So what I'm currently trying is making a OST mod for the Zero no Kiseki Vita version (Zero no Kiseki Evolution) with the PSP version as the basis, but for making looping AT9 files i need the loops. In the PC version the OGG files don't contain the loop timecodes (those are coded in the game's engine i guess), so i needed to go another route... Which is the PSP version. I definitel know that AT3 files themselves do contain the loop timecode.
Is it somehow possible to either:
Is it somehow possible to either:
- Convert the AT3 file to AT9 without loosing the loop
- or reading the loop information from AT3 somehow?
Last edited by moonblood666,