Hi, I basically made this account to ask this question because it's been bugging me for quite some time now and I haven't been able to find the answer on google, youtube, etc.
So I recently tried to add Mega Flygon to Pokemon Omega Ruby. To do so, I replaced the model/textures of Castform with the model/textures of regular Flygon, and I replaced the model/textures of Castform's snowy form with my custom Mega Flygon model/textures. Now when I load it up in my game, the models that I replaced the two Castform models with appear to be completely distorted, stretched out, and generally speaking messed up badly, so I assume that it has to do with the animations. Does anyone know a way to fix this issue? Thanks.
So I recently tried to add Mega Flygon to Pokemon Omega Ruby. To do so, I replaced the model/textures of Castform with the model/textures of regular Flygon, and I replaced the model/textures of Castform's snowy form with my custom Mega Flygon model/textures. Now when I load it up in my game, the models that I replaced the two Castform models with appear to be completely distorted, stretched out, and generally speaking messed up badly, so I assume that it has to do with the animations. Does anyone know a way to fix this issue? Thanks.