Seta GX fork

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I've tested a few more games. Will update the list soon.

i immediately get a dsi exception black screen on Wii when booting the .dol from ZGX_20260729...
Did you follow the instructions on the notes of the post?

But the main problem I have is that the WUPC, when its connected, it is constantly pressing down on the main menu screen. The Wiimote works fine. But when I plug in the Wii Pro Controller, I get the same thing.
I already mentioned this in the previous thread, and in the main first post here. We have to wait.
 
Last edited by niuus,
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I'll try to fix it as soon as possible.

Thank you, also as i mentioned in the other thread, both 2M and 4M versions of Rayearth dont boot past the SEGA title, Astra Superstars stackdumps after it, SotN no longer boots past Sega logo, (it didnt past the select screen either), and L+Y 240p switcheroo didnt work because of the polling issue, even tough the 4M switch did it.

Also, the ISO's i use were converted from the original multifile ones to CHD then back to single CUE+BIN duo via cue2chd and chd2cue, does that affect things?

-------- ALL GAMES TESTED ON Z-GX ON WII!! NOT THE WII U ------

(Keep in mind, games that run at 60fps full speed have stuttery scrolling)



PERFECT - GOOD & VERY PLAYABLE - GOOD BUT WITH ISSUES - UNSTABLE / NON COMPLETLY PLAYABLE - NO LUCK!

--------------------------------


Arcade Gears Vol 1- PuRiLuRa - VERY PLAYABLE! plays, full speed seemingly. (could not keep playing because of bad wiimote button defaults)

Arcade Gears Vol 2 - Wonder 3 - VERY PLAYABLE! ALL 3 GAMES PLAY!, full speed seemingly.

Golden Axe The Duel: VERY PLAYABLE! only minor audio hiccups!

Elevator Action 2 Returns: Playable! full speed but jittery scrolling and missing layer effects! PLAYABLE OTHERWISE! (RECOMMENDED)

Rabbit -Playable! seems full speed, (could only play via Wiimote), half stage graphic backgrounds dont load.

Keiou Yuugekitai - Katsugeki-hen / (Keio Flying Squadron 2): Playable!, but scrolling its choppy, no transparency effects!, otherwise seems playable!

Asuka 120% - Boots , pasts SEGA LOGO, FMV plays with stutter and pauses but audio plays normally, minor audio voice glitches, Soft locks after one fight ends! (doesnt work fully!)

Dragon Ball Z: Shin Butouden
- Boots, Pasts SEGA LOGO, only Team Battle works, speed desynergy (the FPS counter marks 60 but game runs at 45-50 fps), audio glitches

Bubble Bobble also featuring Rainbow Islands (USA): Only Bubble Bobble Works!, Both versions of Rainbow Islands play at full speed but with messed up colors and graphics, Enchanced version has some trippy colors and textures, MAY CAUSE SEIZURES! NOT RECOMENDED!

Magic Knight Rayeath, (1M) : NO PAST SEGA LOGO, NO LUCK

Magic Knight Rayeath, (2-3M) : NO PAST SEGA LOGO, NO LUCK

Magic Knight Rayeath, (4M) : NO PAST SEGA LOGO, NO LUCK

Astra Superstars : NO PAST SEGA LOGO, NO LUCK

Akumajou Dracula X - Gekka no Yasoukyoku (Japan) (2M) / Castlevania Simphony of the Night: No pasts SEGA LOGO, (previous version booted the game but didnt past the select screen), NO LUCK.

Kamen Rider - Sakusen File 1 (Japan): No Past SEGA LOGO!

Jikkyou Oshaberi Parodius - Forever with Me (Japan): NO PAST SEGA LOGO!

Batman Forever - The Arcade Game: Opening Cinematic wont display but you have to wait for Press Start, Wont pass character Select screen, soft lock, UNPLAYABLE!

Gokujou Parodius Da! Deluxe Pack: NO BOOT, STACK DUMP!
 
Last edited by MeXen,
I've tested a few more games. Will update the list soon.


Did you follow the instructions on the notes of the post?


I already mentioned this in the previous thread, and in the main first post here. We have to wait.
Of course i did, and SetaGXHibrido_20260726 works...
 
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It seems like on Daytona USA there are sound effects they're just really, really quiet compared to the music. If that could be patched to be louder then you'd have a fully mostly working version of Daytona USA.
 
It occurs to me now, as it's been forever since I made a forwarder, that you have to use certain numbers when you create it. And if you use a number that another program does, it over writes it. I hate to ask you man, but could you please remake it using a different number? Maybe use a random number generator? Thanks man.
That applies to the 3DS, not the Wii
 
Updated full game list, and more games personally tested.

It seems like on Daytona USA there are sound effects they're just really, really quiet compared to the music. If that could be patched to be louder then you'd have a fully mostly working version of Daytona USA.
Let's better wait until the audio section is improved, so there is no need for a hack that may break other things. Same thing happens with a couple of more games.

Can someone test if the classic controller and pro controller are working properly now? Note: this is a test version; save your current version before testing.
Other than the debug info on, it is working perfect for me, full D-Pad and buttons. Wii U Pro Controller. Will test with a Street Fighter game next.
 
Last edited by niuus,
Updated full game list, and more games personally tested.


Let's better wait until the audio section is improved, so there is no need for a hack that may break other things. Same thing happens with a couple of more games.


Other than the debug info on, it is working perfect for me, full D-Pad and buttons. Wii U Pro Controller. Will test with a Street Fighter game next.
Thank you very much, this is just to confirm that the controller works as it should. I'll release a clean version soon; this one has many logs and the debug overlay.
 
Can someone test if the classic controller and pro controller are working properly now? Note: this is a test version; save your current version before testing.

Controllers now WORK!, 240p switching still doesnt, preparing my test list.......
Post automatically merged:


-------- ALL GAMES TESTED ON Z-GX ON WII!! NOT THE WII U -----------

(Most FMVs on most games dont load or wont display!)

(Games that run at 60fps full speed have stuttery scrolling for now!)

PERFECT - GOOD & VERY PLAYABLE - GOOD / OK BUT WITH ISSUES - UNSTABLE / NON COMPLETLY PLAYABLE - NO LUCK!


--------------------------------


Princess Crown- VERY PLAYABLE! only slightyly slow at parts with minor grapical glitches, otheriwse! PLAYABLE! (havent tested the English Translation)

Night Striker S: Playable, Full Speed, but NO MUSIC!

Puzzle Bobble 2X (Japan) (2M1, 2MB1): Playable but slightly slow at 55-58fps, minor graphical issues.

Puzzle Bobble 3 (Japan) (2M): Playable but slightly slow at 55-58fps, minor graphical issues.

Rockman X4 (Japan) (1M & 4M versions): PLAYABLE, Mostly full speed, FMV wont display, transparency and background effects missing.

Sexy Parodius (Japan): Playable! full speed mostly, but sprite backgrounds missing, minor audio issues.

Rockman X3 (Japan) (2M): Capcom FMVs wont display, works but slow at 48-50fps, graphical errrors and textboxes wont display.

Samurai Spirits - Amakusa Kourin (Japan) (En,Ja,Es,Pt): Sorta playable, slightly slow, (requieres 4MB mode) but half sprites are broken

Samurai Spirits - Zankurou Musouken (Japan): Sprites are broken and many wont display at all! also Slow at 50fps

Seifuku Densetsu - Pretty Fighter X (Japan) (1M): Sorta playable but broken backgrounds.

Spot Goes to Hollywood (USA): Slow at 50fps, FMVs and title graphics wont load.

Street Fighter - The Movie (USA): A little slow during menus, backgrounds brocken.

Mortal Kombat II (USA and Japan versions): Both dont go beyound the main title options! also seems slow.

PriKura (Princess Kurara) Daisakusen (Japan): No Boot, Stack Dump!

Rayman (USA) (R2): Wont pass the file select screen, soft locks.

Street Fighter Zero 3: WONT BOOT, BRINGS EMULATOR TO A DRAG, after quitting and trying to boot another game it would just return to menu, need to restart emu to reset everuthing!
 
Last edited by MeXen,
Controllers now WORK!, 240p switching still doesnt, preparing my test list.......
Post automatically merged:


-------- ALL GAMES TESTED ON Z-GX ON WII!! NOT THE WII U -----------

(Most FMVs on most games dont load or wont display!)

(Games that run at 60fps full speed have stuttery scrolling for now!)

PERFECT - GOOD & VERY PLAYABLE - GOOD / OK BUT WITH ISSUES - UNSTABLE / NON COMPLETLY PLAYABLE - NO LUCK!


--------------------------------


Princess Crown- VERY PLAYABLE! only slightyly slow at parts with minor grapical glitches, otheriwse! PLAYABLE! (havent tested the English Translation)

Night Striker S: Playable, Full Speed, but NO MUSIC!

Puzzle Bobble 2X (Japan) (2M1, 2MB1): Playable but slightly slow at 55-58fps, minor graphical issues.

Puzzle Bobble 3 (Japan) (2M): Playable but slightly slow at 55-58fps, minor graphical issues.

Rockman X4 (Japan) (1M & 4M versions): PLAYABLE, Mostly full speed, FMV wont display, transparency and background effects missing.

Sexy Parodius (Japan): Playable! full speed mostly, but sprite backgrounds missing, minor audio issues.

Rockman X3 (Japan) (2M): Capcom FMVs wont display, works but slow at 48-50fps, graphical errrors and textboxes wont display.

Samurai Spirits - Amakusa Kourin (Japan) (En,Ja,Es,Pt): Sorta playable, slightly slow, (requieres 4MB mode) but half sprites are broken

Samurai Spirits - Zankurou Musouken (Japan): Sprites are broken and many wont display at all! also Slow at 50fps

Seifuku Densetsu - Pretty Fighter X (Japan) (1M): Sorta playable but broken backgrounds.

Spot Goes to Hollywood (USA): Slow at 50fps, FMVs and title graphics wont load

Mortal Kombat II (USA and Japan versions): Both dont go beyound the main title options! also seems slow.

PriKura (Princess Kurara) Daisakusen (Japan): No Boot, Stack Dump!

Rayman (USA) (R2): Wont pass the file select screen, soft locks.
Hey friend, what do you mean by 240p? It doesn't work when you press the button configuration; it doesn't turn on. Or are you not seeing the resolution change? Because for it to work, you have to turn the toggle on, exit the emulator, and then go back in; that's when it shows up in 240p resolution.
 
Hey friend, what do you mean by 240p? It doesn't work when you press the button configuration; it doesn't turn on. Or are you not seeing the resolution change? Because for it to work, you have to turn the toggle on, exit the emulator, and then go back in; that's when it shows up in 240p resolution.

Ok, what i meant is that, i enter the emu, tried the L+Y pressing, the menu wont say 240:ON and i didnt exited the emu to tested again, and i can assure you it didnt work because the 240.txt file wont appear on my app folder :(.
Post automatically merged:



Tetris Plus (USA): Works, Playable, minor graphical issues, FMVs wont display!

Vampire Savior - The Lord of Vampire (Japan): Capcom FMV wont display, some screen show loading messages wont display right, background graphics broken, otherwise, it more or less run stable!? 58-60fps with slight stutter!

Ultimate Mortal Kombat 3 (USA): FMV's wont display and plays slow at 50fps, so will take awhile to get to gameplay, stage graphics broken and minor audio sample hiccups.

Tetris S: Wont Display right, picture too stretched out, will Stack Dump on Exit

Please take my testings to the main lists :)
 
Last edited by MeXen,
Ok, what i meant is that, i enter the emu, tried the L+Y pressing, the menu wont say 240:ON and i didnt exited the emu to tested again, and i can assure you it didnt work because the 240.txt file wont appear on my app folder :(.
Post automatically merged:



Tetris Plus (USA): Works, Playable, minor graphical issues, FMVs wont display!

Vampire Savior - The Lord of Vampire (Japan): Capcom FMV wont display, some screen show loading messages wont display right, background graphics broken, otherwise, it more or less run stable!? 58-60fps with slight stutter!

Ultimate Mortal Kombat 3 (USA): FMV's wont display and plays slow at 50fps, so will take awhile to get to gameplay, stage graphics broken and minor audio sample hiccups.

Tetris S: Wont Display right, picture too stretched out, will Stack Dump on Exit

Please take my testings to the main lists :)
You can create the file manually, it's the same thing, but I'll try to check it.
 
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Can someone test if the classic controller and pro controller are working properly now? Note: this is a test version; save your current version before testing.
Alright, so a couple of things with this. I can confirm that the Wii Pro Controller is working in perfect condition. All of the buttons work and the d-pad works too. The Wii U Pro Controller though still has problems. From what I can tell the buttons work fine. But I think it's constantly pressing down-right. And down on the d-pad doesn't work at all. But still, that's progress! I'll await till you make a release. Thanks for all of your hard work.
 
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Tried that already, sorry to say but still, no luck, i dont even recall anyone here confirming that it worked on their CRT either,
It works for me. I'm using a CRT.

You have to do the button combo in the menu and check that it says 240p: ON.
Then you EXIT the emulator and load it again. You should see everything scaled up. Letters are gigantic and you can't see the bottom of the screen. Then the games run at 240p.
 

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