Finally, something we can all rally behindIf fleeping isn't florping, then bleeping isn't blorping
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Finally, something we can all rally behindIf fleeping isn't florping, then bleeping isn't blorping
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Useless and pathetic reply. Contributed nothing of substance.Embarrassing and boring
Not a single person who uses the excuse of "archiving" does so with the intention of genuinely archiving the data. As you stated, the perfect example of those who use that excuse are specifically doing it just to not feel bad when they play it. "It's right there, why shouldn't I play it? I'm already backing it up and archiving it!"And consider the following: a game that you would otherwise find precious, you are forced on principle not to financially support for one reason or another, so the moral "high ground" is to neither purchase nor pirate and simply suffer the loss of the experience. Presumably others in the wild will still maintain pirated copies, but depending on the nature of the game and its distribution and general level of public interest, how long until the last known mirror goes offline? It happens. Next to how many games remain available, albeit near-exclusively through unofficial channels, it's an infrequent occurrence but still a scary thought, especially as more and more public archivals bite the dust over time.
In theory, then, the TRUE high ground is to pirate but then not play the game in service of keeping one more copy of it alive, but at that point... c'mon, it's right there.
There are proper organizations who do this. Pirating games and putting them on a hard drive is NOT supporting nor preserving these games.I want to support and preserve games

Pretty much that.Not great analogy, but I think it's people being upset, that they buy scissors, but realize too late that they *need* scissors to open the pack of scissors, and whatever simple solution they thought of, is really impossible. You can also use other methods, but it will be either very unsuccessful, or end up hurting yourself in the process.
A slightly better analogy I could think of, is ordering a 500mL glass bottle of water at a restaurant.
It used to be, that you got an open bottle of water, you could drink it, you could spill it on yourself, do anything you wanted, as long as you didn't do anything obscene, didn't cause a racket, and didn't damage the things around you. Then you'd return the bottle as per agreement, and go on with your day.
Nowdays, you go to the restaurant (herein "Restaurant"), you get lectured for 12 minutes in a foreign language you don't understand, but forced to listen to. Then, you have to sign a paper as proof that you have understood and listened to the lecture (even though you've probably signed away rights to your kidneys, however enforcable it is in court or not), just to get the water (herein "Water", "Water Bottle", "Goods").
You get the Water, but it still has the cap on. You are not allowed to touch the bottle, it always has to be handled by the server. You are not allowed to drink from it, it always has to be administered intravenously by the server. You are only entitled to 200mL per day, while supplies last. Water Bottle is only valid in Restaurant it was purchased in. The Restaurant may revoke your permission to the water at any point, without any notice or reason. Restaurant is not responsible for monetary damaged as a result of incomplete or damaged goods, and does not issue refunds, all sale is final where there is no obligation to pay. You are not allowed to sue the Restaurant if you get medical damage as a result of incorrect administering, or damage caused by lack of servers administering it to you in a timely manner. The burden is on you for the loss of Goods caused by servers' improper handling of the Water Bottle. Typical administering speed is guaranteed at 0mL/hr, with typical administering speeds of 200mL/hr. Typical serving size is 160mL, guaranteed 60mL.
I don't give a flying fuck about these artificial limitations. Just give me the damn thing, and leave me alone.
If having to use a "bottle opener" on the game I bought the license to is considered piracy, then I'm a yarr-harr-diddledy-fucking-dee pirate.
I will make as many copies *for myself* as I want, and I will adapt the game to any of my platforms as much as I want. I will go great lengths to bypass the artificial locks, if that's what it takes to adapt the game to a different platform of my choice.
I will not lease, lend, sublicense, etc., those copies to anyone else that is not myself, I will respect that part of the license. For anything else, gargle a hedgehog ass.
Which one?
Did you steal any good games when you were younger?
I want it to be stealing, I haven't downloaded anything I would have paid for in decades and I actually do enjoy supporting developers if they made something good, mostly that is not games though... When it comes to video games I don't play anything considered modern, I pirated the complete ROM-set of the Famicom including the FDS-games, please God forgive me. 
I do agree with the points you've made here and I do hate that phrase too. Though generally hatred of phrases comes from people who genuinely do try and be moral and see others use that exact phrase as an excuse to justify their actions.There seems to be an increasing amount of fervor behind digital preservation. I see a lot of content about media destruction and revocation of purchased content. Without fail, the top comments on videos like this are "If buying isn't owning, then piracy isn't stealing". A nice-sounding sentiment for sure, and one that people seem to rally around to justify their digital looting, but if you apply any amount common sense to the quote, it entirely falls apart as nonsense.
First of all, obviously piracy is not stealing. That's why those two actions are named different things. If piracy was stealing, you would just call it theft. You can remove the first part of the sentence and it remains equally as true. "Piracy isn't stealing". What piracy still is is the circumvention of payment to the rights holder for a product that they have the right to sell.
Second, lets look at the first half of the quote. "If buying isn't owning". I want to be clear, I strongly feel that there should always be a path to DRM-free, non-revocable access of media. However, in a world that isn't the case, prefacing that thought with the word "if" does more to shine a light on the fact that you were too lazy to read the Ts&Cs before making a purchase. The information that you do not have complete ownership is right there in the Terms and Conditions and you actively decided to purchase the product anyway. Now you're turning around and lying about it like no one told you this information. It's like buying a meal at a restaurant where the menu lists "soft drinks are non-refillable" and then getting pissed that your soft drink is, in fact, non-refillable. Should the restaurant make the drink refillable to improve the customer experience? Probably, but that doesn't change the fact that you were informed of what you were getting into when you made the order.
Third, the two clauses of the quote have practically no correlation. Buying isn't owning because these are the terms set by the vendor. If these terms weren't explicitly set, we wouldn't be having this conversation. The vendor does not set terms that say piracy is not theft. If you want this to be true, then that would have to be negotiated by you, the customer, with the vendor prior to purchase. By making the purchase, you agree to the terms whether you like it or not. You don't get to retroactively decide you don't like the terms any more and change them.
Fourth, it's just an excuse to justify your piracy. Don't get me wrong, I have done my fair share of piracy, but piracy is not a clear or sustainable path to preservation. Piracy is often the only way some media is preserved, but that preservation is contingent on someone caring enough about the media to make a backup available for others. My guess is that the majority of people screaming this mantra, are just trying to absolve themselves of the guilt that pirating brings them.
That's all. That's the tweet. Thank you for coming to my TED Talk.
