DS #2385: Daigasso! Band Brothers DX (Japan)

twIstErOId_AmbAs

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RayLancer said:
SpikeyNDS said:
RayLancer said:
Yummy said:
stefanc said:
its to bad that there's still no fix but hey its not like we are paying
tongue.gif

I bought it....this is the kind of game which deserves it....

Don't get me wrong, I totally agree with you. But what bugs me is the download limitation. I mean, I know I won't download most of the songs from Nintendo, but what about the custom content? That is what intrigues me the most but the fact that the custom content eats up part of the 100 download limitation saddens me. (I mean, what if another song comes out from a different author thats better than the one I downloaded originally?) But yea, I'll probably still pick this up, maybe next week when I'm at Anime Expo.
Well, there's a separate 100 song counter in the section where you can make your own songs or get them sent from another DS, so it might be possible that there's enough room for 100 songs from Nintendo, and 100 of your own. Otherwise... I'm a bit confused by the two different counters if you can't do that.

Whoa, that does interest me. I need to go find out before I buy my copy
biggrin.gif
Yes you can have 100 downloaded songs plus 100 custom songs.
 

RayLancer

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twIstErOId_AmbAssAdOr said:
Yes you can have 100 downloaded songs plus 100 custom songs.

Sorry, last thing for clarification. Do the songs people upload online count as the downloaded songs? (And can you delete custom songs that you get locally or that you create?)
 

twIstErOId_AmbAs

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RayLancer said:
twIstErOId_AmbAssAdOr said:
Yes you can have 100 downloaded songs plus 100 custom songs.

Sorry, last thing for clarification. Do the songs people upload online count as the downloaded songs? (And can you delete custom songs that you get locally or that you create?)
Uploaded songs go into the download list after approved by nintendo. They are treated like other download songs. Don't know what will happen if a better version is submitted afterwards, though.
Custom songs can be traded, edited and deleted.
 

RayLancer

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twIstErOId_AmbAssAdOr said:
RayLancer said:
twIstErOId_AmbAssAdOr said:
Yes you can have 100 downloaded songs plus 100 custom songs.

Sorry, last thing for clarification. Do the songs people upload online count as the downloaded songs? (And can you delete custom songs that you get locally or that you create?)
Uploaded songs go into the download list after approved by nintendo. They are treated like other download songs. Don't know what will happen if a better version is submitted afterwards, though.
Custom songs can be traded, edited and deleted.

Thank you twIstErOId_AmbAssAdOr for clarifying that. I'm going to keep my eye out next week for the game (I'm pretty impatient about waiting and it'll save me some money off shipping, hopefully
tongue.gif
)
 

Tomobobo

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So what's going on with the WiFi stuff, I can't connect anymore, I get a couple of screens after trying to log in, and it just brings me back to the download songs menu..

Banned Bros?
 

twIstErOId_AmbAs

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Tomobobo said:
So what's going on with the WiFi stuff, I can't connect anymore, I get a couple of screens after trying to log in, and it just brings me back to the download songs menu..

Banned Bros?
*chuckles* Yes nintendo is checking the IDs now.
 

Tomobobo

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Really? I mean, I'm not trying to doubt you, but are users with the real carts having issues also? I used a save file from someone that didn't seem to be linked to anyone. I havn't really been up on reading this topic but my hommie gave me a save file and a "hacked" r4 _dsmenu.dat . I had to set up my name and everything with it, is it still somehow linked to the person who originally gave it out?

And when you say "IDs" what are you talking about, like, the actual game ID that was linked to the cart from which the rom was dumped?
 

kirbycool

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So I just Used the r4 patch with the fresh saves and its not working online. The game loads fine. But when i go on wifi it connects then disconnects. Whats the problem? Did it stop working or is it only me? I never even got a chance to start....
Help me please. I really want to listen to this radio everyone is talking about.
 

twIstErOId_AmbAs

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The "id" I'm talking about is a 40-byte section in the save file. Each cartridge, as it leaves the factory, has this section set to a unique value. When someone attempt to connect to the server, the server can check this id against its database to ensure the copy is legal.
The save file you're now using is probably created by a cyclods evolution. When the cyclods evolution create a save file for the game, it generates a random id and writes it into the save. It's very unlikely that this random id is a valid one.
 

kirbycool

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ah i see. Dang Just when i see it's working it breaks again ._.
Oh well ill just lurk some more i guess untill its fixed (if it gets fixed).

Oh and thanks for all your work dominator
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Narstyle

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I've given up on the Wi-Fi functions for M3 Real, but i would of loved to try out the wi-fi radio.

Nevertheless, i'd like to request the DLC 1 - 300 in a format of save for the M3. I'm not too sure whether my M3 Real is looking for an 8mb .sav file, or a .0 file.

It still works though.
 

concealed identi

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Is there any way to choose 100 songs from the three .sav files posted up and make a new .sav file out of it? Yasu's program only works with custom songs...



Just to add to the discussion, I don't think we're going to be seeing copy protection this strong with other games, unless this system is streamlined for easy implementation; since Nintendo's dealing with 200+ copywritten songs, they're obviously dealing with a number of different artists, labels, licensing agencies, DRM agreements, etc. So it's not just a case of trying to reduce piracy of a game, but moreso that of music copyrights.
 

Mac2492

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RanmaFreak said:
well, someone requested earlier if someone would post saves with the songs already downloaded, so I have 3 saves from my R4 that I can put up somewhere if anyone wants. I just finished downloading the last song, so if anyone doesn't want to go through with the trouble of downloading every individual song, they can just use my save.

Anyone want me to post it?

It took quite a while to download them due to the error where it gets stuck at the "saving..." screen, so I was just hoping to save others the hassle.

EDIT: Well, I'll put the saves up anyways, in case anyone wants them.

Megaupload Link:
3 Saves, 1-100,101-200,201-221
Thanks for posting this!


This may actually be the most efficient way for us to get all the download content. Someone can be the official "save maker". This person will simply download songs in order and post them in save files containing 100 songs each. Save file 1 would contain songs 1-100, save file 2 would contain 101-200, and so on... This is how Ramza has set the saves up, and it is perfect for all practical purposes.

It would be a hassle to upload a new save file every time a new song is uploaded, so I suggest that someone make the save every time 25 or 50 new songs are uploaded. This will provide us with new songs at a very decent rate without being a hassle for the person making the save files.
 

coollala

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I don't think Nintendo got a database for the cartridge's ID, what they do is blocking the IDs with large traffic..
So could someone generate another 8MB save for clarifying this?
 

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