Hello
@Extrems , I hope you are doing well.
Lately I've been updating my Wii setup with a new 4TB HDD (WD Elements SE). It's formated following the instructions of this thread:
https://gbatemp.net/threads/how-to-...-on-a-wii-as-a-single-fat32-partition.602038/
MBR partition, FAT32 with 32k clusters (Allocation Unit Size: 32768), and set as ACTIVE & PRIMARY. I'm using a PAL Wii.
I also updated the cios with
d2x-v11-beta3,
Slot 248 base 38
Slot 249 base 56
Slot 250 base 57
Slot 251 base 58
All my main apps are working fine with this new HDD. These include USB Loader GX, WiiFlow, Wiimc, Wiistation and Wii64 1.3.
But sadly, Not64crashes after loading a rom and proceeding to the next screen. I can see the "Super Mario 64" logo, but it crashes when it transitions to the big Mario head screen. Or I can see the spinning Nintendo logo in Mario Kart 64, but it crashes when transitioning to the title screen. All of this works perfectly in my old 2 TB HDD.
Here's an
image with the 'Exception (dsi)'
It's the latest 2025-11-23 release with a Super Mario 64 (U) rom.
Interestly, I've found that very old Not64 builds don't have this problem. The latest I have tried with no issues is 2013-04-08. For some reason, builds 2014-12-26, 2015-01-21 and 2015-02-05 don't boot at all. Build 2016-12-09 crashes after a few minutes (I can play a couple of courses in Super Mario 64 and then it crashes in the middle of a third level). Build 2017-10-09 crashes earlier. Builds 2019-04-10 and 2020-06-09 crashes even earlier: when I try to enter the Castle. I haven't tested more builds.
I was hoping you would take a look at this. It's not a big deal because I can play from the SD card. But I would rather load the roms from the HDD because navigating the directories is faster and also because my SD card is getting crowded.
If you are interested in this issue, tell me if you need more info or that I test something else.