Reporting it in case nobody has mentioned it already: if the emulator has been suspended for a long period of time, like when the console goes to sleep mode and you leave it like that for hours, once you open it back again the game freezes. At one point, after a long while, it resumes execution of the emulated game as usual.
While the whole thing is happening, Status Monitor Overlay shows the core 2 being used at 100%, core 0 and 1 at 0% usage, while the core 3 reserved for the system does its own thing, nothing ever crashing.
The emu's menu, screen swapping, that stuff seems to work though quite unstably and slowly sometimes. It's all very strange.
Has it happened to anyone else?