Board Games Reviews

  • Blade Runner - The Roleplaying Game

    Looking for an immersive and interactive way to pretend to be a neon-noir detective, a-la 1980s Harrison Ford? Look no further than the latest Free League tabletop roleplaying game, Blade Runner -...
    Reviewed by Jordan Ryan,  0 comments
  • Mojobot

    Coming from startup ProjectLab is a family-friendly board game which not only offers an original concept for a tabletop game but also teaches players about coding in the process. Read on as we...
    Reviewed by Prans Dunn,  8 comments
  • Pandemic

    Games where you need to work together are nothing new. From ancient team sports to co-op esports, working together as a team has always been a major part in the broad spectrum of games. Even games...
    Reviewed by Taleweaver,  0 comments
  • Mutant: Year Zero

    In this review we take a look at the pen & paper RPG from Free League Publishing and Modiphius, Mutant: Year Zero, that inspired a recent game of the same name. Set in a post-apocalyptic world...
    Reviewed by Prans Dunn,  0 comments
  • Race for the galaxy

    Most games can be learned by watching. You see someone do some moves, get a bit of an explanation and might start playing before you fully understand everything. Race for the galaxy isn't such...
    Reviewed by Taleweaver,  0 comments
  • Stone age

    Ever wondered how being a chieftain in the stone age would be like? Ever wanted to play age of empires on a board and without the fighting? Do you want to send out cavemen to build you huts and...
    Reviewed by Taleweaver,  0 comments
  • Onirim

    Back when I wrote my [url=https://gbatemp.net/review/doki-doki-literature-club.720/]Doki doki literature club[/url] review, I couldn't honestly write "you can't get this amount of quality for free...
    Reviewed by Taleweaver,  0 comments
  • Settlers of Catan

    In Settlers of Catan (hereafter abbreviated to 'Catan') you and your adversaries are civilizations eager to expand. You start out with two villages but during the game you'll harvest or trade...
    Reviewed by Taleweaver,  3 comments
  • Patchwork

    Have you ever played a racing game where you said said to yourself "man...this game would've been so much better if it had tetris pieces"? Have you ever wanted to challenge your rival to a battle...
    Reviewed by Taleweaver,  1 comment
  • Eternal Kings

    A board game review on GBAtemp?! And so it begins…
    Reviewed by Prans Dunn,  14 comments
General chit-chat
Help Users
  • NinStar @ NinStar:
    you have to launch your homebrews directly from the wii u menu
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    BigOnYa @ BigOnYa: Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does...