Crush 40 is suing SEGA over iconic Sonic Adventure 2 song

album_large_25129_4facb0996d970.jpg

Crush 40 is known for their involvement in composing iconic and beloved vocal soundtracks for the Sonic franchise--especially so for Sonic Adventure 2. However, according to a recent legal filing, it looks like Sega of America has potentially missed out on paying royalties to Crush 40 for using their music. The lead vocalist of the band, Jonny Gioeli, is taking Sega to court, seeking compensation and to definitively rule who has ownership over Sonic Adventure 2's title song, Live and Learn.

Gioeli claims that he created the song in 2001, arranging, performing, recording, and producing it, in accordance to a contract he signed with Sega. Since then, Sega has used the song in countless events, spinoff games, and other media, including the upcoming release of the film Sonic the Hedgehog 3. He owns the copyright to the song, as well as the master recording of it, and has even kept up the song's registration with a music licensing agency. The dispute stems from Sega using the song without ever having paid out the licensing costs to Gioeli, which he hopes to be compensated for.

In an interview with Polygon, Gioeli stated, “I have no comment other than my desire to maintain the preservation of a long standing beautiful relationship with Sega. I do not want fans to draw conclusions or be disrupted from the beautiful memories we have made collectively with this music. I believe and hope we will come to a peaceful settlement that will be fair and just.”

:arrow: Source
 
So now that Gioeli is suing Sega, no one states that he's the Devil for trying to protect his IP. But when another company does the same it must be destroyed with nonsense comments altogether? Hypocrisy all around.

We all know that when our own IP is at risk we would do the same and try to get a compensation for our work.

Sega, just pay the man!
 
So now that Gioeli is suing Sega, no one states that he's the Devil for trying to protect his IP. But when another company does the same it must be destroyed with nonsense comments altogether? Hypocrisy all around.

We all know that when our own IP is at risk we would do the same and try to get a compensation for our work.

Sega, just pay the man!
People really love thier underdog stories, why do you think indie games are being heralded as the thing that'll kill AAA Games and revolutionize the game industry while most indie games that doesn't come from the well known ones being released now are soulless slop that's a cheap imitation of something we played years ago.
 
  • Like
Reactions: ChronosNotashi
hope no injunction on the film is done right before release,that's one way to make enemies (with the public at large too) and having two giants after his ass is not fun
 
  • Like
Reactions: ChronosNotashi
hope no injunction on the film is done right before release,that's one way to make enemies (with the public at large too) and having two giants after his ass is not fun
There's no concern there as Jonny and the gang had a contract with Paramount to allow use of Live and Learn for the film
 
What I don't understand is why Sega never bothers to get the rights for the songs they use right away, they know they will be reusing them a lot in the long term, am I missing something or is there some kind of special rule for music?

This isn't the first and probably won't be the last time they have problems with Sonic music (Masato Nakamura, Brad Buxer and Hideki Naganuma are some examples), just imagine if it was Jun Senoue or Tomoya Ohtani in this situation, it would be massive.
 
Gosh sega, we get budget sonic origins with replaced tracks in sonic 3 after finally being back on the market for what seems like 15 years. Now we won't get crush 40 music in future sonic games? Is sega broke or what? No wonder I see them selling old Yakuza and virtual fighter games at Limited run.
 
this is the reasons that videogames dont have much original musics, then to re release its a nightmare, they need to make sure they buy all the rights to the song when they release the game the first time to avoid this imo.
 
this is the reasons that videogames dont have much original musics, then to re release its a nightmare, they need to make sure they buy all the rights to the song when they release the game the first time to avoid this imo.
You mean licensed music. Original music does not have these issues.
If an employee at your game company, or a freelance contractor, composes the soundtrack, then it's not a problem. The rights to the music stay with the game as it is a game asset, so the developer automatically owns the recording. We call those "OSTs"
The problem is that SEGA treated this like a record licensing deal and didn't secure the ownership of the song, which is great for the artists and I'm all for it but that also means you are obligated to the terms of your contract and have no distribution rights over the song outside of that.

Licensed music doesn't have to be a burden this way, you might not be able to buy Need for Speed MW 2005 anymore because EA is greedy and won't renew the licenses there, but Sony still renews their WipEout licenses (and owns their own record company) so for them it's a solved problem and they will happily sell you WipEout Pulse as long as the older Playstation Store is still worth keeping online. It entirely depends on the company and how they handle it.
SEGA doesn't own their own record label, but they certainly have the money to pay for the rights to one recording, this should be an easy win for everyone unless SEGA are genuine bumbling morons. They agreed to the contract no doubt because it wasn't that hard to pay.

Video games still have licensed soundtracks to this day. Look at literally any sports game.
 
If Gioeli sued Sega back in 2001, Sonic Adventure 2 wouldn't even have been released. Why he sued them 23 years later, though, I dunno.
 
Remember This all started when nintendo and later sega Breached the trust in the INDUSTRY. the Debts are all being called in now. All thanks to Greedy Effing New CEOs at both Sega and Nintendo.
Not the first time Sega did this. Sonic Spinball had to be recalled hours after shipping the first revision as they didn't have the rights to the Sonic title theme.
 

Site & Scene News

Popular threads in this forum