Project Nsx Library Manager

  • Thread starter Thread starter ivaano
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The tool is really great, but would be even more amazing if it could:
Support SuperXCI (merged games, updates, DLCs )
Not show games under missing updates, if we already have the latest update available, since its redundant to have all the other updates too.

This will soon surpass Switch Library Manager forked by Trembon if it can have those features!!!
 
The sql db, is generated using this other tool I wrote titledbConverter you can use that to generate your own db, based on whatever region you prefer as default or even aggregate the titles with custom data. but a simple
Code:
titledbConverter freshdb "c:\sqltitledb"
will be enough to download titledb and create the sql version of it

hello

titledbConverter freshdb "c:\sqltitledb"

download files and create json, but not create db

any idea?




Updating 17075 titles from RU-ru region
Titles Count: 57380
Base Titles: 23147
DLC Titles: 21585
Update Titles: 12648
Save to: c:\sqltitledb\titles.json
Applying pending migrations...
InvalidOperationException: An error was generated for warning
'Microsoft.EntityFrameworkCore.Migrations.PendingModelChangesWarning': The model for context 'SqliteDbContext' has
pending changes. Add a new migration before updating the database. See https://aka.ms/efcore-docs-pending-changes. This
exception can be suppressed or logged by passing event ID 'RelationalEventId.PendingModelChangesWarning' to the
'ConfigureWarnings' method in 'DbContext.OnConfiguring' or 'AddDbContext'.
at void Log<TLoggerCategory>(IDiagnosticsLogger<TLoggerCategory> logger, TParam arg)
at void PendingModelChangesWarning(IDiagnosticsLogger<Migrations> diagnostics, Type contextType)
at void ValidateMigrations(bool useTransaction, string targetMigration)
at async Task MigrateAsync(string targetMigration, CancellationToken cancellationToken)
at async Task InitializeAsync(bool dropDatabase)
at async Task<int> ExecuteAsync(CommandContext context, Settings settings)
at async Task<int> Execute(CommandTree leaf, CommandTree tree, CommandContext context, ITypeResolver resolver,
IConfiguration configuration) in CommandExecutor.cs:252
 

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