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  1. Arisotura

    Release: WiiU Gamepad boot ROM dumper

    Following the latest WiiU gamepad developments, I made a boot ROM dumper. https://github.com/Arisotura/wupbootdump This dumper allows to dump your gamepad's boot ROM without a hardware glitching attack. It still requires some soldering, so you should only attempt this if you're comfortable...
  2. Arisotura

    Idea: Gamepad repair guide / tools

    I've had the idea of putting together a repair guide for WiiU gamepads, to help identify and repair common failure modes. For example, I've observed that the gamepad's Flash memory going bad seems to be a common failure mode. If your gamepad seems to turn on, blue light comes up, screen maybe...
  3. Arisotura

    Hacking Hacking the WiiU gamepad

    This is a project I've had in mind since 2016. I even made attempts back then, and in 2022, but they went nowhere because I lacked proper equipment and skill. I've been trying again about 3 months ago, with more success. Basically, the WiiU gamepad could technically function as a standalone...
  4. Arisotura

    melonDS 0.9.4 is out!

    I know this has been a long wait, but finally, here it is: melonDS 0.9.4 is out. It has been numbered this way because 1.0 is going to be a milestone release: we want to get local multiplayer stable for 1.0. Anyway, what's new in melonDS 0.9.4? A bunch of improvements that should make things...
  5. Arisotura

    blargSNES 1.4 released

    I felt like reviving blargSNES some, so let's see how far this goes. Anyway: For blargSNES 1.4, the codebase has been renovated. It builds against modern libctru, and runs on the latest homebrew launcher, all while retaining its old early-homebrew feel. Then I found myself having to...
  6. Arisotura

    blargSNES revival??

    Any of you folks remember blargSNES? Hmm... I got it to build against modern libctru/etc. At some point during the process, it produced these interesting graphics... it's mostly working now. There are still some issues to work out. This made me realize: - This codebase is 8 years old. Time...
  7. Arisotura

    melonDS 0.9.3 released

    We bring you melonDS 0.9.3, a tad late, but it comes with a good deal of improvements. First of all, we fixed touchscreen input, it should now work as expected in all screen modes. We also added support for touchscreen devices (tablets etc). On the emulation side, we added support for audio...
  8. Arisotura

    Homebrew melonDS 0.8.3 released

    About fucking time, I guess. So what does this release bring? Well, we have been trying to address the issues present in previous 0.8.x releases (or sometimes even older releases, heh). For example, I fixed the bug that was introduced with the new support for Ctrl+K type hotkeys. Basically...
  9. Arisotura

    Homebrew melonDS 0.8.2

    melonDS 0.8.2 is out! This is not so revolutionary, but we're fixing a few issues. Namely, there have been some fixes to the OpenGL renderer. If you were one of those for whom it did not work, we hope that now it will work. There are still issues with it, but we will eventually find them and...
  10. Arisotura

    Homebrew melonDS 0.8.1

    melonDS 0.8.1 is out, and that fixes some of the issues that were discovered in 0.8 (mostly stupid oversights, heh), but also adds a few other features and fixes. Let's see. Input upgrade The input code has been reworked to be more pleasant to deal with, especially with regards to adding...
  11. Arisotura

    Homebrew melonDS 0.8 - OpenGL renderer and upscaling

    It's been awaited for so long, and finally, by popular request, here it is: melonDS 0.8, with OpenGL renderer and upscaling! So, without further ado, let's discover all the details of this. The OpenGL renderer This renderer is an attempt at targeting a sweet spot of, say, 90% compatibility...
  12. Arisotura

    Homebrew melonDS 0.7.4 released!

    Arisotura [StapleButter] finally stopped being lazy, among other things, so here we go, we present you melonDS 0.7.4. This release is hardly going to be revolutionary though, but I had to get it out before starting work on the hardware renderer. The highlight of this release is the upgrade...
  13. Arisotura

    Homebrew melonDS 0.7.3 released!

    After another round of fixoring, we present you melonDS 0.7.3. So, what are the changes in this version? Mostly addressing the issues that popped up in 0.7.1/0.7.2, and improving the interface a bit. Something that should have been done long ago, and has finally been done: the emulator's main...
  14. Arisotura

    Homebrew melonDS 0.7.2 released!

    The melonDS company celebrates Christmas! Albeit one week early. But this new release of melonDS is a neat little pile of presents. You have already gotten a glimpse of it, but let's go over all the changes since 0.7.1, because it's been a fast week. So first of all, the issues we have seen...
  15. Arisotura

    Homebrew melonDS 0.7.1 released!

    As title says. We're not showing screenshots because they wouldn't be a good medium for conveying the number of changes in this release. The biggest change here is that the core timings were entirely renovated to try being closer to the hardware. First of all, after several days of gruelling...
  16. Arisotura

    Homebrew melonDS 0.7 released!

    melonDS 0.7 is out! This release adds savestates and some other things. Next up we'll work on some OpenGL rendering and upscalez0ring, I guess. The full changelog is below. • fix possible crashes when exiting • wifi: add basic access point melonAP (very beta) • fix SMULWx/SMLAWx opcodes...
  17. Arisotura

    Homebrew melonDS 0.6

    melonDS 0.6 is out! This release brings a long-due sound fix and fancypants display modes. The full changelog is below. • don't fail completely if SDL haptic init fails (bentley) • fail gracefully when ROM loading fails • support Unicode filenames under Windows • FPS counter is back (sorry!)...
  18. Arisotura

    Homebrew melonDS 0.5

    melonDS 0.5 is out! This release finally brings a UI that doesn't suck. Oh and antialiasing. There hasn't been a lot of changes due to real life issues (and being oh so efficient with UI coding). The full changelog is below. • new UI, more stable, less windows all over the place • wxWidgets...
  19. Arisotura

    Homebrew melonDS 0.4

    melonDS 0.4 is out! The highlights of this release are several 2D and 3D fixes and improvements, but also, working wifi multiplayer. The full changelog is below. • implement access modes for certain IO registers that were unhandled • actually implement RCNT instead of hardcoding it • wifi...
  20. Arisotura

    Homebrew Legohax -- upcoming Ninjhax alternative

    Legohax/Staplehax progress will be posted there: http://4dsdev.org/thread.php?id=35