OMG!!!! PORTAL 2 ON PS3!!!!!

Terminator02

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JUST COMING IN, WILL ADD LINKS LATER, ANNOUNCED DURING THE PRESS CONFERENCE

STEAM CLOUD AND AUTOMATIC UPDATES

"I think we can put our differences behind us, for science, you monster" says GLaDOS

this is the E3 surprise(like i predicted
wink.gif
)

From Joystiq said:
thebonezone-1276633834.jpg
Wait, what? Yep, we're just as confused as you are, but Gabe Newell himself announced Portal 2 heading to PS3 with some form of Steam Cloud support in-tow. Weirder? He claims the "best version" will arrive on Sony's console. We've got about a million questions to ask and we'll be putting them to Valve this week, so keep an eye out.

Oh, and also, there's a really fantastic trailer that we'll be grabbing for you as soon as possible. Sorry about the tease, but we felt you should know.

Update: Valve has sent along a press release confirming Steamworks integration in the PS3 version -- the only console version featuring that functionality, actually -- providing the game with "auto updates, community features, downloadable content, and more."
Source
QUOTEValve's Gabe Newell has been pretty open about his displeasure with the PS3 in the past, and it's clear from a recent interview that time has not softened him, calling the system "a waste of everyone's time" in Edge magazine last week. Newell continued, saying, "Investing in the Cell, investing in the SPE gives you no long-term benefits. There's nothing there that you're going to apply to anything else. You're not going to gain anything except a hatred of the architecture they've created. I don't think they're going to make money off their box. I don't think it's a good solution."

Though Newell is one of the few developers in a position to speak out on the system (we would too if our game was rocking a 98 on Metacritic), a slew of PS3 game delays have us wondering: Is he speaking the minds of more than we know?
 

Zantheo

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WHOOPEDYWHOOPASHOOPADOOOOOOOOOO!

You best be serious, Mr. Internet person, or there will be no cake, nor here, nor in andriod hell...
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neveras

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Julian Sidewind said:
Zav said:
its on xbox too whats the big deal?

+1

Welcome to the party Sony...

It's not just the portal 2 announcement, it's about the porting of Steam features over to the ps3 and the show of support
from one of the platforms most critical opponents. Natch.
 

XLarge

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Terminator02 said:
JUST COMING IN, WILL ADD LINKS LATER, ANNOUNCED DURING THE PRESS CONFERENCE

STEAM CLOUD AND AUTOMATIC UPDATES

"I think we can put our differences beside us, for science, you monster" says GLaDOS

this is the E3 surprise(like i predicted
wink.gif
)
and what a surprise it was /sarcasm
 

redact

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Stormbit said:
As you probably know by now, Gabe stunned us all by strolling on-stage during the Sony keynote this morning to discuss Portal 2 and has treated us with a nice trailer.

Companion cube makes a return:
cube.png


Setting:

Kotaku said:
You play as Chell, the same female test subject who destroyed the computer GlaDOS in the first game. Many years have passed since your escape, but the first video shows you back in the labs, labs now overgrown with vegetation. And a GlaDOS little more than scrap metal on a broken floor.

The next video showed some of what we have in story for us with our return to the lab, a lab that now seems to be rebuilding itself. Moldy tiles are knocked loose and replaced by shining white ones. Walls push out on metal arms and slide into place. Platforms with legs march in to rebuild the floor.

The lab is rebuilding itself.

Then a voice, a very familiar voice cuts in.

"It's been a long time," GlaDOS says. "How have you been? I think we can put our differences behind us... for science... you monster."

Her voice, as always, is charming, polite.

The next scene introduces the second main character in the game: A "personality sphere" with a British accent and wavering courage.

The sphere, a metal ball with a single camera for an eye, is attached to a rail, riding through the dilapidated building. In the cut up scenes the sphere finally breaks free of the rail and you have to carry it with you, as it guides you.

At some point the sphere apparently, accidentally reawakens GlaDOS.

As the malfunctioning robot awakens it notices you.

"Oh, it's you! It's been a long time. How have you been? I've been really busy being dead... you know, after you murdered me?"

"Look we've both said a lot of things you are going to regret, but I think we can put our differences behind us for science, you monster."

Co-Op Mode:
-Communication tools such as Place Portal Here, Go Here, Look Here, and press a button
-Split screen mode
-Play as Turret or Personality sphere

KotakuAs you'd expect from a Valve title, there are a lot of really neat touches. You can easily work out an approach to solving one of the games, mind-bending, portal-using puzzles by using the game's built-in communication tools. Just point at a wall or object and select an icon, Place Portal Here, Go Here, Look Here, and press a button. The icon that pops up on the other players screen, showing them quickly what you have in mind.

You still use one mouse button to shoot one part of a portal and the other mouse button to shoot the other part. The e button on the PC I played the game on was an action button.

Another neat feature, you can press a button to split your screen. Half of the screen shows your point of view and the other half shows your buddy's point of view.

That gets us to who you are exactly, which isn't human. One of you plays as a turret, the other as a personality sphere. Both of you move around on svelte robot legs. The devs didn't go into the back story much for the coop, but it appears the two of you have been sucked into a new round of experimentation by GlaDOS. She wants to know how the experience of going through the tests changes when two people, or robots, are going through it together.

The experiments are all much, much more difficult to solve and all of the ones I tried with the developer required two players working closely together, both to solve the the puzzles and to do the work.

Because you can walk through each other's portals, things can get a bit confusing at times, but not in a bad way. You just have to remember not to close a portal that's projecting, for example, a light bridge over a vat of goo while your friend is standing on it.

I worked my way through four or five puzzles and found quickly that playing the game with another person was infinitely more rewarding than playing it on my own. And again, the challenge level is really cranked up.

I also loved how this new dynamic gave GlaDOS another thing to do in her spare time. At the end of each puzzle she did her best to plant the seeds of doubt. Mocking one or the other player, pointing out that one was smart and one stupid by saying things like:

"You work well together as a team. One of you is the brains and the other plods along behind just in case you come across an eating contest."

Source: Stormbit.net
 

Daizu

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I recently went through Portal and I enjoyed it. I have a PS3, so this is good news for me. =) Just hopinh Half-Life 2 Episode 3 is put on PS3 as well. =/
 

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