EDIT 2 :
Hello again !
Everything is finally ready, you can now download and try the script yourself.
Please let me know if you encounter any problem.
I spent way too much time on the website part (way more than I first intended), but I really hope people will share what they make. So we eventually end up with a big collection of different bnr to choose from.
I was myself thinking about creating entire but simple collections for Gamecube, with just logos, same simple & subtle effects for icons and banners, to replace the default bnr for gamecube. This is another of the reasons I first thought about this whole project. The gamecube logo looping with the games logos make everything hard to read when you're looking for a game.
There's a batch mode (0 for all games) for that purpose.
I will take a small break before I eventually start working on this.
Anyway, here is the link, with everything detailed:
wiibannerproject.com
Let me know what you think here! And if everything works for you! You can make a quick test with the fake game folder shipped inside the zip. Just run EBB using the launcher, and choose whatever templates for icon and banner, and build.
You can preview the results using Wiiload BNR Player: https://gbatemp.net/download/wiiload-bnr-player.37136/
Just copy the built .bnr inside the folder of wiiload to preview it.
----------------------------------------------------------------------------------------------
Hello Everyone,
I'm currently working on a BNR generator, with many styles for icons and banners for you to choose from, and mix together.
For GameCube games, Wii games and Homebrews.
For now, I have only 3 styles for icons (TVnoise, TVnoise+, and LogoMarquee) and only 1 simple static style for banners.
EDIT: Now 40 animations for icons
You might recognize some animations, most were extracted from wii games and reworked to some degree:
Caputred with Wii Banner Player + OBS
the first one is static, everything else is animated.
Some might have subtle animations, great for cozy games like harvest moon, animal crossing...
BANNERS PREVIEW (36 animations)
Many variants, it's always hard to decide not to do a variant (like background marquee). 9th in the video is static, and I missed one I can't remember which. Few banners need an extra logoAlt.png file, for transition effects (breathing colors, or cracked glass, concrete... etc). Every animation that seem off centered (the one depending on scale/zoom out) in the video has been corrected by now.
Script DEMO : takes 20 sec to pack everything together
Select icon style, select banner style, select one of your prepared game folder, and you're done.
Once finished, press a key to make another .bnr :
Everything works around 6 simple files inside a game folder, right next to the script :
- icon_bg.png (256x128px displayed at 192x96px / bleed left and right)
- icon_logo.png (192x96px)
- banner_bg.png (1024x512 displayed at 856x428px for 16:9 / bleed of 36px at the top and bottom)
- banner_logo.png (640x356px)
- sound.mp3 (any length, but quickly take space / could also be missing if you don't want music when opening your game)
- XXX.txt (empty text file named using the ID of the game (ID3 or ID6, that will be used to output your XXX.brn file).
EDIT: For safe texture on Wii, i changed backgrounds to a ratio of 2:1 and numbers that are powers of two.
There are also 4 files for logos in the corners // ADDED : FADE IN ANIMATION FOR ALL small brand logos.
- slogotr.png (top right)
- slogotl.png (top left)
- slogobr.png (bottom right)
- slogobl.png (bottom left)
You can make them all transparent pngs if you don't want any logo on the banner, or have, for instance, the nintendo logo in one of them, and a dolby digital logo in another one, etc...
For instance:
- TVnoises adds a CRT noise effect in front of your static icon_logo.png and icon_bg.png.
- LogoMarquee has icon_logo.png travelling from right to left in front of your static icon_bg.png.
English is not my native language, so I'm sorry if everything is not quite understandable, you are welcome to ask me any question.
I have been returning to playing GameCube games on Wii just a few weeks ago.
I made a deal on a 7 euros Wii that I modded inside a transparent case
. Bought a BattlerGC from Retrofighters and it's been a great ride of nostalgia since then!
But I was not satisfied with the bnr available (and the default one) for gamecube games. Most look good but I love when things look... kind of "official"? And the bnr available felt like a mixed bag of too many different styles, with aspect ratio not always respected.
So with this tool, I would like to offer everyone the opportunity to make their own bnr for their favorite games, in just a few clicks, using simple standard files (png, mp3 file format).
You just have to launch the script, choose what styles you want in the menu for your icon and banner and for what game, and it will start generating the .bnr file.
Either game by game, or the entire folder of the script if you prepared different folder for your differents games, and you want the exact same styles for all of them.
The game folder(s) need to be right next to the script, named after the game(s)
I'll share a "Game Template" folder with everything inside as a demo so you would just have to work from there.
You could simply, with a little bit of editing, use the logos and images from steamgriddb, the only thing the script asks is for the png to be the exact sizes as stated above (if you don't want distorted images, weird behavior on display, or script crashes). But again, you could just work from the png files I will share and edit them with new logos and background images.
I'll keep you updated, but what do you think? Would you people be interested in something like this ?
I hope I will have enought time to make it work, but if the interest is there, it could keep me motivated. Let me know !
I might end up hosting a small website with the tool for download, and also offer the ability for everyone to share for download their creations. That would be awesome.
Hello again !
Everything is finally ready, you can now download and try the script yourself.
Please let me know if you encounter any problem.
I spent way too much time on the website part (way more than I first intended), but I really hope people will share what they make. So we eventually end up with a big collection of different bnr to choose from.
I was myself thinking about creating entire but simple collections for Gamecube, with just logos, same simple & subtle effects for icons and banners, to replace the default bnr for gamecube. This is another of the reasons I first thought about this whole project. The gamecube logo looping with the games logos make everything hard to read when you're looking for a game.
There's a batch mode (0 for all games) for that purpose.
I will take a small break before I eventually start working on this.
Anyway, here is the link, with everything detailed:
wiibannerproject.com
Let me know what you think here! And if everything works for you! You can make a quick test with the fake game folder shipped inside the zip. Just run EBB using the launcher, and choose whatever templates for icon and banner, and build.
You can preview the results using Wiiload BNR Player: https://gbatemp.net/download/wiiload-bnr-player.37136/
Just copy the built .bnr inside the folder of wiiload to preview it.
----------------------------------------------------------------------------------------------
Hello Everyone,
I'm currently working on a BNR generator, with many styles for icons and banners for you to choose from, and mix together.
For GameCube games, Wii games and Homebrews.
EDIT: Now 40 animations for icons
You might recognize some animations, most were extracted from wii games and reworked to some degree:
Caputred with Wii Banner Player + OBS
the first one is static, everything else is animated.
Some might have subtle animations, great for cozy games like harvest moon, animal crossing...
BANNERS PREVIEW (36 animations)
Many variants, it's always hard to decide not to do a variant (like background marquee). 9th in the video is static, and I missed one I can't remember which. Few banners need an extra logoAlt.png file, for transition effects (breathing colors, or cracked glass, concrete... etc). Every animation that seem off centered (the one depending on scale/zoom out) in the video has been corrected by now.
Script DEMO : takes 20 sec to pack everything together
Select icon style, select banner style, select one of your prepared game folder, and you're done.
Once finished, press a key to make another .bnr :
Everything works around 6 simple files inside a game folder, right next to the script :
- icon_bg.png (256x128px displayed at 192x96px / bleed left and right)
- icon_logo.png (192x96px)
- banner_bg.png (1024x512 displayed at 856x428px for 16:9 / bleed of 36px at the top and bottom)
- banner_logo.png (640x356px)
- sound.mp3 (any length, but quickly take space / could also be missing if you don't want music when opening your game)
- XXX.txt (empty text file named using the ID of the game (ID3 or ID6, that will be used to output your XXX.brn file).
EDIT: For safe texture on Wii, i changed backgrounds to a ratio of 2:1 and numbers that are powers of two.
There are also 4 files for logos in the corners // ADDED : FADE IN ANIMATION FOR ALL small brand logos.
- slogotr.png (top right)
- slogotl.png (top left)
- slogobr.png (bottom right)
- slogobl.png (bottom left)
You can make them all transparent pngs if you don't want any logo on the banner, or have, for instance, the nintendo logo in one of them, and a dolby digital logo in another one, etc...
For instance:
- TVnoises adds a CRT noise effect in front of your static icon_logo.png and icon_bg.png.
- LogoMarquee has icon_logo.png travelling from right to left in front of your static icon_bg.png.
English is not my native language, so I'm sorry if everything is not quite understandable, you are welcome to ask me any question.
I have been returning to playing GameCube games on Wii just a few weeks ago.
I made a deal on a 7 euros Wii that I modded inside a transparent case
But I was not satisfied with the bnr available (and the default one) for gamecube games. Most look good but I love when things look... kind of "official"? And the bnr available felt like a mixed bag of too many different styles, with aspect ratio not always respected.
So with this tool, I would like to offer everyone the opportunity to make their own bnr for their favorite games, in just a few clicks, using simple standard files (png, mp3 file format).
You just have to launch the script, choose what styles you want in the menu for your icon and banner and for what game, and it will start generating the .bnr file.
Either game by game, or the entire folder of the script if you prepared different folder for your differents games, and you want the exact same styles for all of them.
The game folder(s) need to be right next to the script, named after the game(s)
I'll share a "Game Template" folder with everything inside as a demo so you would just have to work from there.
You could simply, with a little bit of editing, use the logos and images from steamgriddb, the only thing the script asks is for the png to be the exact sizes as stated above (if you don't want distorted images, weird behavior on display, or script crashes). But again, you could just work from the png files I will share and edit them with new logos and background images.
I'll keep you updated, but what do you think? Would you people be interested in something like this ?
I hope I will have enought time to make it work, but if the interest is there, it could keep me motivated. Let me know !
I might end up hosting a small website with the tool for download, and also offer the ability for everyone to share for download their creations. That would be awesome.
Last edited by ZackStrife,









