Nintendo announces Labo VR Kit for the Switch

dims.jpg

Nintendo has more plans for Labo, it appears, with the company having just announced the Labo VR Kit for the Nintendo Switch. It'll launch fairly soon, on April 12th, featuring five new cardboard creations; the Blaster, Camera, Elephant, Bird, and Wind Pedal, alongside the Toy-Con VR Goggles. There will be two versions available, the full kit, which will cost $79.99 and offer everything, or a more simple starter set, which will retail for a cheaper $39.99, and only come with the goggles and blaster.

Experience a new dimension of Nintendo Labo with the launch of the Nintendo Labo: VR Kit on April 12, which combines the innovative physical and digital gameplay of Nintendo Labo with basic VR technology* to create a simple and shareable virtual reality experience for kids and families. Nintendo Labo: VR Kit is the fourth kit in the Nintendo Labo series, providing the tools to make DIY cardboard creations called Toy-Con; play a variety of games with these creations; and discover how Nintendo Switch technology brings it all to life.

Nintendo Labo: VR Kit offers six new Toy-Con creations to build, including the Toy-Con VR Goggles, which combine with the other creations to allow players to interact with the virtual world through imaginative real-world actions. Fend off an alien invasion with the Toy-Con Blaster, visit a colorful in-game ocean and snap photos of the sea life with the Toy-Con Camera and so much more.

Nintendo Labo: VR Kit encourages passing around the Toy-Con creations among a group of people so everyone in the room can easily join in on the fun. To help encourage this social gameplay, players simply slip the Nintendo Switch console into the Toy-Con VR Goggles and hold it up to their eyes to explore numerous games and experiences – no head strap needed.

“This new kit builds on the core tenets of Nintendo Labo – Make, Play and Discover – to introduce virtual reality in a way that’s fun and approachable for both kids and kids at heart,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “We wanted to design an experience that encourages both virtual and real-world interactions among players through passing around Toy-Con creations.”

Nintendo Labo: VR Kit will launch in retail stores with two primary configurations, one that includes all Toy-Con creations and one that includes a smaller selection of projects to get started:

Nintendo Labo: VR Kit: Available at a suggested retail price of $79.99, the complete Nintendo Labo: VR Kit includes the Nintendo Switch software and materials to build all six Toy-Con projects – the Toy-Con VR Goggles, Toy-Con Blaster, Toy-Con Camera, Toy-Con Bird, Toy-Con Wind Pedal and Toy-Con Elephant – as well as a Screen Holder and Safety Cap. It’s a good option for kids and families who want to dive in to the full experience.

Nintendo Labo: VR Kit – Starter Set + Blaster: Available at a suggested retail price of only $39.99, the Starter Set includes the Nintendo Switch software, plus all the components to build the Toy-Con VR Goggles and Toy-Con Blaster, as well as the Screen Holder and Safety Cap. The Starter Set is a great entry point into the world of Nintendo Labo VR.

Players that own the Starter Set can purchase the following optional expansion sets to expand their experience:

Nintendo Labo: VR Kit – Expansion Set 1**: Available at a suggested retail price of $19.99, Expansion Set 1 includes the Toy-Con Elephant and Toy-Con Camera.

Nintendo Labo: VR Kit – Expansion Set 2**: Available at a suggested retail price of $19.99, Expansion Set 2 includes the Toy-Con Wind Pedal and Toy-Con Bird.

The inventive Toy-Con Garage mode – included as part of all Nintendo Labo software – returns with Nintendo Labo: VR Kit, offering basic programming tools for players to experiment with. More information about the experiences offered by Nintendo Labo: VR Kit will be revealed in the future.

The Nintendo Labo: VR Kit – Starter Set + Blaster and complete Nintendo Labo: VR Kit will be available in stores on April 12. The two expansion sets will be available exclusively online at https://store.nintendo.com/.

:arrow: Source: Twitter
:arrow: Nintendo Official Site
 

Tom Bombadildo

Dick, With Balls
Member
Joined
Jul 11, 2009
Messages
14,575
Trophies
2
Age
29
Location
I forgot
Website
POCKET.LIKEITS
XP
19,223
Country
United States
Can someone please explain me what the hell Nintendo Labo is exactly?
I see it with lot of paperwork and all, but I never understood what it was exactly...
It's bits of overpriced cardboard you put together to make "interactive" gimmicks gameplay experiences.
 

SaffronXL

The Grand Galactic Inquisitor
Member
Joined
Nov 17, 2016
Messages
340
Trophies
0
XP
1,016
Country
United States
If you don't get Labo, take a step back and consider that you probably aren't in its intended audience.
Wii Fit is one of the top selling games of all time because it was marketed to soccer moms and grandmas.
Regular Labo and Wii Fit are great, unfortunately this is a migraine-inducing lawsuit waiting to happen. Nintendo doesn't exactly have the best history holding game systems up to your face...
 

palantine

Well-Known Member
Member
Joined
Oct 5, 2014
Messages
174
Trophies
0
Age
38
XP
593
Country
Italy
Regular Labo and Wii Fit are great, unfortunately this is a migraine-inducing lawsuit waiting to happen. Nintendo doesn't exactly have the best history holding game systems up to your face...

This is the exact same type of thing as google cardboard or any of the phone holding VR systems that are already out there. Its also not likely designed to be used the same way as something like a Vive based on the promotional image. See how all of them are designed to be held up as part of the controls anyways? Also it looks like they are going to be small short minigames anyways rather than something to be played for more than like 30 mins at a time.
 

gamemasteru03

Nintendo nerd
Member
Joined
Sep 18, 2016
Messages
1,219
Trophies
0
XP
2,378
Country
United States
There's something I never understood, I mean, 720p isn't enough for VR?
I mean, it's not like it's a big screen, right?
I have an oculus rift with 1200 p per an eye and images look mediocre because of the screen door effect. When your eyes are put so close to a screen you begin to see the black lines that separate pixels. This leads to a way less realistic experience. In the nintedo switch there will be 360p per an eye which will lead to a blurry and extreme screen door effect. The low specs and mediocre refresh rate should also lead to a nauseating experience.
 

Xzi

Time to fly, 621
Member
Joined
Dec 26, 2013
Messages
17,736
Trophies
3
Location
The Lands Between
Website
gbatemp.net
XP
8,533
Country
United States
This is gonna suck...

Like a car crash in slow motion, everyone saw this coming, and yet noone can do anything to stop it.

This looks fucking stupid. 720p, over half a lb screen you hold up to your face made of shitty cardboard? No thanks, Nintendo.
Lol I definitely expected this type of reaction. Honestly though, I'm happy they did it this way, at least it makes it clear that it's a waste of time. They aren't going for a passable experience for adults, just children, and they aren't going to dedicate resources to anything more than mini-games for this.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Xdqwerty @ Xdqwerty: I'm back