Hacking How to make....?

Blythe93

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Unless it's a typo, the only way you could hook up external HDD / SSD was during SX OS days for firmware up to 11.0.1. While it's still possible to set up SX OS nowadays, it's not really worth the effort? I love it's XCI USB loading feature, but it's not as convenient having all your games on your microSD card.

if I go to emuMMC I would see 256 and if I go to the stock I would see 256
Like @josete2k said. emuMMC has to reside on your SD card, I doubt that there's a way around that.

I know but I want full 256 ok is like 240 but not 60g is the max I can set in for emummc
I believe you can resize your emuMMC through Hekate to a bigger one, but not sure why would you do that? Stock will only see the whatever space is left on your SD card that isn't taken by your emuMMC.
 
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Blythe93

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I don't really use stock I use pirate games
If that's the case and you don't mind getting your sysMMC dirty, you can run Atmosphere on your sysMMC directly. No need to create an emuMMC. That way, you'll have access to all the space on your SD card. Or if you'd still like to keep your sysMMC clean and use emuMMC for your pirated games only, you'll need to get a bigger SD card if you want 240+ GB of space.
 
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Hayato213

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If you are using an emunand the emunand emulated internal storage is stored on the SD card, so depending on what model you have, 256GB card actual size is about 238GB, for V1/V2/Lite you get about 209GB space after emunand space, and if you have an oled it take 58GB of space for emulated internal storage, so you get around 180GB.
 
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impeeza

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This is a X-Y problem, the OP is asking for something but really want another thing and think the way to get it is with the question is asking, but the solution is ANOTHER.


your SYSNAND is the eMMC chip inside your console, if you run a EmuNAND YOUR INTERNAL CONSOLE STORAGE is never accessed or used. When you use a EmuNAND all available space is ON YOUR SD CARD, you can use the emulated NAND to install games so you can use the full SD Card to store games. also you can create a «reduced size» EmuNAND so you only use sd card storage for games, but is a lot of work and you really do not win anything, use the normal EmuNAND and fill the «emulated internal storage» with games.
 

Hayato213

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Ohh then it makes sense it says that I have 60g left and the 120 g is the maximum amount of storage to let use emummc
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Ok so as I understand it's not possible

If you want all the space on the sd card and you don't want to use an emulated internal storage then use sysnand cfw. 256gb card ain't 256gb in actual size. Real size is about 238gb.
 

impeeza

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If you want all the space on the sd card and you don't want to use an emulated internal storage then use sysnand cfw. 256gb card ain't 256gb in actual size. Real size is about 238gb.
A «256GB» SD Cards, Hard drives, or SSD drives have 256 000 000 000 bytes = 238.419 GB (now called Gibibytes) originally 256 Gb was 274 877 906 944 bytes! they are robbing you 18 877 906 944 bytes (aprox 17.6 GB)
 
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Nephiel

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A «256GB» SD Cards, Hard drives, or SSD drives have 256 000 000 000 bytes = 238.419 GB (now called Gibibytes) originally 256 Gb was 274 877 906 944 bytes! they are robbing you 18 877 906 944 bytes (aprox 17.6 GB)
It's an issue that digital storage manufacturers have been taking advantage of since forever. A Kilo (K) is 1000 units of something, but binary uses powers of two, so it uses 1024 units, or a Kibi (Ki). Same with other magnitudes, like Mega and Giga (M, G) have Mebi and Gibi (Mi, Gi). Then, to add to confusion, a Byte (B) is 8 bits (b). So 8Gb = 1GB = 0.976GiB.

256GB = 238.42GiB, so 256GiB = 274.88GB. A card would have to be advertised as 275GB to really have 256GiB.

And then there's a small percent of memory used by the filesystem itself, the partition table, and such.
 
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