Hacking Sigpatches for Atmosphere (Hekate, fss0, fusee & package3)

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Minecraft Dungeons 2 doesn't launch successfully when using sys-patch 1.6.2.3; I've tested it on three different consoles running firmware 23.0.1 with the same result. Do you know if this is caused by sys-patch?
May be you add #7429 thread's sigpatch together with your system patch can help.
Without this, all titles were dead before with the latest syspatch in v23.0.0+ firmware.
It's a good game supports multi-player in a Switch.

On the other hand, with the #7429 sigpatch and the latest system patch in v23.0.1 firmware,
The Battle Cats Unite! can not be started.
NetherSX2 titles with a icon, shortcut can not be created on home screen. After creating the title shortcut on home screen, there is only a white icon with spinning circle on the home screen.
It can only use 3 out of 4 CPU cores if titles starts in the applet instead of game shortcut in homescreen.
 
Last edited by johnliu,
May be you add #7429 thread's sigpatch together with your system patch can help.
Without this, all titles were dead before with the latest system patch in v23.0.0+ firmware.
It's a good game supports multi-player in a Switch.

On the other hand, with the #7429 sigpatch and the latest system patch in v23.0.1 firmware,
The Battle Cats Unite! can not be started.
NetherSX2 titles with a icon, shortcut can not be created on home screen. There is only a white icon with spinning circle on the home screen. This can only use 3 out of 4 CPU cores if titles starts in the applet instead of game shortcut in homescreen.
sys-patch does not need the addition of sigpatches, you most likely are incorrectly adding sys-patch to your sd card and/or not rebooting after having added it.

as for your other problems,

no crash/fatal report == cannot diagnose

issue most likely dynamic heap problem, unrelated to patches.

no idea what "NetherSX2 titles" is, but i'm assuming you are doing something wrong, as your sys-patch doesnt work, and forwarders require the loader patch to work, which in sigpatches (not sys-patch) example require loading atmosphere with hekate patches.ini containing the loader's hash, address and patch.

sys-patch does not need such convoluted per-atmosphere patch, and does it on the fly.


solution: add sys-patch correctly.
 
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incorrectly adding sys-patch to your sd card and/or not rebooting after having added it-----------------
There is no problem with the latest syspatch(without sigpatch) or titles before upgrading to v23.0.0+ FW.
System reboots normally.
All titles can be launched.
May be this incidates sys-patch was correctly added?

After upgrading to v23.0.0+ FW, need to add your sigpatch or all titles are can not be launched.

I can try removing your sigpatch and reinstalling the latest sys-patch again to see whether it works again later.

NetherSX2_nx is a PS2 emulator in Switch based on android.
https://github.com/NaGaa95/NetherSX2_nx
 
Last edited by johnliu,
There is no problem with the latest syspatch(without sigpatch) or titles before upgrading to v23.0.0+ FW.
System can reboots normally.
All titles can be launched.
May be this incidates sys-patch was correctly added?
no, because your previous post states this line of misinformation:
May be you add #7429 thread's sigpatch together with your system patch can help.

The sigpatches i generate are a byproduct of verifying sys-patch patterns, they are the same patch applied at hardcoded offset rather than heuristic pattern based finding of offset.

sys-patch does the job, if put on sd card correctly (you offering this suggestion at all indicates you incorrectly have added it)
(confirmation of failure -> your forwarder doesn't work, means also missing kip1patch line in hekate_ipl paired with pkg3 boot == only .ips patches are loaded == required patch for .kip (FS/loader) not loaded -> only ES nca rightsidcrypto works, everything else not work)
solution: don't do sys-patch incorrectly, and don't make up misinformation, and accept mistake
 
Last edited by bth,
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