there might be hope for this update (us version) as there is 528 (0x210) bytes or about 0x84 (0x210/0x4) opcodes free code space.
we coders might be able to use this version without having to do the double jump.....
case in point: my codes for this game.....
and here is the list:
[№ 1a exp booster v2] (with upto 2/4/8/16, default is off(x1))
[№ 2a Have Custom Money]
[№ 2b Money only increases]
[№ 3. Movement Boost (ZR=3x)]
[№ 4. encounter code]
[№ 5. Free Shop items]
[№ 6. Can always Mp skills] (these 2 are for IF you dont want the super refill code)
[№ 7. Can always Sp skills] (these 2 are for IF you dont want the super refill code)
[№ 8. Super Refill Code]
[№ 9. items on (???)]
[№10. Battle Inv (beta)]
[№11. HQ is lv4]
[№12. Upgrading doesnt consume funds]
we coders might be able to use this version without having to do the double jump.....
case in point: my codes for this game.....
and here is the list:
[№ 1a exp booster v2] (with upto 2/4/8/16, default is off(x1))
[№ 2a Have Custom Money]
[№ 2b Money only increases]
[№ 3. Movement Boost (ZR=3x)]
[№ 4. encounter code]
[№ 5. Free Shop items]
[№ 6. Can always Mp skills] (these 2 are for IF you dont want the super refill code)
[№ 7. Can always Sp skills] (these 2 are for IF you dont want the super refill code)
[№ 8. Super Refill Code]
[№ 9. items on (???)]
[№10. Battle Inv (beta)]
[№11. HQ is lv4]
[№12. Upgrading doesnt consume funds]
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Last edited by Gamerjin,











