ROM Hack Cheat Codes AMS and Sx Os, Add and Request

froggy55

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have you tried the original extra word codes (this is quoted from gamefaqs):
Go To Extras and then type in the cheat as it appears.

EffectCode
All CombosBONE THIS CURRY VOTE
All GunsWHISKEY FAKE KABLOW SHOOT
All LevelsANOMALIES ARE JUAN INSULATED
All MoviesPENSION REAP SUPER VULGAR
All SlideshowsARDENT HUNGRY NAKED NINJA
Credit Carnage PointsCARGO FIRE IMP KAK
Credit Gun ExperienceLATE NURTURE QWEEF SUPER
Enable OutfitsWHACK LICK EROTIC CUNNINGLY
Enabled All PowersBLANK UGLY PUSTULE EATER
Fill BloodlustNAKED JUGGY RESISTANCE PACY
Freeze EnemiesBLUE GREEN PURPLE IMP
God ModeUBER TAINT JOAD DURF KWIS
Gratuitous DismembermentDODGE THIS MOIST PIMP
Hidden MessageRAYNE RULES
Hidden MessageMAJESCO RULES
Hidden MessageTERMINAL REALITY RULES
Juggy ModeFAKE BUST CUNNINGLY DISTORTED
Master CheatWANT THIS DARK REALITY TAINT QWEEF
Overlord ModeTHIS DARK DISTORTED REALITY
Refill AmmoWHACK THIS MOLESTED NINJA
Refill HealthNURTURE HAPPY PUSTULE ERASURE
Time FactorQUANTUM LAMENT DISTORTED DOTING
Unlimited AmmoUGLY DARK HEATED ORANGE QUAFF
Unlimited HealthTERMINAL REALITY SUPER UBER XXX VACATE
Unlimited RagePIMP REAP DARK DARK MUSE
source:https://gamefaqs.gamespot.com/pc/919213-bloodrayne-2/cheats
not all these words are in switch version for example ugly is not there so no not all these will work thanks
Post automatically merged:

I know about the original cheats but someone tried them and said they got an error message on every cheat they tried putting in but I will try them myself thanks.they said the original developers of the game removed most the codes unless they changed them.idk???I know one thing that works from pc to switch.most cheat saves for pc will work on switch because they usually use the same format.I figure id tell ppl that didn't know that.
these cheats are for blood rayne 2 revamped not the first one thats why i could not find the word i was looking for
 
Last edited by froggy55,

Raffy14

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cheat request

Title: One Piece Pirate Warriors 4 (v1.7.1)
TID: 01008FE00E2F6000
BID: 0C85093610022F4F


All coins and soul coins x999
Coins and soul coins do not decrease
Skills no cooldown
Infinite awakening
Infinite Stamina
Infinite Health
Infinite Berry (money)
 

Cissamannen

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Updated pointers for Chocobo GP 1.4.1
TID: 01006A30124CA000
BID: 65AAD18F54AABEE8

All credits go to optanic for original codes.

Cheats:
[--SectionStart:Ability Codes--]
00000000 00000000 00000000

[Full Ability Gauge ignore display AMS]
580F0000 06FB2828
580F1000 00000030
580F1000 00000000
580F1000 000001A0
580F1000 00000050
9801F100 00000000 000001D4
9802F100 00000000 000001D8
58021000 00000000
A4210000

[CPU No Ability Gauge]
580F0000 06FB2828
580F1000 00000030
30000000 00000007
980AF0E0
580A1000 00000008
580A1000 000001A0
580A1000 00000050
780A0000 000001D7
610A0000 00000000 00000000
780F0000 00000008
31000000

[--SectionEnd:Ability Codes--]
00000000 00000000 00000000

[--SectionStart:Misc Codes--]
00000000 00000000 00000000

[CPU No Magicite AMS]
580F0000 06FB2828
580F1000 00000030
30010000 00000007
980AF0E0
580A1000 00000008
580A1000 000001A0
580A1000 00000050
580A1000 000001C0
780A0000 00000008
680A0000 00000000 00000001
780F0000 00000008
31010000

[--SectionEnd:Misc Codes--]
00000000 00000000 00000000

[--SectionStart:Magicite Modifier Use Only 1--]
00000000 00000000 00000000

[Always Has Bahamut Magicite]
580F0000 06FB2828
580F1000 00000030
580F1000 00000000
580F1000 000001A0
580F1000 00000050
580F1000 000001C0
780F0000 00000008
640F0000 00000000 00001E04

[Always Has Hastega Magicite]
580F0000 06FB2828
580F1000 00000030
580F1000 00000000
580F1000 000001A0
580F1000 00000050
580F1000 000001C0
780F0000 00000008
640F0000 00000000 00000C04

[Always Has Swap Magicite]
580F0000 06FB2828
580F1000 00000030
580F1000 00000000
580F1000 000001A0
580F1000 00000050
580F1000 000001C0
780F0000 00000008
640F0000 00000000 00001B04

[Always Has Ultima Magicite]
580F0000 06FB2828
580F1000 00000030
580F1000 00000000
580F1000 000001A0
580F1000 00000050
580F1000 000001C0
780F0000 00000008
640F0000 00000000 00001F04

[Always Has Crystal Magicite]
580F0000 06FB2828
580F1000 00000030
580F1000 00000000
580F1000 000001A0
580F1000 00000050
580F1000 000001C0
780F0000 00000008
640F0000 00000000 00001204

[Always Has MBarrier Magicite]
580F0000 06FB2828
580F1000 00000030
580F1000 00000000
580F1000 000001A0
580F1000 00000050
580F1000 000001C0
780F0000 00000008
640F0000 00000000 00000F04

[Always Has Doom Magicite]
580F0000 06FB2828
580F1000 00000030
580F1000 00000000
580F1000 000001A0
580F1000 00000050
580F1000 000001C0
780F0000 00000008
640F0000 00000000 00000904

[Always Has Firaga Magicite]
580F0000 06FB2828
580F1000 00000030
580F1000 00000000
580F1000 000001A0
580F1000 00000050
580F1000 000001C0
780F0000 00000008
640F0000 00000000 00000304

[Always Has Waterga Magicite]
580F0000 06FB2828
580F1000 00000030
580F1000 00000000
580F1000 000001A0
580F1000 00000050
580F1000 000001C0
780F0000 00000008
640F0000 00000000 00000604

[Always Has Thundaga Magicite]
580F0000 06FB2828
580F1000 00000030
580F1000 00000000
580F1000 000001A0
580F1000 00000050
580F1000 000001C0
780F0000 00000008
640F0000 00000000 00001504

[Always Has Aeroga Magicite]
580F0000 06FB2828
580F1000 00000030
580F1000 00000000
580F1000 000001A0
580F1000 00000050
580F1000 000001C0
780F0000 00000008
640F0000 00000000 00001804

[Always Has Blizzaga Magicite]
580F0000 06FB2828
580F1000 00000030
580F1000 00000000
580F1000 000001A0
580F1000 00000050
580F1000 000001C0
780F0000 00000008
640F0000 00000000 00002204

[Always Has Quakeaga Magicite]
580F0000 06FB2828
580F1000 00000030
580F1000 00000000
580F1000 000001A0
580F1000 00000050
580F1000 000001C0
780F0000 00000008
640F0000 00000000 00002504

[--SectionEnd:Magicite Modifier Use Only 1--]
00000000 00000000 00000000
 

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JrpgAddict

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Everything works except the moonjump (on Ryujinx). So not important, because we have cheats now ! Thanks dude ! :bow:

Yeah It was the same for version 1.0.2. Worked perfectly on Ryujinx but not at all on Yuzu. I don't now why.
Post automatically merged:


It worked great, except the moonjump for me.
Post automatically merged:

Someone can transform this code :

[5 times the experience gained in battle]
04000000 02A5BD50 0B000800
04000000 02A5BD54 D65F03C0

into x10 or x100 exp ? :blush:
What do any of these cheats do?

- [Always include glitter]
- [Normal drop off and rare drop off]
- [Seasonal Flute Possession Flag]
- [Always get up]
- [Max. in possession change]
- [All certificates when you purchase items in the store. Cannot be used with SP points]

ty
 
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TomSwitch

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Request cheat for Crown Trick v1.2.2
PID: 0100059012BAE000
BID: 5991240D4C3B8E44
Crown Trick 1.2.2 TID: 0100059012BAE000 BID: 5991240D4C3B8E44
[blink 10]
580F0000 055A36F0
580F1000 000000B8
580F1000 00000000
580F1000 00000010
580F1000 00000108
580F1000 00000030
580F1000 00000010
580F1000 00000020
780F0000 00000050
680F0000 0000000A 0000000A

Write a good story about this game and I give you ncd.
 

carnations

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Hello! Any cheat code for SOS: AWL? May I request for one?
Title: 010076801929A000
Build ID: FDBD3A3B672290F8

edit: also note is that i found one but it doesnt work.
 
Last edited by carnations,

Psykotick16

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What do any of these cheats do?

- [Always include glitter]
- [Normal drop off and rare drop off]
- [Seasonal Flute Possession Flag]
- [Always get up]
- [Max. in possession change]
- [All certificates when you purchase items in the store. Cannot be used with SP points]

ty
"Glitters" are the little sparks when you fuse a new monster, that mean he'll have better stats than normal.
"Drop off" is for enable or disable the rare drops of enemies i think, not sure.
"seasonnal flute" is a useful item, with that you ca change season as you wish.
"Always get up" means when you beat a monster he stand up and join your team.
"Max in possession change" I think it's the "max money" cheat. 😅
And for "All certificates when you purchase items in the store. Cannot be used with SP points" I don't know, it crashes my game when I enable lol.
 
Last edited by Psykotick16,
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arismendy64

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perfectly nintendo
diablo-iii-eternal-collection-switch-software-updates/

New Permanent Features: Rites of Sanctuary and Visions of Enmity

Back by popular demand, the Rites of Sanctuary and Visions of Enmity Season themes have become a permanent fixture of Diablo III. While we are extremely excited to make these features always available, to ensure your time slaying demons remains balanced, we had to make some adjustments to the bonuses provided by the Altar of Rites. When existent alongside Visions of Enmity, continual Season themes, and adjustments to Class balance, we felt the game’s balance would benefit from adjustments to Rites of Sanctuary. Here’s what has changed:

  • Force
    • Decreased damage to +100 from +200.
  • Shadow
    • Decreased Missile Damage Reduction to 5% from 25%.
  • Exodus
    • Decreased Movement Speed (Uncapped) to +10% from +25%.
  • Command
    • Increased damage against Elites reduced to 5% from 15%.
  • Tenacity
    • Increased damage reduced to 5% from 20%.
  • Reverence
    • Reduces damage taken from Elites by 5%, previously 25%.
  • Numb
    • 25% Decreased Melee Damage Reduction to 5% from 25%.
  • Nature
    • Highest elemental skill damage bonus increased by 5%, previously 10%.
  • Prowess
    • Increased damage against Elites reduced to 5% from 20%.
  • Roar
    • Damage done to Bosses increased to 5% from 50%.
  • Elegance
    • Chance to Dodge increased by 5%, previously 15%.
  • Malice
    • Decreased to +5% Damage from +30% Damage.
  • Father
    • Power pylon has been removed from random Shrine effect.
  • Mother
    • Triune of Love Circle now increases damage by 50%, previously 100%.
Developer’s Note: In pursuit for all of Diablo III’s systems to feel both fun and challenging, the Altar of Rites adjustments were made to maintain a sense of progression throughout playing while not coming into conflict with other features.
  • Empowered shrine has been removed from the random Shrine effect of the Father Seal from Altar of Rites.

Feature Changes

  • Chilltara now has a 20% drop rate of Gibbering Gemstone.
  • Whisper of Atonements can now be salvaged for 1–3 Forgotten Souls.
  • Orek’s Dream encounter rate buffed from 1 to 4%.
  • Gelatinous Sire goblins no longer spawn from the Goblin Shrine inside Echoing Nightmares.

Class Balance Changes

Striking a middle ground between fun and balanced is our top priority when it comes to Classes. As we mentioned in our Season 29 article, going forward, a series of iconic themes from Seasons past will be reintroduced roughly every 3 months. The below Class balances changes were made to ensure each Class remains both fun and balanced as powerful Season themes return to Diablo III.

Developer’s Note: Over time, we have seen some builds gain a massive amount of power, leaving other builds behind and in need of updates. The Wizard’s Meteor has dominated the battlegrounds of Sanctuary for far too long, as well as some other Sets. We believe to have found a good avenue for each build to perform in and have improved Sets across each class to work towards this goal.
Barbarian

  • Might of the Earth
    • Increased the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam to 37,500% from 20,000%.
  • The Legacy of Raekor
    • Hitting enemies with Furious Charge or Weapon Throw increases the damage of your next Ancient Spear by 2,500% from 5,500% and causes it to release multiple spears from its target. This effect stacks and each spear throw consumes a maximum of 5 stacks.
Crusader

  • Roland’s Legacy
    • Increased the damage of Shield Bash and Sweep Attack to 40,000% from 17,500%.
  • Aegis of Valor
    • Increased the damage of Fist of the Heavens and Heaven’s Fury to 15,000% from 20,000%.
  • Akkhan’s Manacles
    • Blessed Shield damage is increased by 400-500% for the first enemy it hits. Additionally, this bonus continues and is reduced by 50% for each subsequent non- Shattering Throw target.
  • Blade of Prophecy
    • Condemned enemies also trigger Condemn’s explosion and the damage of Condemn is increased by 600-800%.
  • Faithful Memory
    • Each enemy hit by Falling Sword increases the damage of Blessed Hammer by 60-80% for 10 seconds. Max 10 stacks. Each stack of this buff can now stack between uses instead of resetting.
  • Denial
    • Each enemy hit by your Sweep Attack increases the damage of your next Sweep Attack by 100–125%, stacking up to 5 times between uses. Each stack lasts up to 5 seconds.
Demon Hunter

  • The Shadow’s Mantle
    • Impale’s additional damage increased to 120,000% weapon damage from 75,000% to the first enemy hit, and to 40,000% from 25,000% to subsequent enemies.
  • Embodiment of the Marauder
    • Your primary skills, Elemental Arrow, Chakram, Impale, Multishot, Cluster Arrow, Companions, Vengeance, and Sentries now deal 9,500% increased damage, previously 12,000%, for every active Sentry.
Monk

  • Raiment of a Thousand Storms
    • Your Spirit Generators increase the weapon damage of Dashing Strike to 60,000% for 6 seconds and Dashing Strike increases the damage of your Spirit Generators by 14,000%, instead of 6,000%, for 6 seconds.
  • Uliana’s Stratagem
    • Increased the damage of your Exploding Palm from 9,000% to 12,500% and your Seven-Sided Strike detonates your Exploding Palm.
  • Kyoshiro’s Blade
    • When the initial impact of your Wave of Light hits 5 or fewer enemies, previously 3, the damage is increased by 200-250%.
Necromancer

  • Pestilence
    • Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 6,000% from 3,300%. In addition, Corpse Lance and Corpse Explosion damage is increased by 6,000% from 3,300%.
    • Each enemy you hit with Bone Spear, Corpse Lance, and Corpse Explosion reduces your damage taken by 3%, up to a maximum of 75%. Lasts 15 seconds.
  • Inarius
    • Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 1000% weapon damage and increasing the damage they take from the Necromancer to 19,000% from 10,000%.
  • Trag’Oul’s Avatar
    • Your Life-spending abilities deal 6,250% increased damage, previously 10,000%, and your healing from skills is increased by 100%.
  • Masquerade of the Burning Carnival
    • Bone Spear cast by you and your Simulacrums deals 5,500% increased damage, previously 9,000%. Simulacrums gain triple this bonus.
  • Bloodtide Blade
    • Death Nova deals 300-400% increased damage for every enemy within 25 yards, up to 10 enemies, previously 25 enemies.
  • Grasps of Essence
    • When an exploded corpse damages at least one enemy, your Corpse Explosion deals 150-200% increased damage for 6 seconds, stacking up to 4 times, previously 5 stacks.
  • Corpsewhisper Pauldrons
    • Corpse Lance damage is increased to 50-75% from 20-30% for 3 seconds when you consume a corpse. Max 20 stacks.
Witch Doctor

  • Raiment of the Jade Harvester
    • Soul Harvest reduces damage taken by 50% for 12 seconds and consumes your damage over time effects on enemies, instantly dealing 26,000 seconds worth of remaining damage, previously 10,000.
  • Helltooth Harness
    • After casting Wall of Death, gain 37,500% increased damage, previously 17,500%, for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death./li>
  • Mundunugu’s Regalia
    • Spirit Barrage deals 17,500% increased damage, previously 20,000% plus an additional % equal to 5 times your Mana Regeneration/Second.
  • Spirit of Arachyr
    • The damage of your creature skills is increased by 11,500%, previously 25,000%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas.
  • Zunimassa’s Haunt
    • Enemies hit by your Mana spenders take 13,000% increased damage, previously 15,000%, from your pets for 8 seconds.
Wizard

  • Delsere’s Magnum Opus
    • Enemies affected by your Slow Time and for 5 seconds after exiting take 20,000% increased damage, previously 12,500%, from your Arcane Orb, Energy Twister, Magic Missile, Shock Pulse, Spectral Blade, Electrocute, and Arcane Torrent abilities.
  • Tal Rasha’s Elements
    • Attacks increase your damage by 1,000%, previously 2,000%, for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
  • The Smoldering Core
    • Lesser enemies are now lured to your Meteor impact areas. Meteors deal 40-50% increased damage on consecutive hits to the same target. This stacks up to 3 times, previously 10.
  • The Twisted Sword
    • Energy Twister damage is increased by 125-150% for each Energy Twister you have out up to a maximum of 3, previously 5. The Raging Storm rune is automatically applied to Energy Twister and allows the tornado to merge with 3 additional Energy Twisters.

thank you so much
 

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