you can upload some files to it on claude.ai -- like NESdev XML's. i did the grind work of having it convert an official VT03 (and VT02) datasheet pdf to .md
obviously paid accounts will get you more usage time. im on the Pro tier of claude and gemini. but again, I use Claude for programming because the way it was able to get all this to work is that it was able to use mGBA for debugging, but I had to set it to higher tier models (Opus 4.8 and Fable 5) and set the effort level to max because reverse-engineering a 12-bit NES famiclone architecture is not well documented.
but then effort, i think, can be dropped to like low or medium on Claude Opus when working with, let's say, adding extra NES mappers to PocketNES because NES mappers are widely documented, unlike VT03