I was wondering if a better way to manage the extra buttons that some games use (Yume Nikki, etc.) would be the layout from Exult on PSP. You would hit start and an input menu would show up with a bunch of buttons that you select with the analog stick and arrow keys. If that's too much, maybe a button that opens a tranparent row showing all of the number keys that these games need across the top of the screen? I guess that this really does depend on how many extra keys RPG Maker games need, because as far as I know it's mostly the number keys being used as the extra keys. If someone else can clarify the extra key situation more that would be great!