or better graphics. If you choose better performance, well you know, it means game has stable framerate and no lag, but bad graphics that to me is actually unnoticable. (Could be my monitor) Chosing better graphics improve visual quality but sometimes run slower, reduce frames and input lag (Don't play online with this setting) The game runs in 720P by the way, unlike the ps4 that runs in 1080P without these problems. At least it had the respect to add something like that to the game while others just look like Mighty no 9 with no fix at all.
24fps ? You're nice, forgot the 4.