I did not buy it.
I think i worded it a bit wrong. Mariko, the name, is a fork from the tegra x1. And the codename from the x1 is erista. It has nothing to do with the different revisions. Technically it's the same. So, i don't know where you read this, but tx is telling shit.lol than Team Xecuter confuses people because in a text releated to the mod chips they said old switch (erista) and new switch (mariko)
Wat? SX core costs 50 bucks. So, the trinket is cheaper.Free Vs $8.95 + shipping
Erm...this makes no sense. He uses sx core. Not the regular sx os.
SX Core loads SXOS boot menu. SXOS boot menu can launch payload such as hekate. So.. yeah, sx core can load hekate.Yeah that is correct. But not with sx core.
Because the payloads and tools are not updated for newer revisions? Retard. But if you read completely, you should know that op has an unpatched model. That makes sx core obsolete because he can install an trinket m0 chip.SX Core loads SXOS boot menu. SXOS boot menu can launch payload such as hekate. So.. yeah, sx core can load hekate.
How are you not understanding this?
Because the payloads and tools are not updated for newer revisions? Retard. But if you read completely, you should know that op has an unpatched model. That makes sx core obsolete because he can install an trinket m0 chip.
Quite ironic for you to say that considering that you haven't read OP's statement that he already owns the SX Core as a gift and doesn't want to spend money buying the trinket.Because the payloads and tools are not updated for newer revisions? Retard. But if you read completely, you should know that op has an unpatched model. That makes sx core obsolete because he can install an trinket m0 chip.
@SciresM Sorry but this is bullshit. You're talking out of your ass dude. Try doing some actual research first before speculating on this without even testing your claims.
There's at most one key you need to be able to boot Mariko with (future) exosphere and it's available.
<-- only tested myself on Mariko. I was going off of a report from a third party tester whose reported results when given payloads was consistent with this.
I'm willing to believe bad testing/communication, pending my actually getting to test that stuff myself.
--
This isn't true.
Mariko doesn't have warmboothax, so you need Nintendo's warmboot firmware.
This requires the BEK, which SX OS clears from the security engine.
In addition, deriving master keys requires the KEK, which SX OS also clears from the engine.
These keys are available when DRM is bypassed, and so my current intent with exosphere is to perform key derivation the same way as real secmon on mariko.
Mariko doesn't have warmboothax, so you need Nintendo's warmboot firmware.
This requires the BEK, which SX OS clears from the security engine.
In addition, deriving master keys requires the KEK, which SX OS also clears from the engine.
This key is only required if you want to extract the warmboot firmware from a package1. Where will you pull the right package1 from that matches the fuses? Can't extract it from eMMC. At that point you are better off pulling the right warmboot firmware from sdcard, ready to use.
So, key not needed.
Only if you intend to use the exact same keyblob present in each package1 that Nintendo recrypts with a different seed for each firmware. I doubt you want to copy those 1:1 in exosphere.
At that point you might just build a proper masterkey table that can be derived more easily.
So, key not needed.
Disagree on both points.
We can't embed Nintendo warmboot firmwares, they need to be extracted. The current plan is to cache any warmboot firmware we've extracted in the past to disk; BEK is needed to decrypt from current fw so that the cache can be maintained and built on each boot.
And I do indeed intend to use the exact same keyblob, actually. Exosphere supports having newest master key in engine on older firmware; exosphere on mariko will always embed the seed for the latest master key, which will be used to derive the older ones as Nintendo does it.
So yeah, atmosphere won't boot without both of those keys.
If SX OS doesn't have them in the engine I'll just direct people to break the DRM
I mean, this is the correct way to do it. But caching it might not be a great idea because it would allow people to just plop it on the SD card. Maybe encrypt it with the serial number or something?
I meant more to help prevent people from distributing Nintendo code in packs they might make.Preventing people from tampering with the cache isn't important; atmosphere just can't distribute the firmwares and must extract/unpack them on device.