I'll check out this week.Great updates, the pointer is much more precise and now I know how to use the NGC controller, but here's the downside: the left-to-right pointer is great, but the height on the Wii Remote is wrong, too high. On the NGC controller, it's annoying to keep removing batteries. However, it suffers from the same problem as the Wii Remote; you have to adjust the sensitivity because aiming up and down is too fast and not smooth at all, and you also need to activate it when the Wii Remote is connected. Open Arena has a black screen, but the normal game starts normally (I'm talking about the 240p version). If you could calibrate the controller, that would be wonderful. That's why I said: play 007 Goldeneye Wii and Metroid Prime Trilogy; they are the two ideal games to base your comparison on.
Post automatically merged:
In the case of NGC control, it's as if it's locked up; that would be smoothness, wouldn't it?
As I said earlier, 240p/264p is VERY experimental and not my main focus. It's there because you folks asked it and was like 1 line of code tops. Open Arena is probably stricter with its resolution compared to Quake 3. But for Open Arena I just wanted to be sure that players could join servers online and play offline. Quake 3 Arena does work fine however. And that's my main focus.









