RawkSD is only for Rock Band 2, and then only for the Wii. It's quite out of date; please use the more modern methods instead for RB3. If you need more help, you might want to check out my Discord or ask on C3.
If you have APPs in the Wii system memory or in emuNAND, and you enable the SD card, it will attempt to move the DLC to the SD card. This may cause issues, especially if you already have some or all of the DLC on the SD card. You've pretty much got this right.I do know about the snippets ; (great work btw) so I shouldn't have the banner .app and title.tmd when loading .bin files? The content folder for the generation that I use should be empty?
How and where does it tell you this? I have never run across anything like those messages.I went to my Wii System Memory to clear up some space just to be sure. And 4 Rock Band 2 DLC showed up, one saying ''Rock Band 3 Custom Content, Customs Creators Content''. The rest were ''Rock Band 2 DLC pay-to-play''. What I find weird is that there was exactly 4, and I've made exactly four songs...
I've recently adjusted the Basic Guide in my GitLab wiki; I recommend that you look it over carefully, checking it against the work you have done. Start from the very beginning, and take it step by careful step. There is some new information which should make it clearer on what exactly needs to be done for either loading from the SD card or loading from an emuNAND. As always, you can find the wiki by clicking the appropriate link in my signature.The emuNAND method still didn't work ; no songs showed up, but the ''Loading downloadable content'' bar still showed up and loaded the 4 songs.
How and where does it tell you this? I have never run across anything like those messages.
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C3 is the only place I am absolutely sure of that has such. There are Wii-specific customs, as well as Xbox CONs you can convert with MAGMA. Tip from a friend: If the download links for the site KeepItFishy produce an error, copy the number string after the question mark in the URL, type https://dl.c3universe.com/ and paste the string after it. Most customs are there, but the links are broken due to it still directing you to a near-dead site.Do you have any idea where I could find pre-build customs so I can try out? This way I can see if I'm the one making mistakes or my hardware has some issues.
This is wonderful news! I'm glad it finally works for you.FINALLY GOT IT TO WORK! Got 2 songs working fine in my emuNAND! One's a bit laggy but the other one works fine. I just did a try in the sZAE generation and it worked. Thanks so much HarvHouHacker! I'll update the post in a bit when I try more songs than 2.
I have done some work, though there are others who have gone further on this than I have. I've tested four official DLC for TB:RB in both emuNAND and SD card, and it works using the same methods for RB3, even better than RB3, actually.Meanwhile, just a small question beside the point, have you made any tries with TB:RB? It's my personal favorite, and if one day there's customs for the Wii version it would avoid me from buying a PS3 Rock Band kit.
Official DLC should be able to load just like customs; if you're having issues, then maybe you need to make sure the tickets are installed. Also, from what I've read, you need the ticket for sZFE to verify all RB2 DLC. I don't know if that's entirely true, but you definitely need the ticket for the content generation(s) that you add. In my attempts to add RB3 DLC to the card, the title.tmd in the NAND may also be required. Try different things and see what works.I tried official DLC, but it just froze the console directly when the ''Loading downloadable content'' bar showed up. But apart from a few albums here and there, I don't really care about official DLC ; if anyone knows the fix I would be glad to know it though.