Physical version of Wolfenstein: Youngblood for the Nintendo Switch may not include game cart

19478cd2-6938-4835-94f1-83452cdde364.jpeg

Wolfenstein: Youngblood's summer launch is approaching, and soon players will be able to experience the latest in Id Software's Nazi-slaying series. Unfortunately for those that might have been interested in adding the game to their physical collections, it appears that the Switch version will not ship with a game cartridge. Updated retailer listings on both GameStop and Amazon show that Panic Button's port will just include "a code packed in a box, with a required download", rather than a standard cart. This detail has yet to be confirmed by Bethesda or Id Software, though we do know for a fact that the European release of the game's standard edition will be digital only on all platforms. Wolfenstein: Youngblood releases on July 26th for PlayStation 4, PC, Xbox One, and Nintendo Switch.


  • MURDER, THEY WROTE - Team up with a friend or play alone with an AI companion in the first modern co-op Wolfenstein adventure.
  • ESCAPE FROM PARIS - Wolfenstein: Youngblood features the most open-ended Wolfenstein experience to date. From a new base of operations located deep in the heart of the Paris catacombs, plan how and when to attack and dismantle the Nazi regime
  • SWEATIN' THE 80S- The wonder years, these are not. Featuring harrowing takes on iconic Parisian landmarks to graffiti-tagged streets, leather-clad Nazis, and an all-new soundtrack inspired by the synth heavy tones of classic 80s action films.
  • LOCK AND LOAD - Wield the latest advancements in power armor tech, weaponry, and armor to stamp out Nazi scum. Level up, explore, and complete missions to unlock new abilities, weapon attachments, gadgets, cosmetics, and more to complement your playstyle.
  • Contains digital download code. No cartridge included


:arrow: Source
 

Olmectron

Well-Known Member
Member
Joined
Dec 31, 2012
Messages
2,657
Trophies
2
Age
31
Location
A game
XP
3,855
Country
Mexico
Also i love people saying oh you wont play a game without updates or dlc its impossible.. so any game that doesnt have a day one patch and you bought it on day one you wont play it until they release dlc and patches? lol i finished countless games before they got patches to fix the bugs or dlc, and i didnt replay them again just becuase they got a patch to fix some minor bug or a new skin for something...


Some games are impossible to play without the day one patch update, mostly because of game breaking bugs. This happens more in some PS4 and Xbox One games.

I meant those games with game-breaking bugs. Other, sure, work without a patch, or don't even have updates.

And talking about the Switch, most games don't require updates to work because so little of them have game breaking bugs at launch.

Nintendo first party games are prime examples of this. However, still look at games like Zelda BOTW. Version 1.0 had some really noticeable frame rates in many areas of the game. It has improved a lot with updates since then. I would really find it annoying to play without the improvements now.
 

Techjunky90

Well-Known Member
Member
Joined
Apr 7, 2017
Messages
487
Trophies
0
Age
33
XP
882
Country
United States
There's a very good chance that putting it on a cartridge simply wouldn't be feasible, there is a number of games on the Switch that only ship with a basic launcher and require a download of the rest of the data in order to even work. Large capacity cartridges cut into the profit margin significantly - manufacturing a 32GB cartridge reportedly costs 60% more than pressing a 50GB BluRay disc, this is why developers opt for the 8GB cartridges instead. This was a known quantity *before* the Switch released, AAA titles are just too big for the storage medium, nobody should be surprised by this. Unless you're willing to cover the price difference, which none of you are as I still remember the debacle about the price difference between Skyrim and Wolfenstein 2 on the Switch versus other platforms, future games will either be all-digital or unplayable without a download, which is ultimately just wasting money on the launcher cartridge anyway. Bethesda *already tried* the approach you guys want and it *didn't work*, they just want to release games on the platform, but Nintendo fans are impossible to please.
That's still no excuse. They could do a physical release and require a download for the rest of the data. Which means the physical game that consumers bought still has a resell value.
 

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,720
Trophies
2
Age
33
XP
8,701
Country
Portugal
Some games are impossible to play without the day one patch update, mostly because of game breaking bugs. This happens more in some PS4 and Xbox One games.

I meant those games with game-breaking bugs. Other, sure, work without a patch, or don't even have updates.

And talking about the Switch, most games don't require updates to work because so little of them have game breaking bugs at launch.

Nintendo first party games are prime examples of this. However, still look at games like Zelda BOTW. Version 1.0 had some really noticeable frame rates in many areas of the game. It has improved a lot with updates since then. I would really find it annoying to play without the improvements now.
even games with gamebreaking bugs can be played once the bug is known there are usually ways to avoid them, i never needed to install a patch to finish any ps4 game until now, the only games that absolutely need day one pacthes are those unfinished games like download required banner on switch an even some ps4 games like cod ww2 and games that miss parts like spyro trilogy and such.

i played loz botw fully before any patch really and you dont miss what you never had,and like i said if anyone buys this game use in 20 years they wont miss a patch they never had becuase it will probably be its first playthrough, heck people nowadays complain so much about frame drops its annoying, one can tell they couldn't ever play on n64 or ps1, back on those days frame drops were extreme to the point of turning some games into slideshows and yet games were praised because some frame drops on certain parts dont make the game unplayable some great examples are like star wars rogue squadron and turok 2 on n64 are considered amazing games by everyone and yet on original n64 some missions turn into slideshows on certain parts.
 

geodeath

Well-Known Member
Member
Joined
Oct 26, 2006
Messages
300
Trophies
0
Location
London
XP
752
Country
There's a very good chance that putting it on a cartridge simply wouldn't be feasible, there is a number of games on the Switch that only ship with a basic launcher and require a download of the rest of the data in order to even work. Large capacity cartridges cut into the profit margin significantly - manufacturing a 32GB cartridge reportedly costs 60% more than pressing a 50GB BluRay disc, this is why developers opt for the 8GB cartridges instead. This was a known quantity *before* the Switch released, AAA titles are just too big for the storage medium, nobody should be surprised by this. Unless you're willing to cover the price difference, which none of you are as I still remember the debacle about the price difference between Skyrim and Wolfenstein 2 on the Switch versus other platforms, future games will either be all-digital or unplayable without a download, which is ultimately just wasting money on the launcher cartridge anyway. Bethesda *already tried* the approach you guys want and it *didn't work*, they just want to release games on the platform, but Nintendo fans are impossible to please.

I agree to everything, but surely, it is not the fans that are impossible to please, but rather Nintendo being high as a kite, underestimating yet for another generation what the physical limits of their console need to be. Surely they knew this was going to go this way. Memory is extremely cheap nowadays, so if it costs a lot, then it is up to Nintendo to bulk buy and not make a lot of money on chips, or find a cheaper alternative. I mean, i get it. But the problem is and will be, that people who pay £50 will want to see their £50 being used to some extend for the physical media, shipping, retail packaging etc. It is not people being unreasonable, expecting to pay less for a lesser version of the game. Something has to give and while yes, customers should pay for their choice of medium, if that medium is out of the realm of the possible in the first place... perhaps the mistake is with big N themselves.
 
  • Like
Reactions: Deleted User

Spider_Man

Well-Known Member
Member
Joined
May 28, 2015
Messages
3,924
Trophies
0
Age
38
XP
5,165
Country
United States
So its started, games already too expensive to fit on nintendos expensive carts so your paying full whack for digital shit you dont own or can do as you wish.
 

tech3475

Well-Known Member
Member
Joined
Jun 12, 2009
Messages
3,664
Trophies
2
XP
6,051
Country
Frankly, a lot of them won't even know unless/until a customer raises a stink about it.

Even then they’ll probably just look at the box and refuse a refund if the shrink wrap is off post purchase (which is normal even for physical media).

The only time you’ll likely encounter someone saying something about it is if it’s to push micro sd sales.
 

Captain_N

Well-Known Member
Member
Joined
Mar 29, 2010
Messages
1,904
Trophies
2
XP
2,024
Country
United States
And developers/publishers should be boycotted for this crappy anti consumer bullshit behaviour

This. Ill be voting with my wallet. I will pirate the shit out of it. If a publisher is gonna make a physical box then it needs to have the cart. Not a shit download code. What is the point of the box then? I can ask my local gamestop for some switch cases and print my own cover art. They dont even have to make their own physical releases. Limited run games would do it. Limited run games found a way to make money off physical releases. Their physical releases are good quality too.
 

WallsAreLiquid

Active Member
Newcomer
Joined
Jul 12, 2018
Messages
26
Trophies
0
XP
990
Country
Russia
I feel sorry for collectioners. Nintendo video games collecting has ended somewhere in DS era. Even 3DS titles are patch and DLC infested.
 
D

Deleted User

Guest
Boohoo, SONY's proprietary memory card killed the VITA, its a shame...Sorry, I'm still stuck in 2013...
Back then, PSV memory was 2 to 3 times more expensive (64gb=80€), but games were 5 to 10 times lighter (3Go max).

Do the math, it's getting worse.
Low resolution texture packs should solve this, but who would play games for their gameplay :)
 
  • Like
Reactions: Ryccardo
D

Deleted User

Guest
So whats the fucking point in the brick and mortar store version then!

Jesus, this isn't fucking difficult like.
 

CMDreamer

Well-Known Member
Member
Joined
Oct 29, 2014
Messages
1,689
Trophies
1
Age
38
XP
3,483
Country
Mexico
Another game I won't play ever.

I don't like digital-only releases, I prefer having the cartridge and take it anywhere I want without saturating the very limited storage of the system. After all I'm paying for the game to enjoy it in any way I want, and digitally is not an option for me.

Whenever the online store (of any system that is) goes thru the sewer all the digital only released games will follow and we will have nothing on our hands.

If this is the future of console gaming then I'll pass and enjoy my physical copies of the games I own. Period.
 
Last edited by CMDreamer,

DANTENDO

I Won year sub Edge mag 1996 hot topic digitiser
Member
Joined
Mar 10, 2019
Messages
2,680
Trophies
1
XP
2,361
Country
United Kingdom
If this is the future of console gaming then I'll pass and enjoy my physical copies of the games I own. Period
Seeing these I'll pass comments is laughable if gaming become digital only end of the day you will still get the game gaming is in the blood:lol:
 

osaka35

Instructional Designer
Global Moderator
Joined
Nov 20, 2009
Messages
3,742
Trophies
2
Location
Silent Hill
XP
5,964
Country
United States
I don't mind empty boxes. People will buy it for collections. Great deal of xbox/sony games seem to be mostly download-required data anyway. With the size of games and the cost to capacity of discs/flash, it's probably the only way it can be right now. The move to all-digital is a way for companies to get around the issue and make it a you problem rather than a them problem. the loss of consumer rights is just a huge plus for them.

That issues aside, what I mind is it not being explicitly stated clearly on the box. We want transparency on what's on the disc/cartridge and what will be downloaded. "download required? maaaaaaybe" isn't good enough. State if it's a voucher, a launcher, part of the game with download required(like spyro), or complete playable game. version number wouldn't be amiss either. Never going to happen, but it should be a thing. Not having the option for the whole game to be on a disc or cartridge is bad. Being kept in the dark about it is pretty dang bad as well.
 
Last edited by osaka35,

TheDarkGreninja

Listening to a song ad nauseam
Member
Joined
Aug 25, 2014
Messages
2,498
Trophies
0
Age
32
Location
On his bed
XP
1,309
Country
United Kingdom
Epic did this with Fortnite before, it's basically an option to buy the game in a box. Good for gifts, but not for collectors - the box is just bragging rights. Let's not pretend this never happened before, it's exactly how Nintendo released Pokemon Gold/Silver on the 3DS.

That doesn't stop it from being scummy just because someone has done it before.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    S @ salazarcosplay: is gta v or call of duty still up?