Homebrew Official Retroarch WiiU (wip.)

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Where do I get the latest install instructions and version for aroma?

Read instructions.

Here is the direct link:
https://www.mediafire.com/file/8md8k64ph7pa0q0/WiiU_Aroma_Current_Build.7z/file
 
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Hello everyone ^^,

Thank you @ploggy and KMFDManic for Atari Jaguar core on RetroArch ! ^^.
Hope the sound will work soon without making the game too slow.
I tested Alien vs Predator, Zool 2 and Tempest 2000, these games work well ! ^^.
(I don't put bios of Jaguar).
However, Cybermorph doesn't work... And Iron Soldier works until the stage selection and after it's a black screen...

Have a good day and a happy new year ^^.
 
Last edited by Jilou,
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Couple new cores.
Gearlynx - Atari Lynx core, works fine in my tests :)
Geargrafx - TurboGrafx-16 / PC Engine / SuperGrafx / PCE CD-ROM² core.
I think I posted this core before but has since had the colour palette and audio in PC CD games fixed :D (tho tbh PC-CD is a little slow with core due to it being more focused on accuracy)
 

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First of all, all the progress being done here is actually amazing, a big thanks to ploggy and the people who worked on it for everything!!
Now, i have a question, has anyone tried to use the wiimote as the Zapper on a NES core?
Is there a way for RetroArch to read the wiimote movement as a mouse or pointer?
I tried with the mouse option but no luck..
 
First of all, all the progress being done here is actually amazing, a big thanks to ploggy and the people who worked on it for everything!!
Now, i have a question, has anyone tried to use the wiimote as the Zapper on a NES core?
Is there a way for RetroArch to read the wiimote movement as a mouse or pointer?
I tried with the mouse option but no luck..
No pointer support for retroarch Wii U for now, on vWii works.
 
Has anyone tried the NEC-98 core themselves? I'm trying to play Touhou on it, but not only are the hdi files for the games not showing up, but the core itself permanently glitched up my Retroarch menu. Any guess as to why this has happened?
 
So... Question.

I have, iirc, ploggy's Retroarch version for Aroma. Any way to prevent it from locking up the console on exit?
 
So... Question.

I have, iirc, ploggy's Retroarch version for Aroma. Any way to prevent it from locking up the console on exit?
Thank goodness I'm not the only one with this issue, I hope it gets fixed as Retroarch is pretty useful to have on Wii U
 
Thank goodness I'm not the only one with this issue, I hope it gets fixed as Retroarch is pretty useful to have on Wii U
I wont say it's driving me crazy, but it sure as hell pisses me off, since i like to use my Wii U for emulation and i play from my bed during the cold season, so having to get up to turn the Wii U off and on again bothers me. It even crashes when switching cores sometimes - happened to me yesterday loading the mgba core.

Sure, i could inject the games, but then i lose save compatibility wich i absolutely don't want.
 
Has anyone tried the NEC-98 core themselves? I'm trying to play Touhou on it, but not only are the hdi files for the games not showing up, but the core itself permanently glitched up my Retroarch menu. Any guess as to why this has happened?
Wait, nevermind I was able to get the games to run by selecting IDE2 from the Np2kai menu and loading the rom and restarting. But has anyone had luck with the performance? I'm elementary in terms of what ajdustments would make this run smoother.

also for MAME games (Donkey Kong, Punch Out) has anyone had luck with the aspect ratio? I'm not sure how to get those games back to their proper aspect ratio.
 
Is the latest release still on 1.19? And does Ploggy updates the file in mediafire link or do I have to update all cores manually? Also does Online Updater now work?
 
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On that note, i take it that we depend on Ploggy's version since libretro still doesn't support Aroma for Wii U. What's up with that?
 

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