The Sky Is The Limit

no_man_s_sky_the_sky_is_the_limit_c.jpg

Arguably the most awaited game of summer ’16, No Man's Sky finally landed on our PCs and consoles this week. With its immense, unique worlds it brings to the table a new perspective to open-world games, game design… and to life itself.

The game's most likely feature to catch one’s attention is its immensity. This game is not merely open world but open universe. Boasting over 18 quintillion (1.8×10^19) life-sized planets teeming with their own fauna and flora, you can explore each and every one to your liking. Your only limiting factor is the range of the hyperspace jump engines of your current spacecraft and how much fuel the craft presently carries. No Man's Sky is so immense that Hello Games estimated that more than 99.9% of the planets would never be explored by players, The developers managed this feat by procedurally generating almost all elements of the game, allowing mathematical formula to create an exponential set of unique features rather than having the rather small developer team designing them individually. Following in the tracks of Minecraft, the game offers a paradigm shift regarding the possibilities in open-world games.

explore.jpg

However it wasn’t all roses for them. From the game’s secretive development debut, initial tension among the Hello Games team, losing most of their equipments in a flood, delaying the release date, death threats and day-one updates, they've had a lot to deal with. One might also wonder about the point in making a game so immense if all you'll experience is less than 1% of the whole game. But hey, it’s an indie game that offers an AAA experience. We have to appreciate that at the very least!

Screen Shot 2016-08-12 at 00.42.21.png

Moreover, their fundamentally different approach to game design challenges the conventional ways. “The physics of every other game—it’s faked,” the chief architect Sean Murray explained to The Atlantic. Their game on the other hand offers something else. Every star that you see in the sky is an actual place that you can go to and explore. And your exploration is even credited for being the first to discover a planet and other types of information. Within 24 hours of the game's official launch, Hello Games reported that more than 10 million distinct species were registered by players, exceeding the estimated 8.7 million species believed to exist on Earth. “It’s our universe, so we get to be Gods in a sense,” said Murray in the same article.

Speaking about Gods, over on YouTube Mike Rugnetta asks a simple yet pressing question: "If we are able to simulate universes of massive, life-like complexity within our universe, should we wonder or worry if our own is simulated?” No Man’s Sky might not emulate life as we know it but how far are we from creating such an emulation ourselves, how far are we from being our own Gods? Even prominent figures are leaning towards a simulated “reality”. Elon Musk recently fuelled this thought by stating that “the odds that we're in base reality is one in billions”. When confronted to the question, Sean Murray's answered that "even if it is a simulation, it’s a good simulation, so we shouldn’t question it.”



So what do you all make of it? Should future open-world games be procedurally generated to allow for more randomness and exploration in games? How big is too big? And lastly, what does that signify about our own existence? Are we in a simulation or will we create one? Nevertheless, cogito ergo sum... right?

:arrow:GBAtemp No Man's Sky Review
 

VashTS

Beat it, son
Member
Joined
Mar 14, 2009
Messages
4,308
Trophies
1
Age
39
Location
Upstate NY
XP
3,764
Country
United States
this thing has certainly generated opinions, which is really the best part about it.

just this thread as a microcosm of the webs illustrates how radically different opinions are about this "indie" title.

i bought it, about $38 shipped on groupon, i feel like its worth at least $30 without even checking out reviews and just knowing what the game promises.

the game promises a new experience - for better or worse - and i think it delivers on that promise.
 
  • Like
Reactions: HaloEffect17

Jonna

Some sort of musician.
Member
Joined
May 15, 2015
Messages
1,234
Trophies
1
Age
35
Location
Canada
Website
twitter.com
XP
3,154
Country
Canada
I think you just need to be in the right mindset and enjoy this game as it is. Seems like the Suicide Squad of games to me, critics think it was a bland terrible AAA movie, but your average watcher is just enjoying a fun movie with a cool concept.

If the really hardcore gamers are looking for their core procedure generated games, they definitely know where they are and can boast the hell out of them. I believe this game is just a game for the average gamer that hasn't looked into all the technology and is just enjoying a game with a cool concept. I definitely am.
 

rt141

Well-Known Member
Newcomer
Joined
Jun 15, 2011
Messages
97
Trophies
0
XP
170
Country
United States
Did you miss the part where everyone overwhelmingly said the game is shit? I can give you a calculator if you want.

I love you answered like that to an anology about Van Gogh. It's hard to see the irony/flaws in your statements when you just -really- want to think a certain way.

That is the worst kind of ignorant behavior one can have: It has bad reviews, lets call it a piece of shit! I didn't even play it but it sucks!
It must do since other people think it is and so do I and, most important, apparently I can't take decisions by myself. But I am always right! (also showing absolutely no understanding of how the game works either, regarding that file size statement you did)

"But that's just my opinion bruh"
"You cannot say I am wrong cause of that"
"It's my life LEL, I'll do whatevs I wantttttt"
"Yo salty man blah blah"

Sure sure, spurn all you want. That doesn't change your own statements and what they imply, it's simply disgusting to see someone act like that in any circumstance.

--------------------- MERGED ---------------------------

What is the point of creating 18 quintillion worlds when 99.9% of it "would never be explored by players"?

I rather have one world with enough interesting things to do than quintillion boring worlds.

Hundreds like those already. Why make more of the same?
 
Last edited by rt141,

Roxe__

Well-Known Member
Member
Joined
Jun 2, 2016
Messages
150
Trophies
0
XP
316
Country
Argentina
Anyone one heard of StarBound?

Anyways i personally just wouldn't put 60$ on this, I'd rather play Skyrim or wait for Bethesda to release Fallout:BLACKHOLE.
Also there's going to come a time and point where a false advertising law suit is going to make all the other companies think twice before saying/putting crap in trailers that aren't in the content they're selling!
 

LoganK93

Well-Known Member
Member
Joined
Dec 5, 2012
Messages
672
Trophies
1
Age
31
XP
1,992
Country
United States
Wow. So much hate. I have personally been playing and exploring since release and I am loving it. I have found some truly unique creatures, including a radioactive planet populated entirely with... plant... ball... things. The variation of creatures isn't always surprising, but there are many incredibly unique life forms and planets as well.

I came out of a warp to witness a full on space battle with a ship reminiscent of an imperial destroyer from star wars. There is a "story" to be slowly uncovered from what I'm getting so far, as well as many outposts and resources to gather. I feel like no one has even given this a chance.
 

Burlsol

Well-Known Member
Member
Joined
Nov 7, 2015
Messages
113
Trophies
0
XP
752
Country
Honestly it's still a boring game and it doesn't worth at actually prize...
Boring is more of a personal opinion on the matter...

The correct way to describe it is that the game gets very repetitious very quickly and essentially offers no change in what sorts of things you can actually do with it after the first few hours. It's like Minecraft, but if you decided that you were just going to walk endlessly in one direction, collect only what resources you can carry and immediately use, and had no reason to remain in the same area for long.

They can boast about number of planets, or number of creatures "discovered", but planets tend to be very much the same as each other, save some aspects like color scheme or presence of water. You can go to any planet, find very similar resources, find very similar structures, be prompted with the same ~20-50 interaction events... Only to get bored, leave the planet, jump closer to the middle of the galaxy, and see pretty much the same stuff you just encountered. Animal life is just a side-activity, and ends up feeling too abundant in places where life should technically be impossible (roaming around on a planet with a surface temp that is -80 C), while also serving almost no purpose (spare carbon or other resources for killing, credits for discovering, other resources for feeding and following around). There are no exotic solar systems, no unusual planet formations, and such abundant life and habitation that it just feels wrong.

Supposedly there is a story and a point to getting to the center of the galaxy, but before you even feel the slightest bit of obligation to work towards this goal, you've spent dozens of hours pointing a laser at rocks of various colors and sizes. Meaning that the only reason to continue usually stems from the hope that whatever lies at the end was somehow worth the effort that was spent getting there. Not to join the naysayers, but much like the hype related to this game, I can't help but feel like most will feel very cheated when/if they eventually get there. To my knowledge, nobody has gotten there yet other than someone who played a misappropriated, unpatched copy of the game they bought from e-bay for several thousand dollars, and only because he used an exploit to move through the galaxy quickly. And even then, many of the things he claimed (ship being the same the whole way) has been proven to be false in the live version.

Some people may enjoy this game. Some people like repeating the same process over and over and over again for small amounts of progression, but most those who were hyped about this game will be disappointed with it. Multiplayer never made it in, even in the astronomical odds of two people meeting at the same time in the same spot on the same world in the same galaxy, they won't actually see eachother and have no way to directly interact (proven by two Twitch streamers who attempted this live). Large scale space battles never made it in, at most it's a handful of pirates and a radiant distress call event by a freighter, at least it is the odd lone ship buzzing around one of the space stations that exist near every sun. There are no epic dogfights that swoop into and out of the atmosphere, there isn't any feeling of threat from the omnipresent sentinels, not that the game even plays well from a combat perspective. There is no feeling that any of your discoveries have any merit beyond a few credits and naming everything on a planet "Butt" (or other similar attempts to draw entertainment from a lackluster feature). With the extremely vast scope of the game, any planet you have visited statistically has 0 chance of ever being seen by anyone else until you get closer to the center, yet does not feel like a unique experience by any measure of the word once you've realized that all the things you describe in your play time is pretty much what others have already encountered.

*edit* correction, it looks like there have been a few who have gotten to the center of the first Galaxy already (Euclid)... Only to be crash-landed in a different galaxy and start the process over again, NG+ style. Wth the current belief that each galaxy is supposed to become more difficult... with several galaxies. If anything, this makes the whole premise even more dubious.
 
Last edited by Burlsol,
  • Like
Reactions: chartube12

Steena

Well-Known Member
Member
Joined
Sep 13, 2009
Messages
647
Trophies
0
XP
763
Country
Italy
Hundreds like those already. Why make more of the same?
Right, because "game with a scope much bigger than it can realistically hope to deliver that relied on lies, bullshit and boasting a massive size yet came out with the depth of a puddle; also it runs like shit and is incomplete" is quite the unique archetype nowadays.
 
  • Like
Reactions: Roxe__

Roxe__

Well-Known Member
Member
Joined
Jun 2, 2016
Messages
150
Trophies
0
XP
316
Country
Argentina
Right, because "game with a scope much bigger than it can realistically hope to deliver that relied on lies, bullshit and boasting a massive size yet came out with the depth of a puddle; also it runs like shit and is incomplete" is quite the unique archetype nowadays.

THANK YOU!! A lot of streamers said the SAME THING!!!! And i quote one streamer
"I feel like i'm in a vast big ocean........that's 1 foot shallow"
i just don't see it being worth close to 60 bucks, i mean the soundtrack is AWESOME...but....i'm not going to buy an album for 60 bucks...
NOT TO MENTION how repetitive it got, REAL fast!
 
Last edited by Roxe__,

Lucifer666

all the world needs is me
Member
Joined
Apr 22, 2011
Messages
1,626
Trophies
1
Location
The Fourth Dimension
XP
2,160
Country
United Kingdom
it's just a pity they couldn't use the same algorithms to procedurally generate interesting/involving gameplay.

Shots fired. This is going in my quotes hall of fame.

--

What's odd is that all the critical reviews I've seen talk about how the game is just resource collection/mining with no real purpose and mechanics in place to stop you mining too much at a time. Is there anything to actually do? Any plot line?

Were Hello Games hoping to sell purely based on having 18 quintillion pretty planets to look at?
 

Burlsol

Well-Known Member
Member
Joined
Nov 7, 2015
Messages
113
Trophies
0
XP
752
Country
What's odd is that all the critical reviews I've seen talk about how the game is just resource collection/mining with no real purpose and mechanics in place to stop you mining too much at a time. Is there anything to actually do? Any plot line?

This is mostly because collection/mining accounts for pretty much all the content that anyone has experienced in the game thus far. Even some of those who have been playing hardcore on the PS4 and have logged more than 90 hours into the game already are still playing this cycle. There is some sort of storyline related to the Atlas, some reason why you're trying to get to the center of the galaxy/universe. But not too much else I have been able to confirm. Many of the livestreamers I've been looking at started over with the PC version, many others just got tired of the gameplay cycle or called it quits. Meanwhile there is alot of conflicting and outright false information out there.

Given the size of the game, the 10 minutes to 24 hours that critics and reviewers generally have, combined with the fact that it was under embargo until release, nobody in the press got an advance copy, and everyone was pressured to be the first to release a review... It only goes on to explain why any sort of review would not be very deep so far. Nevermind the part of one reviewer being ddos'ed because he gave it an unfavorable review. Simply put, reviews on this game don't work, your best bet is really to just pop over to Twitch or something and look at some of the people who are further into the game (ship with more than 30 slots) to see if it looks like something you can enjoy.
 
Last edited by Burlsol,

TheDarkGreninja

Listening to a song ad nauseam
Member
Joined
Aug 25, 2014
Messages
2,498
Trophies
0
Age
32
Location
On his bed
XP
1,309
Country
United Kingdom
Lol so GB=quality, that's your point, eh? Well, that logic is...hard to even argue against.

Sad to hear that people think its crap though. The people who like the same games as me seem to love it though, which is a better indicator to me. To each their own though. That other super hyped space simulator game is like 90GB download, so you should find that to be the best game of all time!
i love it lol.
 
  • Like
Reactions: osaka35

p1ngpong

Gamer Professional Deluxe
Supervisor
Joined
Apr 18, 2008
Messages
6,876
Trophies
3
Location
DS Scene
Website
imgur.com
XP
11,407
Country
Croatia
I mean.. I don't blame you for refunding it, at all. But it amuses me that we've reached a day where the file size of a game can immediately and directly impact one's opinion. Sometimes small games are too big, and big games are surprisingly small. You could've at least played it for 5 hours or so, and then hammer down your verdict.

It just set alarm bells ringing for me that there is no way the game can match its expectations. Im not a AAA snob that demands every game be a 60GB download, I can have just as much fun with a 200meg indie game as I can with any other. But in this particular case it is impossible for a 3GB game to provide the experience we expected to get. And I really don't give a shit what anyone argues about this deep down they know Im right.
 
  • Like
Reactions: Deleted User

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Xdqwerty
    what are you looking at?
  • BakerMan
    I rather enjoy a life of taking it easy. I haven't reached that life yet though.
    Xdqwerty @ Xdqwerty: and i heard obs makes gd lag alot