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I think the only BPS patches supported are for the assets, no the game persé, @snesrev should be able to help us, or create a Issue on the GitHub repository https://github.com/snesrev/smw/issuesHum ok but if you patch the rom with a bps before, you will not able to extract asset because the MD5 change.
What a try to do it’s find a way to use the bps of widescreen patch on switch port









