Homebrew Homebrew game GTA: San Andreas - Switch port

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Excuse my ignorance, but what are the important differences between this port based on the Android version and the Definitive Edition for Nintendo Switch?
 
Excuse my ignorance, but what are the important differences between this port based on the Android version and the Definitive Edition for Nintendo Switch?
Apparently stuff like choppy frame rates often dropping below 30 fps, blurry textures, broken graphical effects like heavy rain rendering as opaque white walls, and awkward character model errors.

I didn't encounter any of these when playing the Vice City Def Version but didn't try SA.
 
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Excuse my ignorance, but what are the important differences between this port based on the Android version and the Definitive Edition for Nintendo Switch?

Android version is literally that + a wrapper to launch and control the game.
The DE is purpose build for Switch and should run better/smoother.
 
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Now this version runs very well, with overclock, the game reach to 60fps, however, the game has several crashes, which, while they usually occur randomly, are quite frequent and annoying. I hope you can release a future update that fixes these random crashes.

I'm not saying this to put pressure on you; I know you're working on several projects for the Switch, and that's appreciated. Honestly, playing GTA San Andreas with the original graphics is fantastic. I like the original version better than the Definitive Edition.
 

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