Emulation Homebrew tico alpha 0.7.0 — GameCube and Wii now running on Switch (HOS), for the first time ever

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Got everything extracted accordingly but games dont show. Is .rvz format not supported?
you can customize the rom folder path but they need to be named a certain way, sdmc:/tico/roms/gc/ or sdmc:/tico/roms/wii/
 
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So I finally got around to trying this. It runs about how I expected tbh. I'm using the default overclock. I see the developer has Mario Kart listed as "Runs well" but the game runs in slow motion. It's basically the same as the performance on the Nvidia Shield. The easier stuff runs well though.
 
So I finally got around to trying this. It runs about how I expected tbh. I'm using the default overclock. I see the developer has Mario Kart listed as "Runs well" but the game runs in slow motion. It's basically the same as the performance on the Nvidia Shield. The easier stuff runs well though.
Or maybe it does run well and it's your settings
 
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Or maybe it does run well and it's your settings
Pretty much all the speed hacks are on by default and it's running at docked clocks. It also fails to run full speed on the Shield. Which has even higher clocks with plenty of thermal and power headroom. I don't possibly see how it could be my settings.
 
Pretty much all the speed hacks are on by default and it's running at docked clocks. It also fails to run full speed on the Shield. I don't possibly see how it could be my settings.
yeah, MKDD needs the boost clocks (1700Mhz CPU, 480Mhz GPU) to run well
 
yeah, MKDD needs the boost clocks (1700Mhz CPU, 480Mhz GPU) to run well
That's on by default unless you use sys-clk to override it. When you actually get into a race there's a lot of slowdown and it seems like the game is moving in slow motion. It varies from track to track. The one with the bridge is pretty bad. Actually he has the GPU overclocked to 768Mhz by default.
 

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