For my translation, I started studying ASM for PSP and the principles of game translations, but I encountered the problem that I can't figure out where the game files are located. I looked through a lot of code in the game and didn't find anything related to the font table or font spacing.
I am not very skilled in programming since there is no proper material in my language, but I can logically understand what is happening. However, I haven't found well-structured educational material on PSP hacking and ARMIPS.
Also I found two places in the PSP disassembly where I can interact with audio and texture addresses. I haven't figured out what is what yet, but I haven't found any connections to the font, although I did find a few instructions that are executed before writing the text. However, I still don't know how to use this or if it is related to the text in the game.
I am not very skilled in programming since there is no proper material in my language, but I can logically understand what is happening. However, I haven't found well-structured educational material on PSP hacking and ARMIPS.
Also I found two places in the PSP disassembly where I can interact with audio and texture addresses. I haven't figured out what is what yet, but I haven't found any connections to the font, although I did find a few instructions that are executed before writing the text. However, I still don't know how to use this or if it is related to the text in the game.
Last edited by FAIRLAIN,








